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September 24, 2019
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Updates » Smartphone/Tablet
PS4 Remote Play is now possible on iPhones and iPads  
by Alissa McAloon [03.07.19]
PlayStation 4 owners can now access their console through an iOS app, similar to how Remote Play functions on Vita, MacOS, And PC.
Console/PC, Smartphone/Tablet

Sponsored Content
Tips on porting your indie game (and how we can help!)  
by Matthew Tighe, CTO and Founder; Steve Longhurst​, Technical Director, DO games [03.06.19]
Indies can handle porting by themselves, but there's significant investment required - likely several months per platform. DO games' tech leads offer tips on porting, and explore whether a dev partner is right for your game.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Take advantage of all this cool sponsored content at GDC 2019!  
by Staff [03.06.19]
From Google's keynote to the toxicity-fighting Fair Play Alliance Summit, don't overlook all the great GDC 2019 sponsored content available to you as you're planning out your time at the show!
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, GDC

Come to GDC 2019's Game Producer Bootcamp and level up your game dev process!  
by Staff [03.06.19]
Facebook's Ruth Tomandl will give you a thorough look at game production processes as part of the GDC 2019 Game Producer Bootcamp, a full day of talks focused on the art & science of game production!
Console/PC, Smartphone/Tablet, Indie, GDC

Report: Nintendo is telling mobile development partners to stop players overspending 2
by Chris Kerr [03.06.19]
"Nintendo is not interested in making a large amount of revenue from a single smartphone game. If we managed the game alone, we would have made a lot more."
Smartphone/Tablet, Business/Marketing

Get legal experts' perspective on how the law is impacting game dev at GDC!  
by Staff [03.05.19]
A panel of legal experts will take to the stage at GDC 2019 to discuss top legal developments in games, from Fortnite dances to Nintendo's stance on ROMS!
Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Helsinki dev Reworks nets $1.5 million to corner customization game market  
by Chris Kerr [03.05.19]
"We believe the customization games segment has room for an innovative new-comer. Glu Mobile has been the category's lonely rider, and we feel it's time to bring new experiences for players."
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Ape Out To Those Lost Toejam Histories 1
by Gamasutra Staff [03.03.19]
This week's highlights include pieces on Ape Out & the Toejam & Earl reboot, plus the history of the 'game over' screen, the effects of Brexit on the UK game biz, and more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Super Spell Heroes dev Sviper raises $2.8 million  
by Alissa McAloon [03.01.19]
The mobile studio Sviper has closed a round of funding that sees the German company walking away with an additional $2.8 million for its future projects.
Smartphone/Tablet

Sign up now for GDC 2019's all-new mentoring program!  
by Staff [02.28.19]
Launching at GDC 2019 is a brand-new mentoring program to help encourage game development professionals to continue and grow in their personal careers -- and now you can sign up to take part!
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, GDC

Hipfire Games raises additional $205k for VR game Failspace  
by Emma Kidwell [02.28.19]
Helsinki-based VR developer Hipfire Games has raised an additional $205k in funds for its debut VR mobile game, Failspace.
VR, Smartphone/Tablet, Business/Marketing

Playdius rebrands as Dear Villagers, plans to focus on PC and console titles  
by Emma Kidwell [02.28.19]
In preparation to reveal a new line-up of games, the French indie publisher Playdius announced earlier today that it has re-branded as Dear Villagers.
Console/PC, Smartphone/Tablet, Indie, Business/Marketing

Designing for tough choices in cosmic horror game The Horns 1
by John Harris [02.28.19]
We speak with Dene Carter, formerly creative director on the Fable series, about his latest indie game The Horns -- a cosmic horror game about choice and survival.
Smartphone/Tablet, Indie, Design

Tencent partners with Intel on its streaming service, Instant Play  
by Emma Kidwell [02.27.19]
Chinese tech giant Tencent is partnering with Intel to launch its own streaming service called Instant Play.
Console/PC, Smartphone/Tablet, Business/Marketing

Sponsored Content
Make the most of your crowdfunding success!  
by Xsolla [02.27.19]
How do you seamlessly transition from your successful crowdfunding campaign to your own platform? Xsolla Store is the solution.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Sponsored Article

Attend GDC 2019 and get a data-driven look at why people play games!  
by Staff [02.25.19]
Quantic Foundry cofounder Nick Yee will break down the data gathered from a survey of over 400,000 game players at GDC 2019!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC

Video Game Deep Cuts: The Devotion Of An Art Sqool Hades  
by Gamasutra Staff [02.24.19]
This week's highlights include a look at smash hit Taiwanese horror game Devotion, quirky AI art tutoring game Art Sqool, and the latest behind-the-scenes video on Supergiant's Early Access title Hades.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Report: EA makes layoffs at Australian mobile studio FireMonkeys  
by Chris Kerr [02.22.19]
Between 40 to 50 staffers have reportedly been laid off, and remaining workers are apparently operating under the belief that the entire studio will soon be closed down.
Smartphone/Tablet, Production, Business/Marketing

Get a job: Industrial Toys is looking for a Lead Server Engineer  
by Staff [02.21.19]
The studio is seeking a talented Server Engine to collaborate with design and engineering peers to create new features, systems, and technology for its game.
Smartphone/Tablet, Programming, Recruitment

Report: Apple is working on a new SDK for painless porting from iOS to Mac  
by Alissa McAloon [02.21.19]
Apple is reportedly working on an SDK that simplifies the process of porting iOS apps to MacOS, and will eventually merge the two processes into one.
Smartphone/Tablet