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September 22, 2021
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Updates » Programming
Get a job: Join Tactic Studios as a Senior Gameplay Programmer  
by Staff [04.05.21]
We are looking for a talented game programmer to join our team and create high-quality game code for an unannounced third-person multiplayer project.
Programming, Recruitment

Sponsored: A practical guide to game dev success in gaming and esports  
by Telstra [04.05.21]
Developers and publishers must weigh several key network infrastructure and connectivity considerations, which can often make a huge difference in the success and profitability of a title.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Production

Get a job: Insomniac Games is looking for a Character TD  
by Staff [04.02.21]
This role is responsible for creating character setups, including the rigging of various heroes, enemies, weapons, vehicles and props, and support Animators and other developers with scripts and tools.
Programming, Recruitment

Don't Miss: A Classic Postmortem of The Sims 2 and how Maxis avoided sequel-itis 1
by Staff [04.02.21]
In this classic postmortem from Game Developer magazine, Lucy Bradshaw and the Maxis team recount what went right and what went wrong during development.
Console/PC, Programming, Art, Design, Production

Get a job: Join Talofa Games as a Unity Software Engineer  
by Staff [03.31.21]
Talofa is seeking a Mobile (iOS/Android) Unity Software Engineer to join the team for our new social running game in development.
Programming, Recruitment

Blog: The absolute basics of good gyro controls 4
by Jibb Smart [03.31.21]
There's no question about it: a controller's gyroscope offers far more precision than a thumbstick for aiming. But without adhering to some very simple standards, most games fall far short of what's possible.
Console/PC, Programming, Art

Registration is now open for the all-digital GDC 2021!  
by Staff [03.31.21]
It's time to register for GDC 2021! Sign up today to get the best price.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Sony confirms it's sunsetting PlayStation 3, Vita, PSP stores 1
by Bryant Francis [03.29.21]
The clock is now ticking for any players or developers who want to purchase games from Sony's digital stores for the PlayStation 3, PlayStation Vita, or PSP.
Console/PC, Programming, Business/Marketing

Former Naughty Dog tech art director details Promethean AI world-building technology  
by Chris Kerr [03.29.21]
Former Naughty Dog technical art director Andrew Maximov has shared an in-depth video keynote detailing how his next venture, Promethean AI, will help devs more easily create rich virtual worlds.
Programming, Art, Business/Marketing, Video

Sponsored Content
Streamline your pipeline with procedural workflows & automation  
by Paul Ambrosiussen [03.29.21]
Sponsored: Learn how to streamline common game-development pipelines using procedural systems to significantly reduce the time spent on time-consuming tasks such as: asset validation, generating worlds from real world data and LODs.
Console/PC, Programming, Sponsored Article

Hades dominates BAFTA Games Awards with five wins including Best Game 1
by Chris Kerr [03.26.21]
Supergiant Games' acclaimed roguelike Hades stole the show at the BAFTA Games Awards last night, taking home five awards including the Best Game prize.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Deep Silver Volition needs a Senior Technical Designer  
by Staff [03.25.21]
Volition is searching for a Senior Technical Designer with expertise in creating tools, improving pipelines and workflows, visual scripting, and prototyping.
Console/PC, Programming, Design, Recruitment

Get a job: Disbelief is hiring a Junior Programmer  
by Staff [03.24.21]
Junior programmers at Disbelief are called on to develop and debug in a variety of areas from game play to core engine programming.
Programming, Recruitment

Get a job: Bit Fry Game Studios is hiring a (potentially remote!) Gameplay Engineer  
by Staff [03.23.21]
This mid-to-senior level engineer will join an ongoing product and will be required to innovate major gameplay systems for fast-paced, networked games.
Programming, Recruitment

Get a job: Join Heart Machine as a Senior Gameplay Engineer  
by Staff [03.19.21]
We’re looking for an extraordinarily talented Senior Gameplay Engineer for current and future projects at our growing studio!
Programming, Recruitment

Three key lessons from the history of tools programming 1
by Bryant Francis [03.19.21]
Tools programmer David Lightbown shares useful lessons from the history of game-making tools.
Console/PC, Programming, Design

Dawn of the final day (of GDC Showcase)  
by Staff [03.19.21]
It's the final day of GDC Showcase. Swing by and check out some great talks before it's over!
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

Don't miss the fourth day of GDC Showcase  
by Staff [03.18.21]
GDC Showcase is almost over! Don't miss all of today's great talks.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing

The PS5's storage system is helping Sucker Punch change how it makes games  
by Bryant Francis [03.17.21]
Sucker Punch co-founder Brian Fleming praised the PlayStation 5's storage and loading capabilities as being tech that will shape how the studio develops its games in the future.
Console/PC, Programming, Art, Design, Production, GDC

It's time for an excellent third day of GDC Showcase  
by Staff [03.17.21]
Get ready for another day of GDC Showcase! Here's a few sessions you shouldn't miss.
Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC