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Updates » Smartphone/Tablet
Analysis: Epic advances, Steam reviews and discovery  
by Gamasutra Staff [08.04.21]
We lok at Epic court documents to analyze EGS advances, take another look at Steam 'reviews to sales' ratios, and lots more besides.
VR, Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Colopl will pay Nintendo $30 million to settle copyright infringement lawsuit  
by Chris Kerr [08.04.21]
Japanese developer Colopl has agreed to pay Nintendo 3.3 billion yen ($30 million) to settle a copyright infringement lawsuit.
Smartphone/Tablet, Production, Business/Marketing

Spanish mobile studio Unusuall nets $3.6 million from Free Fire publisher Garena  
by Chris Kerr [08.04.21]
Singaporean game company Garena has invested €3 million ($3.6 million) into Spanish mobile studio Unusuall.
Smartphone/Tablet, Production, Business/Marketing

Tencent to impose new restrictions after online gaming branded 'spiritual opium' in China  
by Chris Kerr [08.03.21]
Tencent will further restrict how young children engage with its games after Chinese state media described online gaming as 'spiritual opium.'
Smartphone/Tablet, Design, Production, Business/Marketing

Niantic reverts Pokemon Go's pandemic changes despite player pushback  
by Alissa McAloon [08.02.21]
Despite player pleas, those pandemic tweaks have now started vanishing from Pokemon Go in the United States and New Zealand as of this week
VR, Smartphone/Tablet

Plarium acquires Finnish mobile studio Futureplay to diversify game portfolio  
by Chris Kerr [08.02.21]
Mobile and PC game company Plarium has agreed to acquire Finnish mobile studio Futureplay for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

The faces of 'the creator economy' for DIY games  
by Gamasutra Staff [07.29.21]
Who are the 'creators who aren’t full-time game devs' making popular games and mods for game creation platforms? We explore game discovery by talking to them.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Niantic to rescind Pokemon Go bans after players are wrongly accused of cheating  
by Chris Kerr [07.29.21]
Niantic is working to remedy an issue that has caused a number of Pokemon Go players to be hit with false bans.
Smartphone/Tablet, Business/Marketing

Nintendo's mobile game Dr. Mario World is shutting down after only two years  
by Alissa McAloon [07.28.21]
Dr. Mario World, one of Nintendo's recent forays into the world of mobile games, is going offline this November. Once the game's online features go dark, it will no longer be playable whatsoever.
Smartphone/Tablet

Jam City changes course, no longer going public via $1.2B merger 1
by Alissa McAloon [07.26.21]
The now-canceled deal would've also included the acquisition of Montreal-based mobile publisher Ludia.
Smartphone/Tablet

Discovering your game's regional appeal, pre-launch?  
by Gamasutra Staff [07.21.21]
What's the best way to see the regional breakdown of Steam interesting and wishlists before launch? This, plus lots more, in our discovery latest round-up.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Ubisoft's mobile game Tom Clancy's Elite Squad is shutting down after a single year  
by Alissa McAloon [07.21.21]
Tom Clancy's Elite Squad is going dark in just a few short months, with Ubisoft explaining that the year-old mobile game is no longer sustainable.
Smartphone/Tablet

Portal Knights dev Keen Games nets $10 million from Hiro Capital and Tencent  
by Chris Kerr [07.21.21]
Portal Knights developer Keen Games has raised $10 million to create a new multiplayer sandbox RPG.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Konami is turning PES into a digital-only, free-to-play franchise called eFootball  
by Chris Kerr [07.21.21]
Konami is rebranding its Pro Evolution Soccer (PES) franchise after over two decades and turning the soccer sim into a digital-only, free-to-play series.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Netflix will break into games by offering mobile titles to subscribers at no extra cost 1
by Chris Kerr [07.21.21]
Netflix will expand into games by baking an Apple Arcade-style service centered around mobile titles into its existing subscription tiers.
Smartphone/Tablet, Business/Marketing

GDC 2021: Find all our coverage here!  
by Staff [07.19.21]
Stay up to date on news, interviews, session coverage and more from the all-virtual GDC 2021.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Sponsored Content
Q&A: Make your game a social platform and retain players with Agora  
by Staff [07.19.21]
Sponsored: Gamasutra speaks with Sid Sharma, sr. director of developer relations and partner engineering at Agora, about how Agora's real-time engagement platform can turn your multiplayer online game into a social platform.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Sponsored Article

Free Fire has topped 1 billion downloads on Google Play  
by Chris Kerr [07.16.21]
Free Fire, a freemium battle royale title for mobile platforms, has been downloaded over 1 billion times on Google Play alone.
Smartphone/Tablet, Business/Marketing

Alba: A Wildlife Adventure named GOTY at the 2021 Games for Change Awards  
by Chris Kerr [07.14.21]
Ustwo Games' open-world adventure was praised for highlighting the need for environmentalism and conservation while exploring the relationship between humans and nature.
VR, Console/PC, Smartphone/Tablet, Production, Business/Marketing

Stadia to give devs a cut of Stadia Pro revenue (based on how often their game is played) 2
by Alissa McAloon [07.13.21]
Stadia wants developers to push more players toward Stadia Pro, and in return is launching a handful of initiatives to sweeten the deal.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Video