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January 21, 2018
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Updates » Serious
War Child opens submissions for its latest 'Help' charity game jam  
by Alex Wawro [08.08.17]
This year UK charity War Child is taking submissions (via Itch.io) through November of mobile games made with Unity that have been built in six days or less, and are no larger than 50 megabytes.
Serious, Business/Marketing

Now's the time to pitch your best Programming talks for GDC 2018  
by Staff [08.08.17]
Hey devs! GDC officials seek great submissions of interesting, cutting-edge Programming talks for the GDC 2018 Main Conference, from now through August 17th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, GDC

Devs, submit your best pitches for a GDC 2018 Visual Arts talk!  
by Staff [08.07.17]
Artists, take note: GDC officials seek great submissions of intriguing, cutting-edge Visual Arts talks for the GDC 2018 Main Conference, from now through August 17th.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Art, GDC

Learn about innovative ways VR is being used in healthcare at VRDC Fall 2017!  
by Staff [08.01.17]
Want to know all the cutting-edge ways VR and AR are being used to help doctors and patients? You should come out to VRDC Fall 2017, which is happening in San Francisco this September!
VR, Serious, VRDC

Video Game Deep Cuts: The Prison Of The Night Trap Kickmen  
by Gamasutra Staff [07.30.17]
This week's highlights include an article series about gaming in prison, behind the scenes of Night Trap, & how satirical soccer game Enter The Kickmen got made.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Ex-THQ exec Danny Bilson takes leading role at USC games program  
by Alex Wawro [07.28.17]
In practice, this means Bilson will be taking on more leadership of the USC game dev education programs after former Interactive Media & Games Division chair Tracy Fullerton stepped down. 
Serious

Don't Miss: How would an Affordable Care Act repeal impact indie devs? 20
by Lexi Pandell [07.25.17]
"Anything that makes it scarier to strike out on your own and start a new business is a loss to our entire economy," says Fullbright's Steve Gaynor in this timeless look at how indies value the ACA.
Indie, Serious, Business/Marketing

PS3 games are a big deal inside the Guantanamo Bay detention camp 1
by Alex Wawro [07.24.17]
"We're constantly trying to increase the amount of games that we have," an officer at Guantanamo Bay tells Waypoint in a new feature on the camp's game library and how inmates make use of it.
Serious


Video: Veteran game dev Chris Crawford's famous 'Dragon Speech' 1
by Staff [06.15.17]
Watch this seminal speech from the 1992 CGDC which sees Crawford charge out of the room (and out of the commercial game industry, really) in pursuit of the "dragon" of truth, beauty, and art in games.
Console/PC, Indie, Serious, Design, Video, Vault

Report: Konami is making life hard for people who leave the company 6
by Alex Wawro [06.14.17]
The Nikkei Asian Review published a report today that alleges Konami has been reliably blacklisting, stonewalling, and generally just making things difficult for people who choose to leave.
Serious, Business/Marketing

Staffordshire University to offer UK's first eSports degree  
by Alex Wawro [05.30.17]
This is a big deal because it's the first time any university in the United Kingdom has pitched a degree program as being explicitly about the business of playing games professionally.
Serious, Business/Marketing

Why Texas may have lost its status as a hotbed of game patent lawsuits  
by Alex Wawro [05.24.17]
The Supreme Court has issued a ruling on a patent fight over powdered drink mixes that potentially changes the landscape of patent fights in the game industry -- by moving them out of East Texas.
Serious, Business/Marketing

Video Game Deep Cuts: Gnog Bunnies Love Snipperclips  
by Gamasutra Staff [05.22.17]
This week's best longread/standout articles & videos about games include Gnog's quirky gameplay, Second Life bunny tragedy, and Snipperclips' surprising third-party story, among others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Minecraft dev sacrifices Nirvana in-joke to save players' parrots 1
by Alex Wawro [05.16.17]
Here we are now, entertain us -- but please don't encourage us to unwittingly poison our pets.
Social/Online, Serious, Design

Attend VRDC Fall 2017 and learn about Tilt Brush and phobia care in VR  
by Staff [05.10.17]
VRDC Fall 2017 organizers debut two talks for the September show: a deep dive into the development and production of Tilt Brush and a deep look at how VR can/should be used to treat phobias!
VR, Serious, Design, Production, VRDC

U.S. politicians form Congressional caucus dedicated to VR & AR tech  
by Alex Wawro [05.03.17]
They're referring to it as the 'Reality Caucus', and together the 5 founding co-chairs hope to 'help support innovation and address the challenges posed' by VR, AR and mixed-reality tech.
Serious, Business/Marketing

VRDC Fall 2017 adds fresh talks on Cyan's Obduction and VR in healthcare  
by Staff [05.03.17]
Come to VRDC Fall 2017 to see a smorgasbord of great VR-focused talks, including a practical guide to VR in healthcare and Cyan's postmortem of bringing its FMV-rich game Obduction into VR.
VR, Serious, Design, VRDC

FoldIt dev has a new game that's helping map the human brain  
by Alex Wawro [04.24.17]
"You can see this as symbiosis -- computers learn from what people are doing and they do better," Center for Game Science director Dr. Zoran Popovic tells The New York Times about its new game Mozak.
Social/Online, Serious, Design

Blog: A creative way to give basic audio inputs narrative meaning  
by Gamasutra Community [04.17.17]
How one team hacked together an interactive journey driven by microphone inputs, bringing together the audience, performer, and experience.
Serious, Design