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Updates » Programming
Summit Submissions for GDC 2021 close on Monday  
by Staff [02.11.21]
Heads up! Talk and panel submissions for GDC 2021's Summits are closing on Monday February 15th at 11:59PM PT.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

IGF 2021 accepts over 500 excellent entries!  
by Staff [02.10.21]
The organizers are pleased to announce that over 500 truly excellent games are up for consideration at the 2021 Independent Games Festival.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Epic Games' new MetaHuman Creator will let devs build hi-fi humans 1
by Chris Kerr [02.10.21]
Epic Games is working on a browser-based app called MetaHuman Creator that allows game developers to create realistic human characters in "under an hour."
Console/PC, Programming, Design, Production, Video

Sponsored Content
New to coding? Here's why Python is a strong place to start  
by iD Tech [02.08.21]
Sponsored: Or are you already a programming pro, experienced Minecraft modder, or Lua-savvy Roblox creator? Find out how you can put your expertise to work and teach kids game development with iD Tech.
Console/PC, Smartphone/Tablet, Programming, Sponsored Article

How good camerawork enabled The Medium's two simultaneous worlds  
by Bryant Francis [02.08.21]
Bloober Team's Wojciech Piejko and Jacek Zieba break down how the game's camera helped the company make a horror game that renders two worlds at once on the new generation of Xbox consoles.
Console/PC, Programming, Design

Video: The AI of Assassin's Creed Origins  
by Staff [02.05.21]
In this 2018 GDC session, Ubisoft's Charles Lefebvre discusses the creation of Meta AI for Assassin's Creed: Origins.
Console/PC, Programming, Video

Get a job: Wooga is hiring a Senior QA Test Engineer  
by Staff [02.04.21]
For its newly formed QA Engineering Department, Wooga is looking for an experienced (Senior) QA Test Engineer.
Programming

Get a job: Join Phaser Lock Interactive as a Senior Software Engineer  
by Staff [02.01.21]
Phaser Lock Interactive is looking for a Senior Software Engineer to develop solutions that address design requirements in an efficient manner as a member of its Texas-based team!
Programming, Recruitment

The IGF 2021 deadline for submissions is today!  
by Staff [02.01.21]
Today is the last day to submit your game to the 2021 Independent Games Festival!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Blog: Analyzing Unexplored's secret cyclic dungeon generation  
by Gamasutra Community [02.01.21]
2017 dungeon crawler Unexplored pioneered a new approach to procedural dungeon generation by designing cycles of gameplay that are translated into level designs.
Console/PC, Programming, Design

Video: The tech behind Inkle's interactive film scripts  
by Staff [01.27.21]
In this 2017 GDC talk, inkle's Joseph Humfrey discusses the process of making an interactive film script using inkle's open source narrative scripting language Ink.
Console/PC, Programming, Video

The Last of Us Part II leads the 2021 DICE Awards nominations  
by Chris Kerr [01.27.21]
The nominations for the 24th Annual D.I.C.E. Awards have been announced by the Academy of Interactive Arts & Sciences, and The Last of Us Part II is leading the charge. 
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production

Get a job: Join Disbelief as a Junior Programmer  
by Staff [01.26.21]
Junior programmers at Disbelief are called on to develop and debug in a variety of areas from game play to core engine programming.
Programming, Recruitment

Get a job: Join Pixelberry as an Engineering Manager  
by Staff [01.25.21]
Pixelberry is looking for a talented Software Engineering Manager to lead development at Pixelberry for its hit mobile game Choices: Stories You Play.
Programming, Recruitment

Pitch your talks for GDC 2021’s Summits, VRDC, and Game Career Seminar!  
by Staff [01.25.21]
Submissions are now open for GDC 2021's Summits, VRDC, and Game Career Seminar!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video: Behind the massive crowds of Assassin's Creed Unity  
by Staff [01.21.21]
In this 2015 GDC session, Ubisoft's Francois Cournoyer discusses the processes for creating the massive AI crowds that populate the world of Assassin's Creed Unity.
Console/PC, Programming, Video

Here's what to expect from GDC Showcase  
by Staff [01.21.21]
Here's a quick breakdown of what kind of talks and sessions you can expect at GDC Showcase in March.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video: Shader and surface-driven GPU particle FX techniques  
by Staff [01.20.21]
In this 2018 GDC talk, programmer Christina Coffin explains alternative approaches to emitting particles from game environment effects.
Console/PC, Programming, Video

Get a job: Join Leaftail Labs as a Software Development Engineer  
by Staff [01.19.21]
Leaftail Labs is looking for a talented software engineer to help us on its quest to pioneer immersive gaming for everyone.
Programming, Recruitment

Get a job: Join Jackbox Games as a Sr. Gameplay Engineer  
by Staff [01.15.21]
Jackbox Games is looking for a Senior Gameplay Engineer to join our team in Chicago! (Though currently, we are all working from home.)
Console/PC, Smartphone/Tablet, Programming, Recruitment