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June 20, 2019
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Cultist Simulator mobile: The all-singing, all-dancing data dump
by Lottie Bevan [06.20.19]
We launched a mobile port of Cultist Simulator on the App Store and Google Play in April 2019. Here’s how it’s gone so far. I hope you like DATA!
Smartphone/Tablet, Business/Marketing

Get a job: Insomniac Games is hiring a Lead Material Artist  
by Staff [06.19.19]
Insomniac Games is looking for a someone who's eager to set the quality bar for the creation of textures and meeting the aesthetic target set by the art director/s for each project.
Art, Recruitment

EA praises its own 'ethical, fun, and enjoyable' loot box use in FIFA  
by Alissa McAloon [06.19.19]
Electronic Arts' Kerry Hopkins distanced FIFA's loot box-equivalent packs from gambling in a hearing with the UK Parliament and said the game's 'surprise mechanics' are often enjoyed in a healthy way.
Console/PC, Social/Online, Business/Marketing

Video: Using email lists for fun, profit, and building your own fan club  
by Staff [06.19.19]
In this 2019 GDC talk, game developer Chris Zukowski explains how to level up your email list, and why a well-run email list can be 5-10 times more effective than Twitter or Facebook!
Console/PC, Indie, Business/Marketing, Video, Vault

Don't Miss: Captain Toad and the core of Nintendo game design 23
by Staff [06.19.19]
What makes the design of a game like Captain Toad special -- what sets it apart? And how does it fit into Nintendo's body of design work?
Console/PC, Design

Alpha Protocol delisted from Steam due to publishing rights expiration 1
by Alissa McAloon [06.19.19]
Obsidian’s Alpha Protocol is no longer up for sale on Steam, a sudden delisting that publisher Sega has now confirmed to Eurogamer is the result of the expiration of its publishing rights.
Console/PC, Social/Online

Former Magic Leap employee accused of stealing tech to launch own AR glasses  
by Alissa McAloon [06.19.19]
Nreal unveiled its own AR glasses at the start of 2019, but Magic Leap's lawsuit casts doubt on the company's ability to develop the technology and build a prototype in such a short span of time.
VR

Zynga-owned Empires & Puzzles has surpassed 34 million downloads  
by Chris Kerr [06.19.19]
Zynga and Small Giant Games' popular match-3 battler Empires & Puzzles has surpassed 34 million downloads worldwide.
Smartphone/Tablet, Business/Marketing

Blog: Watch the first Library of Congress lecture given by a game composer  
by Gamasutra Community [06.19.19]
On April 6th, composer Winifred Phillips delivered the first game music composition lecture ever given at the Library of Congress, and you can watch it right here.
Audio, Design

Nintendo and Ubisoft honored at the 2019 Games for Change Awards  
by Chris Kerr [06.19.19]
Nintendo and Ubisoft were the biggest winners at the 2019 Games for Change Awards, which celebrated the year's best games based on their social impact and contribution towards learning.
VR, Console/PC, Design, Production

From The Witcher 3 to Cyberpunk: The evolution of CD Projekt's quest design 1
by Bryant Francis [06.19.19]
We caught up with the quest director of Cyberpunk 2077 to learn more about how his team has adapted to making content for a nonlinear RPG.
Console/PC, Design, Production, E3

Designing Monster Hunter: World around the conflict of empathy and violence 2
by Alissa McAloon [06.18.19]
Vice Games' interview with the Monster Hunter: World dev team offers a look at what considerations go into designing new huntable monsters, and how design and realism relate to empathy.
Console/PC, Design

Minecraft: Story Mode relisted on Xbox 360, but for $100 to deter new buyers 2
by Alissa McAloon [06.18.19]
Minecraft: Story Mode has been relisted on the Xbox 360, but with a noticeable price hike that’s intended to deter new purchasers from buying the game ahead of its official delisting date.
Console/PC, Social/Online

Video: Designing Gambit Mode for Destiny 2: Forsaken  
by Staff [06.18.19]
In this 2019 GDC session, Bungie's Peter Sarrett dives into how Destiny 2's Gambit mode combines PvE with a smidge of PvP, and explains why it's the story of development gone delightfully right.
Console/PC, Social/Online, Design, Video, Vault

Get a job: New World Interactive is hiring a Head of Production  
by Staff [06.18.19]
New World Interactive is looking for a Head of Production to facilitate a best-in-class game development environment, inclusive of building a culture of success, creativity, low-drama and balanced lifestyle.
Production, Recruitment

Don't Miss: Rethinking the RPG to make it fun to be the bad guy in Tyranny 2
by Staff [06.18.19]
"You may sell the player with a 'you get to be an evil bully' promise, but for there to be a source of conflict, there needs to be a mountain of bigger bullies to climb and strive against."
Console/PC, Indie, Design

Blog: The importance of definitions in game design 2
by Gamasutra Community [06.18.19]
This post will show you how defining terms in the context of your game can facilitate communication among designers.
Design

Devs deserve the benefits of a union, says US presidential hopeful Bernie Sanders 4
by Alissa McAloon [06.18.19]
One of the candidates vying for the democratic nomination ahead of the United States’ 2020 presidential election has tweeted in support of unionization in the game industry.
Console/PC

Come to XRDC for the inside scoop on how VR is enhancing worker safety  
by Staff [06.18.19]
Come out to XRDC in October and learn how one of the world's biggest construction companies uses VR training to put participants "at risk" in a simulated environment without endangering their lives!
VR, XRDC

Twitch acquires Bebo to bolster esports offerings  
by Alissa McAloon [06.18.19]
Twitch has acquired Bebo, an acquisition that sees the company picking up both the 10-person staff and IP of the social network turned esports company.
Social/Online