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March 8, 2021
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Updates » Smartphone/Tablet
Blog: Designing touch controls for Human: Fall Flat  
by Gamasutra Community [02.16.21]
In this blog post we will explain how we designed the touch controls for mobile version of Human: Fall Flat.
Smartphone/Tablet, Design

Colossi Games nets $2.5 million to boost production on debut mobile game  
by Chris Kerr [02.16.21]
Mobile studio Colossi Games has secured $2.5 million in seed funding to continue developing its debut project.
Smartphone/Tablet, Business/Marketing

Nintendo claims additional damages in White Cat Project lawsuit  
by Chris Kerr [02.15.21]
Nintendo is seeking more damages from White Cat Project developer Colopl as part of an ongoing patent-related lawsuit.
Smartphone/Tablet, Business/Marketing

Analyst: Tighter IDFA privacy rules on iOS spell short-term trouble for in-app ads  
by Alissa McAloon [02.12.21]
Starting in "early spring 2021," Apple's ID For Advertisers (IDFA) will switch to an opt-in system and, in doing so, reduce advertisers ability to deliver targeted ads on iOS.

Human: Fall Flat has topped 25 million sales worldwide  
by Chris Kerr [02.12.21]
Multiplayer platformer Human: Fall Flat has sold over 25 million units worldwide, according to publisher Curve Digital. 
Console/PC, Smartphone/Tablet, Business/Marketing

Summit Submissions for GDC 2021 close on Monday  
by Staff [02.11.21]
Heads up! Talk and panel submissions for GDC 2021's Summits are closing on Monday February 15th at 11:59PM PT.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Zynga delivers record annual revenues thanks to 'forever franchises'  
by Chris Kerr [02.11.21]
Zynga just witnessed its highest annual revenue and bookings performances in history.
Smartphone/Tablet, Business/Marketing

Tilting Point sinks $60 million into Match 3D developer Loop Games  
by Chris Kerr [02.11.21]
Free-to-play publisher Tilting Point has sunk $60 million into Match 3D developer Loop Games.
Smartphone/Tablet, Business/Marketing

Epic Games' ability to go to war with Apple stems from its financial freedom, says CEO 1
by Staff [02.10.21]
After Epic Games quelled rumors of a coming IPO last week, Epic Games CEO has gone on record to say that Epic's independence from investors is a vital reason it can function as it does.

Digital makes up 85% of Take-Two's $860.9 million in Q3 net revenue  
by Alissa McAloon [02.08.21]
Net revenue decreased year-over-year from $930.1 million to $860.9 million for Q3, but the decline wasn't unexpected.
Console/PC, Social/Online, Smartphone/Tablet

EA continues its big mobile push with $2.1 billion Glu Mobile acquisition  
by Alissa McAloon [02.08.21]
EA is hitting the ground running in 2021. Following fresh off the heels of last week's big news for EA Sports, EA has now revealed big plans for its mobile dealings as well.

Sponsored Content
New to coding? Here's why Python is a strong place to start  
by iD Tech [02.08.21]
Sponsored: Or are you already a programming pro, experienced Minecraft modder, or Lua-savvy Roblox creator? Find out how you can put your expertise to work and teach kids game development with iD Tech.
Console/PC, Smartphone/Tablet, Programming, Sponsored Article

French mobile studio Homa nets $15 million to create hypercasual titles  
by Chris Kerr [02.08.21]
French mobile studio Homa Games has raised $15 million in funding to create new hypercasual titles.
Smartphone/Tablet, Production, Business/Marketing

Match Masters dev Candivore nets $12 million to drive user acquisition  
by Chris Kerr [02.05.21]
Candivore has raised $12 million in funding to grow its match-3 puzzler, Match Masters.
Smartphone/Tablet, Production, Business/Marketing

Blog: Set rotations in Magic The Gathering - A mobile F2P perspective 1
by Gamasutra Community [02.04.21]
We explain a content management structure that could boost both engagement and revenue on your title.
Smartphone/Tablet, Design, Business/Marketing

EA has made $3 billion in net bookings from just Star Wars games  
by Alissa McAloon [02.03.21]
The company says its Star Wars games represent 52 million copies sold and $3 billion in net bookings.
Console/PC, Social/Online, Smartphone/Tablet

Sponsored: The competive advantage of adding an in-game store to your next game  
by Xsolla [02.03.21]
To help give your team an edge in this competitive landscape, Xsolla has gathered valuable trends and insights about the benefits of integrating an in-game economy into your project.
Console/PC, Social/Online, Smartphone/Tablet, Indie

Embracer acquires mobile developer Easybrain and independent studio Aspyr  
by Chris Kerr [02.03.21]
Embracer Group has acquired mobile developer Easybrain Limited and independent developer-publisher Aspyr Media in separate deals, adding to its recent purchase of Borderlands developer Gearbox.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

EA reports record net bookings as Apex Legends, Ultimate Team exceed expectations 1
by Alissa McAloon [02.02.21]
EA closed out Q3 of its 2020-21 fiscal year with record net bookings for both the quarter and the trailing 12 months thanks largely to the out performance of its suite of live games.
Console/PC, Social/Online, Smartphone/Tablet

AppOnboard nets $20 million to support 'no-code' mobile dev platform Buildbox  
by Chris Kerr [02.02.21]
AppOnboard has raised $20 million in funding to continue developing its no-code mobile game development platform, Buildbox.
Smartphone/Tablet, Business/Marketing