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December 16, 2018
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Video: The process of updating Fruit Ninja and Jetpack Joyride  
by Staff [12.14.18]
In this GDC 2012 talk, Halfbrick Studios' Luke Muscat goes over the ever evolving process at Halfbrick Studio for updating and maintaining its popular iOS releases.
Smartphone/Tablet, Design, Video

Fortnite dev team removes Infinity Blade for being 'overpowered'  
by Emma Kidwell [12.14.18]
The Infinity Blade is no more, says Fortnite developer Epic Games. In a tweet published today, the studio explains that the weapon is being removed for being overpowered and poorly balanced.
Console/PC, Design

Watch GDC Play devs hone their game-pitching skills at GDC Pitch 2019!  
by Staff [12.14.18]
If you're coming to GDC 2019 don't miss your shot to participate in GDC Pitch, a special event aimed at helping select participants practice their pitching skills in front of a live audience!
Indie, Business/Marketing

Best of 2018: 'BOY' was Atreus tricky to implement, says God of War lead 10
by Steven T. Wright [12.14.18]
"I was told multiple times, 'scale it back, change it so he's simpler,'" said God of War director Cory Barlog. "I was even told to consider cutting him out of the game."
Console/PC, Design

Dive deep into the sound design of Crackdown 3 at GDC 2019  
by Staff [12.14.18]
Come out to the Game Developers Conference in March for a unique behind-the-scenes look at Crackdown 3's advanced sound, dialog, and music systems.
Console/PC, Audio, GDC

Riot Games suspends COO Scott Gelb for workplace misconduct  
by Chris Kerr [12.14.18]
Various Riot employees claim Gelb repeatedly touched and interacted with them in a number of inappropriate ways as part of a "comedy bit."
Business/Marketing

Blog: PRNGs and controlling fate in video games 2
by Gamasutra Community [12.14.18]
This article delves into the details of the properties of Pseudo Random Number Generators, and how game designers can use them.
Console/PC, Design

Blog: What trends should you know about going into 2019?  
by Gamasutra Community [12.14.18]
Observations from working on 50+ indie game marketing campaigns in 2018 -- and some tips for how to give your game the best chance of success in 2019.
Design, Business/Marketing

Report: Pokemon Go creator Niantic close to $3.9 billion valuation  
by Chris Kerr [12.14.18]
Pokemon Go maker Niantic could be about to seal a $200 million funding round that would see the company valued at $3.9 billion.
Console/PC, Business/Marketing

Discord aims to disrupt by opening storefront to devs, offering 90% revenue share
by Emma Kidwell [12.14.18]
Discord announced today that it will be opening up its launcher at cost for all developers, with 90 percent revenue share going back to the developers.
Console/PC, Indie, Business/Marketing

The first union for game industry workers has launched in the UK 4
by Chris Kerr [12.14.18]
"We will now have the tools to fix this broken sector and create an ethical industry where it's not only big game companies that thrive, but workers as well."
Business/Marketing

Human values in game design: An approach for designing emergent storytelling 2
by Gamasutra Community [12.14.18]
11 bit Studios lead designer Jakub Stokalski outlines his "values-driven game design approach" that was implemented in the hit game Frostpunk.
Design

Blizzard pulls devs off Heroes of the Storm and cuts eSports support 5
by Alex Wawro [12.13.18]
Today Blizzard announced plans to pull developers off of its free-to-play MOBA Heroes of the Storm and discontinue Heroes eSports events in a bid to position the game for "long-term sustainability."
Social/Online, Business/Marketing

Video: Hacking into the combat AI of Watch Dogs 2  
by Staff [12.13.18]
In this GDC 2017 talk, Ubisoft's Chae Dickie-Clark explains how the NPCs of Watch Dogs 2 efficiently process their environment to select cover and perform other dynamic behaviors.
Console/PC, Programming, Video

Call of Duty developer Infinity Ward evacuated after bomb threat 1
by Emma Kidwell [12.13.18]
Infinity Ward, the Los Angeles-based developer behind multiple Call of Duty games, evacuated employees today following a bomb threat.
Serious, Business/Marketing

Twitch sells Curse Media after two years  
by Emma Kidwell [12.13.18]
Wiki hosting service Fandom (formerly known as Wikia) announced that it is currently in the process of acquiring Curse Media, which hosts a collection of gaming websites.
Social/Online, Business/Marketing

Get a job: Warframe dev Digital Extremes is looking for a Sr. UI Artist  
by Staff [12.13.18]
Digital Extremes is looking for a dev to tackle the creation and implementation of an in-game user interface, among other tasks, as a member of its Canadian game dev studio.
Art, Recruitment

League of Legends will no longer support Windows XP and Vista in 2019  
by Emma Kidwell [12.13.18]
League of Legends is officially ending support for Windows XP and Vista as of May 14, 2019. 
Social/Online, Design

Best of 2018: How Rare designed Sea of Thieves' infinite pirate generator 1
by Jack Yarwood [12.13.18]
Rare lead character artist Sam Chester talks through the conception, design, and implementation of the "infinite pirate generator" character creator in the studio's swashbuckle-'em-up Sea of Thieves.
Console/PC, Programming, Art

Indie Megabooth is hosting a curated indie game collection on Kartridge  
by Alissa McAloon [12.13.18]
A partnership between the two companies will see past Indie Megabooth games regularly highlighted on Kongregate’s indie game storefront Kartridge.
Console/PC, Indie