Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
August 17, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Serious
The FCC votes to overturn net neutrality 1
by Emma Kidwell [12.14.17]
The Federal Communications Commission voted today on the decision to overturn net neutrality.
Serious, Business/Marketing

GDC and Unity debut the Unity Student Scholarship for GDC 2018! 1
by Staff [12.14.17]
The Game Developers Conference has partnered with Unity to launch the Unity Student Scholarship, which will give 50 students with outstanding Unity projects All Access passes to GDC 2018!
Serious, GDC

Crytek sues Star Citizen devs for breach of contract 10
by Alissa McAloon [12.13.17]
UPDATE The complaint stems from a number of incidents surrounding the development of Star Citizen, the devs' online space exploration game which used CryEngine for the bulk of its development.
Console/PC, Social/Online, Serious, Production

Ahead of FCC vote, Twitch CEO speaks on importance of net neutrality 1
by Alissa McAloon [12.13.17]
"[Net neutralitly] repeal could have a serious impact on our community, especially for our creators who do so much to make Twitch the unique place it is."
Social/Online, Serious, Business/Marketing

Video: Visual designer Peter Chan shares how artists can revitalize their creativity  
by Emma Kidwell [12.12.17]
In this 2014 GDC session, visual designer Peter Chan discusses how artists of all skill levels can rediscover their creative drive even in the face of adversity.
Serious, Art, Video, Vault

GDC Speaker Q&A: Reclaiming creativity in the face of hardship  
by Emma Kidwell [12.08.17]
Laralyn McWilliams is Chief Creative Officer at Skydance Interactive and will be at GDC 2018 to present the talk You’re Not Broken: Finding Your Creative Way Through Difficult Times.
Serious, Production, GDC

Come out to GDC 2018 and see how games are earning FDA approval  
by Staff [12.06.17]
At GDC 2018 Noah Falstein will speak to the challenges of FDA approval as well as more general issues for studios, individuals, and patients in creating the latest generation of games for health. 
Serious, Design, GDC

Low-income free GDC pass program returns for GDC 2018!  
by Staff [12.06.17]
Game Developers Conference organizers have once again donated a number of complimentary GDC 2018 passes that will be given away (via lottery) as part of a special low-income GDC pass program.
Serious, Business/Marketing, GDC

Google Doodle celebrates 50 years of kids coding 1
by Emma Kidwell [12.04.17]
Google Doodle features the first kid-focused coding doodle in collaboration with Google Blockly and MIT Scratch. The visual block programming languages are used to teach computer science concepts to kids.
Serious, Programming

Teen who spent $10k+ on microtransactions warns devs of the risk they pose 7
by Alex Wawro [11.29.17]
"These transactions are not as innocent as they really appear to be," a 19-year-old who claims to be addicted to gambling tells Kotaku. "They can lead you down a path."
Serious, Business/Marketing

At GDC 2018, learn how and why you should set up an inclusive tech space  
by Staff [11.27.17]
At GDC 2018 Microsoft's Tara Voelker & Brannon Zahand will explain Microsoft's Inclusive Technologies Lab and discuss the value of permanent spaces dedicated to game accessibility research and design.
Serious, GDC

See how economic downturns shaped games throughout history at GDC 2018  
by Staff [11.22.17]
GDC organizers are happy to welcome back Untame creative director Julia Keren Detar, who has put together a great GDC 2018 presentation on "History Shaping Design: How Economic Downturns Shape Play."
Serious, Design, GDC

Obituary: Dragon Ball and Metal Gear Solid voice actress Hiromi Tsuru  
by Alissa McAloon [11.17.17]
The Japanese voice actress behind Yakuza 0's Reina and the Dragon Ball character Bulma has passed away at the age of 57.
Serious

Game Developers Conference 2018 debuts 'Vision Track' with Pixar talk  
by Staff [11.15.17]
GDC 2018 is re-introducing its Vision Track - a series of mini-keynotes featuring great speakers and forward-thinking companies (like Pixar!) discussing the future of the game industry.
Serious, GDC

Game Developers Conference announces the inaugural GDC Film Festival  
by Staff [11.14.17]
The Festival will include onstage Q&As with film-makers, and game producer/designer and journalist Mathew Kumar (Sound Shapes) will be MC-ing the festival and co-programming the featured films.
Serious, GDC

Staffers stage walkout at IGN over mismanagement of sexual harassment claims 4
by Alex Wawro [11.13.17]
Update It's a significant display of solidarity on the part of IGN workers, one that may impact the outlet's ability to cover and talk about games in the manner to which devs have become accustomed.
Serious

Come to GDC 2018 for real talk on staying creative in difficult times  
by Staff [11.09.17]
Veteran game dev Laralyn McWilliams will explore the challenges of working in a creative field while dealing with stress, grief, & change, drawing on her own experiences dealing with cancer.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, GDC

Telltale Games lays off 90 employees 9
by Alissa McAloon [11.07.17]
The developer has laid off 25 percent of its workforce as part of a company-wide restructuring effort.
Serious

Overwatch devs aim to combat toxicity with a dedicated 'strike team' 4
by Alex Wawro [11.06.17]
In a new interview with Kotaku, Overwatch game director Jeff Kaplan explains why Blizzard now has a dedicated "strike team" focused on combating toxicity in the game -- and what they plan to do.
Social/Online, Serious

Video: A game dev's guide to staying satisfied and mentally healthy  
by Staff [11.03.17]
At GDC 2017, psychiatric care professional Dr. Jennifer Hazel and Framed game dev Joshua Boggs  explored the issue and offered some tips on how to remain well while working in games.
Console/PC, Indie, Serious, Video, Vault