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January 19, 2019
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Updates » Smartphone/Tablet
Microsoft says its game streaming service has an advantage thanks to Xbox  
by Alissa McAloon [01.18.19]
Microsoft says the experience it's gained through its Xbox dealings gives it a potential leg up on the competition. 
Console/PC, Social/Online, Smartphone/Tablet

Make time to learn from industry leaders at GDC 2019's Dev Days!  
by Staff [01.18.19]
Hey devs, make sure to leave some room in your GDC schedule for some of the insightful Developer Day sessions sponsored by industry leaders like Unity, Autodesk, Google, Amazon, Facebook, and more!
Console/PC, Smartphone/Tablet, GDC

Netflix claims Fortnite is now a bigger competitor than HBO  
by Chris Kerr [01.18.19]
Streaming mogul Netflix claims Fortnite is now a bigger competitor than other media companies like Game of Thrones and True Detective producer HBO.
Console/PC, Smartphone/Tablet, Business/Marketing

Byju's acquires AR educational startup Osmo for $120M  
by Emma Kidwell [01.17.19]
Online tutoring company Byju's announced yesterday that it has acquired Osmo, developer of educational games for children, for $120 million.
Social/Online, Smartphone/Tablet, Business/Marketing

Analyst: PUBG out-earned every other premium PC and console game in 2018  
by Alissa McAloon [01.17.19]
SuperData's end-of-year report lists PlayerUnknown's Battlegrounds as 2018's top premium earner on console and PC, beating out Fifa 18, Grand Theft Auto V, and Call of Duty: Black Ops 4.
VR, Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Attend GDC 2019 for a behind-the-scenes look at the making of Florence!  
by Staff [01.17.19]
Mountains creative director Ken Wong returns to GDC this year to show you how the studio's critically-acclaimed debut mobile game was made.
Smartphone/Tablet, Indie, Design, Production, Business/Marketing, GDC

GDC 2019 debuts new mentoring program to help grow your game dev career  
by Staff [01.17.19]
Launching at GDC 2019 is a brand-new mentoring program to help encourage game development professionals to continue and grow in their personal careers!
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Playtika continues push into casual market with Supertreat acquisition  
by Chris Kerr [01.17.19]
The purchase will see Playtika gain the rights to the Solitaire Grand Harvest, which the company's chief marketing officer Nir Korczak claims is "one of the highest grossing solitaire games."
Smartphone/Tablet, Business/Marketing

Westworld Mobile shuts down following Bethesda lawsuit 1
by Chris Kerr [01.17.19]
Westworld Mobile has shut down just two weeks after developer Behaviour Interactive and publisher Warner Bros. settled a lawsuit brought against it by Bethesda. 
Smartphone/Tablet, Business/Marketing

GDC 2019 offers a wealth of UI/UX talks to help you build better games!  
by Staff [01.16.19]
Good UI/UX is key: No matter how great your game is, people won't play it if it's a pain to learn and play. So come to GDC 2019 and learn useful UI/UX design strategies from the best in the business!
Console/PC, Smartphone/Tablet, Indie, Art, Design, GDC

Niantic closes funding round with $245 million raised  
by Alissa McAloon [01.16.19]
Pokemon Go developer Niantic has raised a grand total of $245 million at the close of a Series C funding round, bringing the company’s current valuation up to nearly $4 billion. 
VR, Smartphone/Tablet

Jam City secures $145 million to support global growth and acquisition plans  
by Chris Kerr [01.16.19]
The news comes shortly after the Harry Potter: Hogwarts Mystery developer laid off an unknown number of staff as a result of "organizational changes."
Smartphone/Tablet, Business/Marketing

Level up your free-to-play mobile game dev skills at GDC 2019!  
by Staff [01.15.19]
At GDC 2019 in March you won't want to miss these opportunities to hone your mobile game-making skills and learn new ways of grabbing (and holding) a healthy playerbase!
Smartphone/Tablet, Design, Business/Marketing, GDC

Writers Guild crowns Reigns: Her Majesty for best writing in a video game  
by Emma Kidwell [01.14.19]
Reigns: Her Majesty, written by Leigh Alexander, took home the statue for Best Writing in a Video Game.
Smartphone/Tablet, Design

Verizon is testing its own cloud-based game streaming service  
by Alissa McAloon [01.14.19]
Verizon Gaming is currently running in a selective alpha on the Nvidia Shield, though a Google Play rollout is reportedly planned for later this month.
Console/PC, Social/Online, Smartphone/Tablet

Video Game Deep Cuts: The Dusk Of The Bandersnatch Game Jam  
by Gamasutra Staff [01.13.19]
This week's highlights include pieces on formidable '90s-style first-person shooter Dusk, the classic '80s game that inspired the Black Mirror episode Bandersnatch, and 2018's best 'game jam' games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Niantic's chief explores the future of AR game design at GDC 2019's Vision Track!  
by Staff [01.11.19]
The popular, foward-looking Vision Track returns for GDC 2019, and its first announced speaker is Niantic (Pokemon Go) CEO John Hanke discussing the real challenges and exciting future of AR game dev!
VR, Smartphone/Tablet, GDC

Epic, Improbable start fund to lure devs away from Unity amid engine kerfuffle 6
by Kris Graft [01.10.19]
Epic Games said Thursday night it has partnered with Improbable to establish a $25 million fund to "assist developers who are left in limbo by the new engine and service incompatibilities that were introduced today."
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Get a job: WWE is hiring an Interactive Games Manager  
by Staff [01.10.19]
WWE is looking for an experienced project manager with an understanding of free-to-play and mobile games to join its company as a Manager of Interactive Games.
Smartphone/Tablet, Production

God of War nominated for 12 awards at 2019 DICE Awards  
by Alissa McAloon [01.10.19]
Winners in each category are set to be announced at the DICE Awards show on February 13, while AIAS members will start the voting process to determine this year’s winners on January 11.
Console/PC, Social/Online, Smartphone/Tablet, Indie