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February 18, 2020
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Updates » Smartphone/Tablet
Jordanian mobile publisher Tamatem nets $3.5 million to expand globally  
by Chris Kerr [02.17.20]
Jordanian mobile game publisher Tamatem has netted $3.5 million in Series A funding to increase its presence in the Middle East and North Africa mobile market and expand globally.
Smartphone/Tablet, Business/Marketing

Mobile quizzing company HQ Trivia has shut down 1
by Chris Kerr [02.17.20]
Mobile quiz show maker HQ Trivia has closed its doors and laid off its remaining 25 employees after a planned acquisition fell through at the last minute.
Smartphone/Tablet, Production, Business/Marketing

Video Game Deep Cuts: You Got Politics In My Dreams  
by Gamasutra Staff [02.15.20]
The latest highlights include the politics in games discussion re-ignited by Tim Sweeney's DICE comments, the full launch of Media Molecule's Dreams, a look at new games like Wide Ocean Big Jacket, & more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: Turning love into a cooperative game mechanic in Haven 1
by Aron Garst [02.14.20]
The team at Haven dev The Game Bakers set out to make a different sort of game about romance and use love, not as a goal or reward, but as a mechanic and system felt throughout every aspect of the game.
Smartphone/Tablet, Indie, Design

Untitled Goose Game comes out on top at DICE Awards 3
by Kris Graft [02.14.20]
House House's game with the horrible goose won top honors at the DICE Summit in Las Vegas Thursday night, with Control and Death Stranding also winning in multiple categories.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Angry Birds franchise can't prevent profits slipping at Rovio  
by Chris Kerr [02.13.20]
Profits are down at Angry Birds maker Rovio despite some growth in the company's games business.
Smartphone/Tablet, Business/Marketing

Xbox extends Project xCloud preview to iOS devices  
by Alissa McAloon [02.12.20]
The ongoing Project xCloud preview can now be trialed on iOS devices, though the platform's somewhat restrictive nature means it won't be identical to what's currently offered on Android.
Console/PC, Social/Online, Smartphone/Tablet

Ultimate Rivals dev Bit Fry Game Studios lands $3.5 million investment  
by Alissa McAloon [02.12.20]
Bit Fry Game Studios has raised $3.5 million in funding thanks to contributions from Xbox co-creator Ed Fries' 1Up Ventures and Bitkraft Esports Ventures.
Social/Online, Smartphone/Tablet

Fledgling mobile studio Double Loop secures $2.5 million in seed funding  
by Chris Kerr [02.12.20]
Fledgling mobile studio Double Loop Games has netted over $2.5 million in seed funding from London Venture Partners and 1UP Ventures.
Smartphone/Tablet, Production, Business/Marketing

Video: Monetization design and overcoming the dark side of gacha  
by Staff [02.11.20]
In this 2019 GDC talk, Pixonic's Vladimir Krasilnikov discusses how a drastic change to the in-game economy of War Robots brought amazing financial results but ultimately upset the community too much.
Console/PC, Social/Online, Smartphone/Tablet, Design, Business/Marketing, Video, Vault

Collaborate with friends and meet new ones at these GDC 2020 Community Spaces!  
by Staff [02.10.20]
This year GDC will host four community spaces (Narrative, Design, Audio, and Art), each appointed comfortably with creative aids to help you communicate and collaborate with fellow GDC attendees!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Art, Audio, Design, GDC

Video Game Deep Cuts: A Pedestrian Mario Paint Pagan  
by Gamasutra Staff [02.08.20]
Latest links include a look at The Pedestrian, the people composing music in Mario Paint, the odd 'dead MMO' setting of PAGAN: Autogeny, streaming legality & Valentine's Day gaming for couples.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

King's Sabrina Carmona wants more women in game dev leadership 3
by Staff [02.07.20]
Senior producer Sabrina Carmona is coming to GDC to show you how to diversify your studio and get more women into leadership! Here, she opens up about why that's important and her own career in games.
Social/Online, Smartphone/Tablet, Production, Business/Marketing, GDC

Mobile is now Activision Blizzard's leading platform for revenue  
by Alissa McAloon [02.07.20]
Mobile generated the most revenue in 2019, thanks to its mobile-heavy King segment as well as recent launches across other brands like Call of Duty Mobile.
Smartphone/Tablet

Profits flat at Bandai Namco as video game sales dip slightly  
by Chris Kerr [02.06.20]
Bandai Namco has posted its financials for the nine months ended December 31, 2019, and both net sales and profits remained fairly flat.
Console/PC, Smartphone/Tablet, Business/Marketing

Will Wright returns to GDC this year with a talk you won't want to miss!  
by Staff [02.05.20]
Legendary game designer Will Wright (SimCity, The Sims) will be at GDC 2020 next month to tell you all about what he's working on now, what he's learned, and how it all ties into game design!
Console/PC, Social/Online, Smartphone/Tablet, Design, GDC

DeNA's existing titles out-performed new games during the last nine months  
by Alissa McAloon [02.05.20]
DeNA’s game segment reported a slight year-over-year decrease in revenue and a larger dip in profit at the close of the nine month period ending December 31, 2019.
Smartphone/Tablet

At GDC you'll learn how Apple Arcade shaped Grindstone's engrossing design  
by Staff [02.05.20]
Capybara Games' Grindstone was one of Apple Arcade's standout hits last year, thanks in large part to its engrossing design, and at GDC 2020 next month you'll get a rare look at how it was made!
Smartphone/Tablet, Design, GDC

Digital games driving growth at Sega as packaged titles underperform  
by Chris Kerr [02.05.20]
Both sales and profits are up at Sega Sammy, which said its video game business "performed solidly" during the quarter.
Console/PC, Smartphone/Tablet, Business/Marketing

Android app developers have earned over $80 billion through Google Play  
by Alissa McAloon [02.04.20]
Sundar Pichai, CEO of Google parent Alphabet, says that app developers have earned over $80 billion through creations on the Google Play Store.
Smartphone/Tablet