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April 19, 2018
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Updates » Serious
ESA rebukes World Health Organization 'gaming disorder' classification 5
by Alissa McAloon [01.02.18]
The Entertainment Software Association argues that including ‘gaming disorder’ in the upcoming diagnostic manual "recklessly trivializes real mental health issues."
Social/Online, Serious

Video Game Deep Cuts: The Best Wolpaw Of The Year  
by Gamasutra Staff [01.01.18]
This week's Video Game Deep Cuts highlights include innumerable 'best of the year' countdowns - from VR games to mobile titles to, uh, Eric Wolpaw's vegan juice cuts, and loads more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious

Game devs around the world share their New Year's resolutions 1
by Staff [12.29.17]
2018 is nearly upon us, so what are game devs planning for the year ahead? To make games, of course, but also lots of other interesting things -- read on to find out what!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

World Health Organization adds video game addiction to diagnostic manual  
by Alissa McAloon [12.28.17]
The first draft of the International Compendium of Diseases lists a description for ‘gaming disorder’ alongside gambling and other addictive disorders.
Serious

Parents, make sure to register for GDC 2018 childcare!  
by Staff [12.27.17]
Game Developers Conference organizers are proud to continue their partnership with experienced childcare provider KiddieCorp to offer GDC 2018 attendees access to an on-site children's program.
Serious

Best of 2017: Gamasutra's top games, devs, events and trends  
by Staff [12.22.17]
We bid farewell to the year that was with this celebration of the top game developers, trends, events, and games that defined 2017 and stand poised to shape the industry for years to come.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Q&A: Designing Flutter VR, a game unapolegetically made for women  
by Katherine Cross [12.15.17]
Runaway Play's Zoe Hobson and Emma Johansson chat with Gamasutra about their VR game Flutter VR, what making a game for women means these days, and the state of the New Zealand game industry.
VR, Serious, Video

The FCC votes to overturn net neutrality 1
by Emma Kidwell [12.14.17]
The Federal Communications Commission voted today on the decision to overturn net neutrality.
Serious, Business/Marketing

GDC and Unity debut the Unity Student Scholarship for GDC 2018! 1
by Staff [12.14.17]
The Game Developers Conference has partnered with Unity to launch the Unity Student Scholarship, which will give 50 students with outstanding Unity projects All Access passes to GDC 2018!
Serious, GDC

Crytek sues Star Citizen devs for breach of contract 10
by Alissa McAloon [12.13.17]
UPDATE The complaint stems from a number of incidents surrounding the development of Star Citizen, the devs' online space exploration game which used CryEngine for the bulk of its development.
Console/PC, Social/Online, Serious, Production

Ahead of FCC vote, Twitch CEO speaks on importance of net neutrality 1
by Alissa McAloon [12.13.17]
"[Net neutralitly] repeal could have a serious impact on our community, especially for our creators who do so much to make Twitch the unique place it is."
Social/Online, Serious, Business/Marketing

Video: Visual designer Peter Chan shares how artists can revitalize their creativity  
by Emma Kidwell [12.12.17]
In this 2014 GDC session, visual designer Peter Chan discusses how artists of all skill levels can rediscover their creative drive even in the face of adversity.
Serious, Art, Video, Vault

GDC Speaker Q&A: Reclaiming creativity in the face of hardship  
by Emma Kidwell [12.08.17]
Laralyn McWilliams is Chief Creative Officer at Skydance Interactive and will be at GDC 2018 to present the talk You’re Not Broken: Finding Your Creative Way Through Difficult Times.
Serious, Production, GDC

Come out to GDC 2018 and see how games are earning FDA approval  
by Staff [12.06.17]
At GDC 2018 Noah Falstein will speak to the challenges of FDA approval as well as more general issues for studios, individuals, and patients in creating the latest generation of games for health. 
Serious, Design, GDC

Low-income free GDC pass program returns for GDC 2018!  
by Staff [12.06.17]
Game Developers Conference organizers have once again donated a number of complimentary GDC 2018 passes that will be given away (via lottery) as part of a special low-income GDC pass program.
Serious, Business/Marketing, GDC

Google Doodle celebrates 50 years of kids coding 1
by Emma Kidwell [12.04.17]
Google Doodle features the first kid-focused coding doodle in collaboration with Google Blockly and MIT Scratch. The visual block programming languages are used to teach computer science concepts to kids.
Serious, Programming

Teen who spent $10k+ on microtransactions warns devs of the risk they pose 7
by Alex Wawro [11.29.17]
"These transactions are not as innocent as they really appear to be," a 19-year-old who claims to be addicted to gambling tells Kotaku. "They can lead you down a path."
Serious, Business/Marketing

At GDC 2018, learn how and why you should set up an inclusive tech space  
by Staff [11.27.17]
At GDC 2018 Microsoft's Tara Voelker & Brannon Zahand will explain Microsoft's Inclusive Technologies Lab and discuss the value of permanent spaces dedicated to game accessibility research and design.
Serious, GDC

See how economic downturns shaped games throughout history at GDC 2018  
by Staff [11.22.17]
GDC organizers are happy to welcome back Untame creative director Julia Keren Detar, who has put together a great GDC 2018 presentation on "History Shaping Design: How Economic Downturns Shape Play."
Serious, Design, GDC

Obituary: Dragon Ball and Metal Gear Solid voice actress Hiromi Tsuru  
by Alissa McAloon [11.17.17]
The Japanese voice actress behind Yakuza 0's Reina and the Dragon Ball character Bulma has passed away at the age of 57.
Serious