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November 12, 2019
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Updates » Smartphone/Tablet
Video Game Deep Cuts: The Panzer At Heaven's Vault  
by Gamasutra Staff [04.21.19]
This week's roundup includes a Panzer Dragoon series classic postmortem, impressions of the eagerly awaited Heaven's Vault, as well as secret MMO servers, homebrew Game Boy Games & the return of D&D.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

China's game approval rules will soon apply to HTML5 and WeChat mini-games  
by Alissa McAloon [04.19.19]
China's game approval process has undergone a lot of change in the past year or so, including a full-on freeze for most of 2018, but more changes are set to hit the program this month.
Console/PC, Social/Online, Smartphone/Tablet

Google opens its Indie Games Accelerator to mobile devs across 37 countries  
by Alissa McAloon [04.17.19]
Google has expanded its Indie Games Accelerator program and is now taking applications from devs in select countries across Asia, the Middle East, Africa, and Latin America.
Smartphone/Tablet

Hajime Tabata's first post-Square Enix project is a licensed Paralympics game  
by Alissa McAloon [04.15.19]
The Final Fantasy XV director says his studio aims to "represent fully the wonders that are unique to Paralympic sports" through an upcoming RPG.
Console/PC, Smartphone/Tablet

Report: Apple willing to spend over $500 million bringing games to Arcade 5
by Chris Kerr [04.15.19]
Apple is reportedly willing to spend "hundreds of millions" of dollars to fill out its Apple Arcade premium game subscription service with quality titles. 
Smartphone/Tablet, Production, Business/Marketing

Video Game Deep Cuts: Falcon Scores Weed, Needs Vacation  
by Gamasutra Staff [04.14.19]
This week's roundup includes intriguing debuts from Falcon Age and Vacation Simulator, a historical tour of The Division's New York, the trickiness of marketing your weed tycoon game & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design

Animoca Brands acquires majority stake in Trilliona dev Skytree for $850k  
by Chris Kerr [04.12.19]
Hong Kong-based mobile publisher Animoca Brands has acquired a 75 percent stake in developer Skytree for $850,000 in cash and shares.
Smartphone/Tablet, Business/Marketing

Don't Miss: Why being trapped in a loop makes Reigns: Her Majesty so satisfying  
by Staff [04.11.19]
"Everything in the game helps the player define the pace," explains Reigns creator Francois Alliot. "In the game you can swipe very quickly or you can take your time, and we adapted everything around that."
Smartphone/Tablet, Design, Production

Disruptor Beam plans to offer a mobile live ops platform to other devs  
by Alissa McAloon [04.10.19]
The mobile game developer behind the likes of Game of Thrones Ascent and Star Trek Timelines has announced that it'll be commercializing its Disruptor Engine live operations platform.
Smartphone/Tablet

Moonlighter sells 500,000 copies in less than a year 1
by Alissa McAloon [04.10.19]
Digital Sun’s 2-in-one shop management sim and dungeon crawler Moonlighter has sold over 500,000 copies across all platforms. 
Console/PC, Smartphone/Tablet, Indie

Survey: More teenagers are getting into video games because of Fortnite  
by Alissa McAloon [04.10.19]
A survey from Piper Jaffray says that Fortnite has both boosted teen game spending overall and attracted a handful of first-time-players to video games.
Console/PC, Smartphone/Tablet, Business/Marketing

Black Desert franchise has crossed $1 billion in gross sales  
by Chris Kerr [04.09.19]
Developer Pearl Abyss announced the news earlier today, and explained the series now has 18 million registers users in over 150 countries across PC, mobile and Xbox One.
Console/PC, Smartphone/Tablet, Business/Marketing

Retro streaming platform picks up Arc System Works, SNK, others  
by Chris Kerr [04.09.19]
Those deals include the rights to popular franchises like Double Dragon, Fatal Fury: King of Fighters, Gridrunner, and Metal Slug
Console/PC, Smartphone/Tablet, Business/Marketing

Google Play is still struggling with inappropriate children's games 2
by Alissa McAloon [04.08.19]
Wired has shared a story on the inappropriate and often grotesque games marketed toward children on Google Play, offering a look at why the storefront may struggle to keep up.
Social/Online, Smartphone/Tablet

Video Game Deep Cuts: Risking Rain With A Lego Meat Boy  
by Gamasutra Staff [04.07.19]
This week's roundup includes the smash success of indie sequel Risk of Rain 2, a fascinating new Lego coding toy, and what's up with the new Super Meat Boy game, plus lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

God of War wins big at BAFTA Game Awards 2019  
by Chris Kerr [04.05.19]
Sony Santa Monica's acclaimed adventure game took home five awards including the coveted Best Game prize.
VR, Console/PC, Smartphone/Tablet, Art, Design, Production

Snapchat's new Snap Games platform includes games from Zynga, Spry Fox  
by Alissa McAloon [04.04.19]
Snapchat has unveiled its long-rumored game platform, and announced the first developers partnering with the company to bring social games to the service.
Social/Online, Smartphone/Tablet

Why HandCircus rebuilt the early iOS game Rolando for modern devices 1
by Alissa McAloon [04.03.19]
An interview with the dev team explores the preservation issues faced by mobile platforms and why devs sometimes need to adjust remasters to overcome rose-tinted nostalgia.
Smartphone/Tablet

This War of Mine has topped 4.5 million sales and raised over $500k for charity  
by Chris Kerr [04.03.19]
The acclaimed survival game launched back in November 2014 on Windows PC, Mac, and Linux, but has since been brought to a variety of other platforms.
Console/PC, Smartphone/Tablet, Business/Marketing

Flaregames founder launches Phoenix Games to give smaller devs a leg up  
by Chris Kerr [04.03.19]
"Being part of Phoenix will offer teams and their founders the chance to better compete with the industry’s biggest names by pooling their strengths."
Smartphone/Tablet, Production, Business/Marketing