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October 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
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Updates » Smartphone/Tablet
Minecraft surpasses 100M users in China on PC and mobile  
by Chris Kerr [05.23.18]
The Chinese version of Mojang's blocky builder is a free-to-play release, and is operated by internet technology outfit NetEase. 
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Kaneva is hiring a Software Engineer  
by Staff [05.21.18]
Kaneva is looking for a Software Engineer well versed in Unity to work on mobile and VR development as a member of its Georgia-based team.
VR, Smartphone/Tablet, Programming, Recruitment

Lack of oversight led to use of Overwatch art in Paladins Strike ad, says dev  
by Alissa McAloon [05.21.18]
A promotional image for Hi-Rez Studios’ Paladins Strike mobile game took its background directly from Blizzard, something the dev chalks up to lack of oversight in regards to outsourced work.
Smartphone/Tablet, Art

Adult Swim acquires Pocket Mortys dev Big Pixel Studios  
by Alissa McAloon [05.21.18]
Adult Swim has acquired Big Pixel Studios, the developer behind the Pocket Mortys game based on the Rick And Morty animated series, for an undisclosed sum. 
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: The Secret Of Harry's Binding  
by Gamasutra Staff [05.20.18]
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Gamelynx raises $1.2 million to develop esports games on mobile 2
by Emma Kidwell [05.18.18]
Gamelynx has raised $1.2 million toward its goal of creating team-based competitive games on mobile platforms in an effort to make esports more accessible and global.
Smartphone/Tablet, Business/Marketing

Get a job: Game Closure is looking for a Studio Game Engineer  
by Staff [05.18.18]
Game Closure is on the hunt for Game Engineers to help it build the social games that guide the development of its mobile game engine.
Smartphone/Tablet, Programming, Recruitment

Battlegrounds mobile attracting over 10 million daily active users  
by Chris Kerr [05.18.18]
The popular battle royale title landed on smartphones in March this year, at around the same time as its main competitor Fortnite
Smartphone/Tablet, Business/Marketing

Rovio sees profits rise amid strong revenues from Angry Birds 2  
by Emma Kidwell [05.17.18]
Rovio Entertainment, the studio behind Angry Birds, released its financial report earlier today.
Smartphone/Tablet, Business/Marketing

Less management, more success: Inside Supercell's 'upside-down' organization 6
by Kris Graft [05.17.18]
"The traditional approach will try to creep in. [You] need to fight back,” says Supercell CEO Ilkka Paananen. “The interesting thing…is that it gets harder and harder the more successful you are.”
Smartphone/Tablet, Business/Marketing

Mobile games continue to drive rising online game revenue for Tencent  
by Alissa McAloon [05.16.18]
While PC game revenue stayed consistent, Tencent largely credits both existing and new mobile games led for a year-over-year jump in online game revenue.
Console/PC, Smartphone/Tablet

Icelandic social game studio Teatime Games raises $9M 1
by Chris Kerr [05.16.18]
"We are building Teatime Games on the premise that mobile games players crave a more social and personalized experience than they are currently getting."
Smartphone/Tablet, Production, Business/Marketing

Video Game Deep Cuts: One Hour, One Frostpunk 1
by Gamasutra Staff [05.13.18]
This week's game writing, audio & video highlights include a podcast with Jason Rohrer on One Hour One Life, as well as analysis of the acclaimed Frostpunk and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Konami breaks profit records thanks to domestic mobile market  
by Emma Kidwell [05.10.18]
Konami published its latest financial results earlier today, showing a record-breaking increase in profit thanks to strong sales from its digital entertainment business.
Console/PC, Smartphone/Tablet, Business/Marketing

Nexon doubles revenue in US following Pixelberry acquisition 1
by Emma Kidwell [05.10.18]
Nexon cites Choices: Stories You Play as the major factor driving increased revenue for North America.
Smartphone/Tablet, Business/Marketing

Designing Vandals, a turn-based stealth game about graffiti artists  
by Jennifer Allen [05.10.18]
"Even a puzzle game can be a stealth game...because you have to figure out how to get the perfect move," says dev Cosmografik in discussing the design of turn-based graffiti puzzler Vandals.
Smartphone/Tablet, Design

Pokemon Go dev Niantic wants to build AR maps with data from players  
by Alissa McAloon [05.10.18]
Pokemon Go developer Niantic is looking at taking its augmented reality apps one step further by building in-game 3D AR maps of the world with the help of crowdsourced data.
VR, Smartphone/Tablet

Fortnite mobile has earned $50M in under two months 2
by Chris Kerr [05.10.18]
The title had already managed to surpassed $25 million in revenue during its first 30 days, despite being an invite-only title for roughly half of that time.
Smartphone/Tablet, Business/Marketing

Nintendo shuts down debut mobile app Miitomo  
by Chris Kerr [05.10.18]
Miitomo arrived on digital shelves back in March 2016, and although the app was more of a kooky social experience than a bonafide game, it marked Nintendo's proper debut on the mobile scene. 
Smartphone/Tablet, Business/Marketing

Tencent partners with UK government's cultural and creative industries  
by Emma Kidwell [05.09.18]
Tencent enters a partnership with the UK government to collaborate with British creative firms on mediums including video games, film, and television.
Smartphone/Tablet, Business/Marketing