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March 2, 2021
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Updates » Programming
The Last of Us Part II breaks record for most BAFTA Games Award nominations  
by Chris Kerr [03.02.21]
Naughty Dog's acclaimed sequel is up for 13 awards at the 2021 British Academy Games Awards, beating the previous record of 11 nominations.
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production

Sponsored: 5 games that make you think like a programmer 2
by DigiPen Institute of Technology [03.01.21]
Former Bethesda Softworks developer Matthew Picioccio recommends five video games that will hone your computer science skills and get you thinking like a programmer.
Console/PC, Programming

Get a job: Square Enix is hiring artists, programmers, and technical artists  
by Staff [02.26.21]
Square Enix is seeking motivated and experienced artists, programmers and technical artists to work with it in Tokyo on its next projects and push the boundaries in content creation.
Programming, Art, Recruitment

Don't Miss: How classic games like Pokemon make smart use of random number generation 2
by Staff [02.26.21]
Curious about the best way to put a bit of randomness in your game? With the help of speedrunner research, Gamasutra examines how three classic games (Final Fantasy, Super Mario 64, and Pokemon) handle RNG.
Console/PC, Programming

Don't Miss: Akihiro Imamura & Akira Yamaoka's Silent Hill 4: The Room postmortem 2
by Staff [02.25.21]
In this Game Developer magazine postmortem, Akihiro Imamura and Akira Yamaoka describe the making of their claustrophobic 2004 horror classic in grisly detail.
Console/PC, Programming, Art, Audio, Design

ink, Inkle's open-source IF scripting language, hits version 1.0  
by Alissa McAloon [02.22.21]
After nearly five years of open-source beta development, Inkle's IF-centric scripting tool ink has reached version 1.0.
Console/PC, Programming, Design

Sponsored Content
Deconstructing Epic's cross-play approach: Paragon, Fortnite, and what comes next
by Epic Games [02.22.21]
Sponsored: Seamless cross-play across competing platforms once seemed like a pipedream. Now, it’s not just a reality, it's becoming the industry norm, and at the forefront of championing this change has been Epic Games.
Console/PC, Social/Online, Programming, Design, Production, Sponsored Article

Don't Miss: Blizzard's postmortem of Diablo II 5
by Staff [02.19.21]
20 years ago, Blizzard North emerged from a year-long crunch to release Diablo II into the world. In this classic postmortem, find out what went right and what went wrong during those long months.
Console/PC, Social/Online, Programming, Design

Introducing GDC Showcase's Platinum Sponsors: Bring your vision to life with Unity  
by Staff [02.19.21]
Check out what GDC Showcase Platinum Sponsor Unity has to offer at GDC Showcase!
Console/PC, Programming, Art, Audio, Design, Production, GDC

A new approach to 2021 with a family of GDC events and more!  
by Katie Stern [02.18.21]
GDC GM Katie Stern updates the community on what to expect from the team in 2021.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Get a job: Join HB Studios as a Software Engineer  
by Staff [02.17.21]
We have an opportunity for a Software Engineer to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.
Programming, Recruitment

Introducing GDC Showcase’s Platinum Sponsors: Intel arrives with excellent content  
by Staff [02.17.21]
GDC Platinum Sponsor Intel is hosting off several free sessions during GDC Showcase!
Console/PC, Programming, GDC

Go behind the scenes of The Walking Dead: Saints and Sinners at GDC Showcase  
by Staff [02.16.21]
Check out a postmortem of The Walking Dead: Saints and Sinners at GDC Showcase next month!
VR, Programming, Art, Audio, Design, Production

What are your game's pre-release 'story beats'?  
by Gamasutra Staff [02.15.21]
For your in-development game, story beats are the 3 or 4 ‘big pre-release announcements’ that you actually expect to get wider press and notice. What should you pick, and why?
Console/PC, Indie, Programming, Design, Production, Business/Marketing

Sponsored Content
5 reasons to join the games industry in Germany
by Staff [02.15.21]
Sponsored: Moving a game studio is a monumental change. All the information about Germany may seem daunting, but Games Germany can guide you through it and make the process much easier.
Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Implementing raytraced ambient occlusion in The Riftbreaker  
by Gamasutra Community [02.12.21]
In this article we describe the process of implemention raytraced ambient occlusion into The Riftbreaker.
Console/PC, Programming, Design, Production

Improve your game’s matchmaking services in Josh Menke’s GDC Masterclass course  
by Staff [02.11.21]
343 Industries' Josh Menke is teaching a course about online matchmaking at GDC Masterclass!
Console/PC, Programming, GDC

Summit Submissions for GDC 2021 close on Monday  
by Staff [02.11.21]
Heads up! Talk and panel submissions for GDC 2021's Summits are closing on Monday February 15th at 11:59PM PT.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

IGF 2021 accepts over 500 excellent entries!  
by Staff [02.10.21]
The organizers are pleased to announce that over 500 truly excellent games are up for consideration at the 2021 Independent Games Festival.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Epic Games' new MetaHuman Creator will let devs build hi-fi humans 1
by Chris Kerr [02.10.21]
Epic Games is working on a browser-based app called MetaHuman Creator that allows game developers to create realistic human characters in "under an hour."
Console/PC, Programming, Design, Production, Video