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May 17, 2021
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Updates » Programming
Get a job: Join Grove Street Games as a Systems Engineer  
by Staff [05.13.21]
Grove Street Games is looking for UE4-experienced Systems Engineer to join its team in Gainesville, Florida.
Programming, Recruitment

Get a job: Disbelief is hiring an experienced Programmer  
by Staff [05.12.21]
Senior programmers at Disbelief are leaders and developers in their project; you should be comfortable working independently and with a team to develop, test and integrate software into a larger codebase.
Programming, Recruitment

At GDC 2021, you can learn about the making of Resident Evil Village  
by Staff [05.12.21]
The makers of Resident Evil Village will be breaking down the game’s creation at the all-digital GDC 2021!
Console/PC, Programming, Art, Design, GDC

John Romero is giving a Quake postmortem at GDC 2021  
by Staff [05.11.21]
id Software co-founder John Romero will take you through the rollercoaster of Quake’s creation at the all-digital GDC 2021.
Console/PC, Programming, Design, Production

Get a job: HakJak Studios is hiring a Unity Generalist/Senior Developer  
by Staff [05.10.21]
HakJak Studios, a small team based out of Boise, Idaho, USA, builds ridiculous physics games and is looking for an experienced, well-rounded Unity developer to join its team!
Programming, Recruitment

Devs take to Twitter to encourage pay transparency across the game industry  
by Alissa McAloon [05.10.21]
Game developers revived the #GameDevPaidMe hashtag on Twitter over the weekend, reigniting important conversations in the process.
Programming, Art, Audio, Design, Production, Business/Marketing

New to GDC? Let's get you caught up  
by Staff [05.10.21]
If you're new to Game Developers Conference, no worries! Get caught up on the history of the event before this year's all-digital show.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Get a job: Join Harmonix as a remote Senior Software Developer  
by Staff [05.07.21]
Harmonix is seeking a senior generalist software engineer to join one of the teams developing creative and unique game titles.
Programming, Recruitment

Check out the many incredible Roundtables at GDC 2021  
by Staff [05.07.21]
At the all-digital GDC 2021 (running July 19th – 23rd) you can take part in a number of excellent Roundtables hosted by industry experts.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Genesis Noir leads IGF finalists with four nominations  
by Staff [05.07.21]
Check out the 2021 Independent Games Festival finalists, who will be honored at a virtual ceremony held at Game Developers Conference, running July 19th - 23rd.
Console/PC, Indie, Programming, Art, Design, Production, GDC

Get a job: Join Yacht Club Games as a Gameplay Programmer  
by Staff [05.06.21]
Yacht Club Games is looking for a talented mid-to-senior level gameplay programmer to join its team.
Programming, Recruitment

Don't Miss: My hardest bug ever, a Crash Bandicoot story 34
by Staff [05.06.21]
A coder on the original Crash Bandicoot explains how his first big game almost shipped with a destructive save-wiping bug -- and how he and the team at Naughty Dog eventually solved it.
Programming

Nintendo wants to teach programming to the world with Game Builder Garage  
by Chris Kerr [05.06.21]
Game Builder Garage uses a visual programming language built around creatures called 'Nodon' in combination with step-by-step lessons created by Nintendo to make programming fun and accessible. 
Programming, Business/Marketing, Video

Get a job: Join Talofa Games as a Game Server Engineer  
by Staff [05.05.21]
Talofa is seeking a Game Server Engineer to join the team of its newest social running game in development, Run To My Heart.
Programming, Recruitment

Don't Miss: The postmortem of Resident Evil 2 for the N64 2
by Staff [05.05.21]
In this classic 2000 postmortem, then-Angel Studios engineer Todd Meynink recounts the trials and tribulations Angel faced in porting Capcom's Resident Evil 2 to the Nintendo 64.
Console/PC, Programming

Video: Obsidian's tools for authoring branching dialogue  
by Staff [05.05.21]
In this 2019 GDC session, Obsidian Entertainment's Carrie Patel & David Szymczyk discuss how narrative designers and game writers can get the most use out of conversation editors.
Console/PC, Programming, Design, Video

Get a job: Join SideFX as a Sr. Houdini Technical Artist  
by Staff [04.30.21]
We are seeking an exceptional individual to join our talented Technical Consulting Team, reporting to the Technical Consulting Manager.
Programming, Art, Recruitment

Video: Towards a filmic quality at 30 FPS  
by Staff [04.30.21]
In this 2019 GDC talk, Unity's Natasha Tatarchuk share the lessons, tips and tricks from the integration of real-time ray tracing into a modern unified PBR rendering pipeline.
Console/PC, Programming, Video

Here are the different session formats for GDC 2021  
by Staff [04.30.21]
Take a look at the different session formats for the all-digital GDC 2021.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Best of both worlds: How AI helps achieve 'tactical clarity' in Gears Tactics 1
by Gamasutra Community [04.30.21]
Ensuring players can follow the action is critical to turn-based strategy, and in Gears Tactics AI helps make that happen.
Console/PC, Programming, Design