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September 25, 2021
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Updates » Smartphone/Tablet
Apple to let App Store devs email customers about alternative payment options  
by Chris Kerr [08.27.21]
App Store developers will soon be able nudge customers over email to make them aware of alternative payment options and perhaps avoid platform fees.
Smartphone/Tablet, Design

We're now at GameDeveloper.com!  
by Kris Graft [08.26.21]
Gamasutra.com will soon automatically redirect to the brand new GameDeveloper.com. For now, click here to go to the new site!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Niantic will keep some pandemic-era protocols in Pokemon Go after all  
by Bryant Francis [08.25.21]
After outcry from players, Niantic has announced it's keeping its pandemic-era design shifts for Pokemon Go.
Smartphone/Tablet, Design, Business/Marketing

Blog: The increase of the crease - Mobile gaming on a foldable phone 2
by Gamasutra Community [08.25.21]
After trying out the Samsung Galaxy Z Fold 3, I share my experience of playing five popular games, as well as my thoughts on challenges and opportunities this form factor brings to mobile gaming.
Smartphone/Tablet, Design

Gamasutra is becoming Game Developer
by Kris Graft [08.23.21]
The time has come to respectfully lay to rest the name Gamasutra, a title that's been around for nearly 25 years and has become known as a leading resource and reference for game development and industry knowledge.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Report: Love Island dev Fusebox accused of creating toxic workplace  
by Chris Kerr [08.23.21]
Love Island: The Game and Matchmaker developer Fusebox Games has been accused of creating a toxic workplace culture by including problematic content despite staff protests.
Smartphone/Tablet, Production, Business/Marketing

Epic claims that Google offered preferential treatment to keep devs on Play Store 2
by Bryant Francis [08.19.21]
In a new legal filing, Epic Games says that Google developed a program to keep high-earning game developers on the Google Play store by offering back-alley incentives in a program called 'Google Hug.'
Smartphone/Tablet, Business/Marketing

Don't Miss: A postmortem of Mini Metro 9
by Peter Curry [08.18.21]
If you've played Mini Motorways, you'll enjoy this postmortem of Dinosaur Polo Club's first transit title Mini Metro.
Smartphone/Tablet, Design

Embracer Group acquires Demiurge Studios, Fractured Byte, and Smartphone Labs  
by Chris Kerr [08.18.21]
Perennial spender Embracer Group has fully acquired three more game studios to bolster its development capabilities.
VR, Console/PC, Smartphone/Tablet, Production, Business/Marketing

Mini Motorways and the delicate art of marrying complexity and minimalism  
by John Harris [08.18.21]
"Both [Mini Metro and Mini Motorways] are based on seemingly-simple systems that are complex in unintuitive ways, so there's a lot of depth waiting to be discovered."
Console/PC, Smartphone/Tablet, Indie, Art, Audio, Design

Blog: Some game economy design essentials  
by Gamasutra Community [08.16.21]
Today we're looking at best practices for creating a framework for crafting a game economy that keeps your audience persistently enthralled and coming back for more.
Smartphone/Tablet, Design, Business/Marketing

Blog: How social interaction influences players in MMORPGs  
by Gamasutra Community [08.16.21]
Games have strong interaction with all the users. How to retain players is a problem we want to explore more.
Console/PC, Smartphone/Tablet, Design, Business/Marketing

Angry Birds dev Rovio to acquire hyper-casual developer Ruby Games  
by Chris Kerr [08.12.21]
Angry Birds creator Rovio has acquired Turkish hyper-casual studio Ruby Games in a multi-million dollar deal.
Smartphone/Tablet, Business/Marketing

Glu Mobile CEO and COO depart the company months after EA acquisition  
by Chris Kerr [08.12.21]
Glu Mobile leaders Nick Earl and Eric Ludwig are stepping down just months after the mobile company was acquired by EA for $2.1 billion.
Smartphone/Tablet, Business/Marketing

Xsolla lays off 150 after an algorithm ruled staff 'unengaged and unproductive' 2
by Alissa McAloon [08.10.21]
Xsolla laid off roughly one-third of its workforce after an algorithm employed by the company decided those 150 individuals were "unengaged and unproductive employees".
Console/PC, Smartphone/Tablet, Business/Marketing

Sponsored Content
Gaming in a Pandemic - Inside Akamai's latest SOTI Research report  
by Akamai Technologies [08.09.21]
Sponsored: SOTI Research: Gaming in a Pandemic digs into the numbers behind 2020's video game criminal attacks, reveals the preferred attack methods, and looks at the rise in phishing as a service kits aimed at separating gamers from their money.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Sponsored Article, Whitepaper

Game sales down at Sega but freemium titles and new releases performing 'strongly'  
by Chris Kerr [08.06.21]
Free-to-play titles and new releases are driving sales revenue within Sega's entertainment contents division, despite an overall decline in full-game sales.
Console/PC, Smartphone/Tablet, Business/Marketing

Zynga has acquired the Chinese mobile studio behind Golf Rival for $525 million  
by Chris Kerr [08.06.21]
Golf Rival amassed 6 million downloads in 2021 alone and is currently being touted as the "second-largest mobile golf game in the world."
Smartphone/Tablet, Business/Marketing

Analysis: Epic advances, Steam reviews and discovery  
by Gamasutra Staff [08.04.21]
We lok at Epic court documents to analyze EGS advances, take another look at Steam 'reviews to sales' ratios, and lots more besides.
VR, Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Colopl will pay Nintendo $30 million to settle copyright infringement lawsuit  
by Chris Kerr [08.04.21]
Japanese developer Colopl has agreed to pay Nintendo 3.3 billion yen ($30 million) to settle a copyright infringement lawsuit.
Smartphone/Tablet, Production, Business/Marketing