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September 28, 2021
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Updates » Serious
Come to GDC 2016 for practical tips on making more diverse games  
by Staff [01.22.16]
GDC 2016 organizers a great Advocacy track talk from 80 Days writer Meg Jayanth that promises 10 practical ways you can make more diverse games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production, GDC

IGDA board of directors election for 2016 is on now  
by Christian Nutt [01.19.16]
Member of the IGDA? You can review the nominees for the board of directors election -- two slots are waiting to be filled. Votes are due by February 29.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

U.S. game designer released after over 4 years in Iranian custody 2
by Chris Kerr [01.18.16]
"We are incredibly grateful for today’s news. We thank our government, and we thank all of you whose thoughts and prayers helped us tremendously since Amir was taken from us in 2011."

Game dev hires come to you via new GDC Career Center Concierge Program  
by Staff [01.07.16]
Heads up: GDC 2016 organizers want to let you know about the new career growth and networking opportunities attendees can take advantage of through the GDC Career Center.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing, GDC

New GDC Pitch program helps GDC Play devs hone their pitching skills  
by Staff [01.05.16]
The GDC Play and 'Best in Play' awards return for GDC 2016 in San Francisco, and this time 10 GDC Play exhibitors will have the chance to get pitch training and pitch their games in front of a live audience for prizes.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Video: Game dev veterans speak out against game industry ageism  
by Staff [12.29.15]
“This isn’t going to be a pity party," said longtime game dev David Mullich during a GDC 2015 panel on growing older in the game industry. "One can have a wonderful career after the age of 50.”
Console/PC, Serious, Video

Report: Firefall developer Red5 fails to pay staff on Christmas 11
by Chris Kerr [12.28.15]
UPDATE Red5, a studio founded by ex-Blizzard staff best known for developing MMO shooter Firefall, failed to pay its staff on Christmas day.
Serious, Business/Marketing

Best of 2015: Gamasutra's Top Games, Devs, Events and Trends 1
by Staff [12.23.15]
This is it -- the whole kit and kaboodle. As 2015 shuffles off this mortal coil, Gamasutra staff reflect on the events, trends, games and -- most importantly -- the devs that shaped the year that was.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Study: Brains of boys who compulsively play games are 'wired differently' 2
by Chris Kerr [12.22.15]
A collaborative study of nearly 200 adolescent boys by the University of Utah and Chung-Ang University in South Korea suggests the brains of compulsive video game players are "wired differently."

Best of 2015: How crunch makes games worse 90
by Gamasutra Community [12.21.15]
Ask anyone in the industry about crunch and you're likely to hear opinions based on that person's individual experience. Now, here's some hard data on crunch from the Game Outcomes Project.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Production

Get a job: Tesla Motors seeks a Game Artist with Unreal skills 1
by Staff [12.16.15]
If you're handy with 3D graphics and design in Unreal Engine, electric car maker Tesla Motors wants someone with your skills to help design and optimize 3D visualizations at its Hawthorne, CA offices.
Serious, Art, Recruitment

UK organized crime unit arrest edu-game hack suspect  
by Chris Kerr [12.15.15]
Officers from the UK's South East Regional Organised Crime Unit (SEROCU) have arrested a man who they believe was involved in the recent VTech hack.
Serious, Business/Marketing

For those behind bars, video games are a rare but welcome escape  
by Alex Wawro [12.14.15]
A new essay published on Longreads explores the value video games hold for prison inmates past and present, as well as some of the quandaries that come from letting prisoners play escapist games.

Judge tells FanDuel and DraftKings to cease New York operations 2
by Chris Kerr [12.11.15]
A New York judge has upheld an injunction calling for fantasy sports and eSports sites FanDuel and DraftKings to stop conducting business in the state.
Serious, Business/Marketing

5 events that shaped the game industry in 2015 5
by Alex Wawro [12.11.15]
From the passing of Satoru Iwata to Activision's $5.9B buyout of King, Gamasutra reflects on how some of the most momentous events of 2015 may shape our industry for years to come.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Don't Miss: 5 game cloning court cases every developer should know 29
by Stephen C. McArthur [12.03.15]
Attorney Stephen McArthur takes a look at how the legal precedent on cloning has changed over the years -- from Asteroids through Triple Town -- in this classic 2013 feature.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design

The best games of 2015: We want your picks  
by Christian Nutt [11.30.15]
Soon, Gamasutra's editorial staff will begin to publish our picks for the best and most significant games -- but that's only half of the picture. Once again, we're asking you to join in.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious

Sensitive data compromised in massive edu-game company hack 1
by Chris Kerr [11.30.15]
The personal information of nearly 5 million parents and over 200,000 children has been stolen from the China-based device manufacturer.
Serious, Business/Marketing

On Thanksgiving, what are game devs thankful for? 2
by Staff [11.26.15]
It's the Thanksgiving holiday here in the U.S., and on Twitter, we asked devs to tell us what they're thankful for. We've compiled a list of responses -- feel free to add yours!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Business/Marketing

Video: 4 questions to help you find the best theme for your game  
by Staff [11.16.15]
As part of the GDC 2013 Microtalks sessions, Plants vs. Zombies creator George Fan hopped up on stage to quickly run down four questions he'd created to help clarify the themes of his games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Design, Video, Vault