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November 17, 2018
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  • Editor-In-Chief:
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  • Contributors:
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    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Programming
PSA: GDC 2018 attendees, book your travel and accommodations!  
by Staff [01.25.18]
If you're planning on attending GDC 2018 in March, book your travel and accommodations sooner rather than later -- you can access discounted rates via the GDC Travel hub!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Get a job: Naughty Dog is hiring a Graphics Programmer  
by Staff [01.25.18]
Naughty Dog is looking for a Graphics Programmer to join its rendering team to develop and implement new and existing rendering techniques for its upcoming projects in Santa Monica, CA.
Programming, Recruitment

Global Game Jam returns for 10th anniversary celebrations  
by Chris Kerr [01.25.18]
The annual development menagerie sees people from around the world come together to create games based on a selected theme.
Programming, Design, Production

Unity launches Hub beta to help devs better manage projects  
by Alissa McAloon [01.24.18]
Unity is running a beta for the tool that allows game developers to manage projects and various multiple Unity release versions in a new, standalone program.
Console/PC, Programming

Get a job: Schell Games is hiring an Engineering Manager  
by Staff [01.24.18]
Schell Games is seeking an Engineering Manager to manage, train, and lead a talented team of engineers to tackle a variety of projects across a wide range of platforms.
Programming, Recruitment

Weekly Jobs Roundup: Wargaming, NBCUniversal, and more are hiring now!  
by Alissa McAloon [01.23.18]
Whether you're just starting out, looking for something new, or just seeing what's out there, the Gamasutra Job Board is the place where game developers move ahead in their careers.
Programming, Design, Production, Recruitment

GDC 2018 Animation Bootcamp welcomes talks on Shadow of War, Horizon, and more!  
by Staff [01.23.18]
At GDC 2018 the Animation Bootcamp kicks off on Monday with a series of great talks aimed at exploring new frontiers in game animation, touching on everything from Shadow of War to Horizon Zero Dawn!
Console/PC, Indie, Programming, Art, GDC

Enjoy a Classic Game Postmortem of Sonic the Hedgehog at GDC 2018!  
by Staff [01.22.18]
If you're coming to the Game Developers Conference this year you've gotta go (fast!) to the Classic Game Postmortem of Sonic the Hedgehog, presented by original devs Hirokazu Yasuhara and Naoto Oshima!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing

Sonic co-creator Yuji Naka has joined Square Enix  
by Chris Kerr [01.22.18]
Celebrated game designer Yuji Naka has joined Square Enix, and will be returning to the frontlines of game development. 
Programming, Design, Production

Video Game Deep Cuts: Labo On A Police Quest? 1
by Gamasutra Staff [01.21.18]
This week's Video Game Deep Cuts includes what certain editors think of Nintendo's Labo accessory for the Switch, a masterful look at the making of Sierra's incendiary Police Quest IV, and lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: Inside the 4-year development of Stardew Valley 49
by Chris Baker [01.19.18]
In this classic feature, dev Eric Barone reflects on his 4 years of 70-hour weeks to make Stardew Valley. "You should be free to work yourself to the bone, but not to force someone else to do that."
Indie, Programming, Art, Design, Production

Get a job: Visual Concepts is hiring a Sr. Graphics Software Engineer  
by Staff [01.19.18]
Visual Concepts is looking for an experienced engineer to push the boundaries of graphics in its games by analyzing and optimizing existing algorithms as well as architecting new graphics features.
Programming, Recruitment

Get a job: Jam City is hiring a Platform Engineer  
by Staff [01.18.18]
Jam City is looking for software engineers to work on the platform side of its future games.
Programming, Recruitment

Weekly Jobs Roundup: Ubiquity6, Imangi Studios, and more are hiring now!  
by Staff [01.17.18]
If you're a programmer, engineer, designer, UI artist, or community manager looking for work in game development, these companies are currently taking applications.
Programming, Art, Design, Business/Marketing, Recruitment

Get a job: Wargaming is hiring a UI Engineer  
by Staff [01.16.18]
Wargaming is looking for a UI Engineer with 2 or more years of experience to join its team at Wargaming Chicago-Baltimore.
Programming, Recruitment

Blog: Server syncing solutions and data-driven balancing  
by Gamasuta Community [01.16.18]
Let's talk about the solutions we built for the continuous server syncing of Blood Runs Cold's player data, and the data-driven balancing toolset that let us juggle 400+ ScriptableObjects.
Programming, Design

Don't skip the smorgasbord of great talks at GDC 2018's Indie Games Summit!  
by Staff [01.16.18]
It's 2 months 'til GDC 2018, so organizers want to highlight some great Indie Games Summit talks on everything from portraying death in games to what's involved with porting your game.
Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: Why your defect count is defunct 5
by Gamasutra Community [01.15.18]
How do you go about measuring the performance of your QA team? You don't. Here's why you should stop monitoring your teams bug quota and using it as metric to justify their output.
Programming, Production

Video Game Deep Cuts: Getting Over Desert Golf's Loot Boxes  
by Gamasutra Staff [01.14.18]
The latest Video Game Deep Cuts looks at how Bennett Foddy Got Over It, the crazy new(ish) ending for Desert Golf, and some (slightly) nicer loot box implementations.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Horizon Zero Dawn and PUBG among top 2018 D.I.C.E. Award noms  
by Alissa McAloon [01.12.18]
All in all, 68 games have been nominated for this year’s event including The Legend of Zelda: Breath of the Wild, Gorogoa, and Hellblade: Senua's Sacrifice.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design