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October 31, 2020
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Updates » Programming
Blog: Using property drawers for active frames of animation in Unity  
by Gamasutra Community [04.14.20]
How to make a PropertyDrawer to check active frames of an animation.
Programming, Art

Blog: The making of Warcraft II 1
by David Craddock [04.14.20]
Fresh off of WarCraft, Blizzard Entertainment's developers sought to prove their success wasn't a fluke, and designed one of the most influential and critically acclaimed strategy titles of all time.
Console/PC, Programming, Art, Audio, Design, Production

Get a job: Join Skydance Interactive as a Senior Software Engineer  
by Staff [04.13.20]
Skydance Interactive – developers of the hit game The Walking Dead: Saints & Sinners – is looking for Senior Software Engineers with specialties in AI, graphics, and low-level systems.
Programming, Recruitment

Blog: Inside the development of The Riftbreaker's AI system 1
by Gamasutra Community [04.13.20]
In the article we describe the process of developing the AI system for our upcoming game, The Riftbreaker. Working with your own tech can lead to some unexpected twists and turns!
Indie, Programming, Design

Video Game Deep Cuts: The Animal Crossing Minutes 1
by Gamasutra Staff [04.12.20]
The latest Video Game Deep Cuts roundup of the best writing & videos includes Disaster Report 4, Animal Crossing shenanigans, Mount & Blade II, & lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: Visual Concepts is hiring an Online Software Engineer  
by Staff [04.10.20]
Visual Concepts is looking for an Online Software Engineer to join its team in Novato, California.
Social/Online, Programming, Recruitment

Deep Dive: The subtle art of building tension in Yes, Your Grace  
by Brave At Night [04.10.20]
Yes, Your Grace developer Brave At Night discusses what went into designing one of the most important, tense moments of the game with limited resources.
Console/PC, Programming, Design, Production, Business/Marketing

Get a job: Blue Marble Health is hiring a Programmer  
by Staff [04.08.20]
Blue Marble Health is an app developer focused on creating fun, immersing, engaging, and motivating digital games/apps for physical and cognitive wellness and rehabilitation.
Programming, Recruitment

Video: Lessons learned about matchmaking for engagement in Halo 5  
by Staff [04.08.20]
In this 2020 GDC virtual talk, 343 Industries' Josh Menke shows how to effectively test matchmaking approaches using real examples and data from a popular first-person shooter.
Console/PC, Social/Online, Programming, Design, Video, Vault

Blog: Learning resources for Unity addressables in 2020 2
by Gamasutra Community [04.07.20]
With so much content out there, you might be confused about where to start learning Unity addressables. To help you there, here's a list of resources to help you learn Unity addressables in 2020.
Programming, Design

Get a job: Join the Infinity Ward team as a Technical Multiplayer Designer  
by Staff [04.06.20]
Infinity Ward, developer of Call of Duty: Modern Warfare, is seeking an experienced Technical Multiplayer Designer.
Programming, Design, Recruitment

Analgesic has open-sourced its 'Zelda-like' adventure game Anodyne  
by Chris Kerr [04.06.20]
The studio has uploaded the game's source code, art, level editor, and music to Github, and has implored fans to get creative.
Console/PC, Programming, Design, Production

Get a job: Join Game Closure as a Backend Engineer  
by Staff [04.03.20]
Game Closure is on the hunt for backend / systems engineers to help us build the services and infrastructure that power our social games.
Programming, Recruitment

Video Game Deep Cuts: The Year Of The Pac  
by Simon Carless [04.03.20]
The latest picks for the week's best writing & videos about video games includes a look at Over The Alps, Good Job!, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Outer Wilds and Disco Elysium win big at BAFTA Games Awards 1
by Chris Kerr [04.03.20]
Indie darlings Outer Wilds and Disco Elysium were the big winners at the British Academy Games last night.
Console/PC, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing

Unity launches 'Unite Now' digital series to help devs stay in the know during pandemic  
by Chris Kerr [04.02.20]
Unity has launched a new digital programming series of talks, how-tos, demos, Q&As, and stories under the 'Unite Now' banner to help developers learn more about its tech during the COVID-19 pandemic.
Programming, Art, Design, Production, Business/Marketing

Get a job: Frictional Games is hiring a Tech Lead  
by Staff [04.01.20]
We are looking for a Tech Lead to have a major part in forming tech and the workflow for upcoming projects at Frictional Games.
Programming, Recruitment

Blog: Understanding the improved out parameters in Unity C# 4
by Gamasutra Community [03.31.20]
In this post, you will learn about the improved Unity C# out Parameters feature that is available since C# 7.0.
Programming, Design

Get a job: Visual Concepts is hiring a Senior Software Engineer in California  
by Staff [03.27.20]
Visual Concepts is looking to hire a Senior Software Engineer. Apply now!
Console/PC, Programming, Recruitment

Tencent and Huawei are working on a mobile cloud gaming platform  
by Chris Kerr [03.27.20]
Chinese tech companies Tencent and Huawei have partnered up to develop a mobile cloud gaming platform.
VR, Console/PC, Smartphone/Tablet, Programming, Business/Marketing