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October 17, 2021
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Updates » Programming
We're now at GameDeveloper.com!  
by Kris Graft [08.26.21]
Gamasutra.com will soon automatically redirect to the brand new GameDeveloper.com. For now, click here to go to the new site!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

From the Editors: Reflections on Gamasutra  
by Bryant Francis [08.25.21]
The Gamasutra editorial team has instead opted to present a selection of must-read articles from our collective history.
Console/PC, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Unity buys acoustic intelligence company OTO to help devs curb toxicity  
by Chris Kerr [08.24.21]
Unity has acquired AI-driven acoustic intelligence platform OTO to help its developers build and foster safer, more inclusive gaming environments.
Programming, Production, Business/Marketing

EA will let devs use accessibility tech like Apex Legends' ping system for free 1
by Chris Kerr [08.24.21]
EA is letting other developers use some of its accessible game technologies, like Apex Legends' ping system, for free.
Console/PC, Programming, Production, Business/Marketing

Get a job: Alta VR is hiring a Senior Generalist Game Engineer  
by Staff [08.23.21]
The team at Alta VR is looking to hire a Senior Generalist Game Engineer. Is it you?
Console/PC, Programming, Recruitment

Report: Unity staff concerned by lack of transparency over military projects 1
by Chris Kerr [08.23.21]
Unity employees are questioning the company's lack of transparency over its military and government work
Programming, Production, Business/Marketing

Gamasutra is becoming Game Developer
by Kris Graft [08.23.21]
The time has come to respectfully lay to rest the name Gamasutra, a title that's been around for nearly 25 years and has become known as a leading resource and reference for game development and industry knowledge.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blog: Runtime curve generation with the help of scriptable objects  
by Gamasutra Community [08.23.21]
This tutorial will show you the concepts that will help you define a general shape and then construct such paths dynamically from code with the arbitrary origin and target positions.
Programming, Production

Get a job: rideOS is hiring a Simulation Software Engineer  
by Staff [08.19.21]
rideOS is looking to hire a Simulation Software Engineer to drive the development of the company's internal simulation platform.
Console/PC, Programming, Recruitment

Diablo II: Resurrected won't feature TCP/IP multiplayer after all  
by Bryant Francis [08.11.21]
The development team behind Diablo II: Resurrected have announced that the game won't feature the TCP/IP networking that helped defined the original game’s multiplayer experience.
Console/PC, Programming, Business/Marketing

Get a job: PlayQ is hiring a Senior QA Tester  
by Staff [08.10.21]
PlayQ is looking for a motivated, highly technical Senior QA Tester to contribute to the development of world-class mobile games targeting a mass market.
Console/PC, Programming, Recruitment

GameMaker Studio 2 pivots to subscription model and expands free version  
by Chris Kerr [08.10.21]
YoYo Games is making GameMaker Studio 2 free to all developers looking to learn the ropes, meaning creators will only need to pay when they want to share and publish their project.
Programming, Design, Production, Business/Marketing

Blog: An introduction to caching shading information in world space  
by Gamasutra Community [08.09.21]
A hands-on article briefly discussing the research presented in the thesis/publication 'Caching Shading Information in World Space using Implicit Progressive Low Discrepancy Point Sets/'
Console/PC, Programming, Design

Don't Miss: What game designers should know about game physics 1
by Fred Marcus [08.06.21]
Midtown Madness designer Fred Marcus breaks down what game designers need to know about game physics in this 2003 Gamasutra feature.
Console/PC, Programming, Design

Get a job: Sucker Punch is hiring an AI Systems Designer  
by Staff [08.05.21]
Sucker Punch Productions, the company behind Ghost of Tsushima, is looking to hire an AI Systems Designer.
Console/PC, Programming, Recruitment

Going forward, Unity devs will need Unity Pro to publish on consoles 1
by Bryant Francis [08.04.21]
UPDATE: Unity is now requiring that developers either have a Unity Pro license or a Preferred Platform Partner License Key, to develop new projects for closed systems like Xbox, PS5, and Nintendo Switch.
Console/PC, Programming

Get a job: Mountaintop Studios is hiring an Engineering Manager  
by Bryant Francis [08.04.21]
Mountaintop Studios is looking for an Engineering Manager who’s passionate about building extraordinary new experiences that inspire others.
Console/PC, Programming, Recruitment

Sponsored Content
How experimenting with scale and simulation helped Midwinter find the fun with Scavengers  
by Improbable [08.04.21]
Sponsored: For game designers, 'finding the fun' is a serious undertaking. The question is: how do you create a retentive, rewarding experience that gamers connect with and come back to, over and over again?
Console/PC, Social/Online, Programming, Design, Sponsored Article

Get a job: Rare is hiring a Senior Engine Programmer  
by Staff [08.03.21]
Rare's cutting-edge Engine team is seeking a Senior Engine Programmer to work on Sea of Thieves and the recently announced Everwild.
Console/PC, Programming, Recruitment

Multiplayer tech developer Exit Games nets $50 million from esports platform Skillz  
by Chris Kerr [08.03.21]
Mobile exports platform Skillz has sunk $50 million into synchronous multiplayer gaming technology developer, Exit Games, as part of a new strategic partnership.
Programming, Production, Business/Marketing