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December 12, 2018
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Updates » Smartphone/Tablet
Video Game Deep Cuts: Hex Me With This Underworld Battlefield  
by Gamasutra Staff [11.25.18]
This week's highlights include impressions of more late-breaking notable games of this holiday season, from Let's Go Pikachu through Battlefield V to Underworld Ascendant and beyond.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Diablo Immortal exists because 'China really wants it', says Blizzard dev 4
by Emma Kidwell [11.21.18]
Kotaku recently published a piece examining the history of the Diablo franchise and what Diablo Immortal means for the company.
Smartphone/Tablet, Design, Production

Get a job: Game Changer is hiring a remote Mobile Game Programmer  
by Staff [11.20.18]
Game Changer is looking for a dev to design, implement, and maintain software in a game development environment.
Smartphone/Tablet, Programming, Recruitment

Learn to design and run better free-to-play games at GDC 2019!  
by Staff [11.20.18]
From Angry Birds to The Sims, the devs of a bunch of successful F2P games will take the stage at GDC 2019 next March to share what they know about succeeding in an ever-shifting market.
Console/PC, Smartphone/Tablet, Design, Business/Marketing, GDC

Changyou signs deal to bring Tetris to smartphones in China  
by Chris Kerr [11.19.18]
Chinese online game developer Changyou has signed a deal with The Tetris Company to bring the iconic puzzler to smartphones in China.
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: The Grandmaster Of Fallout 76  
by Gamasutra Staff [11.18.18]
This week's highlights include a look at the U.S. grandmaster vying for the world chess championships, a diary playing through Bethesda's oddly emergent Fallout 76, and more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Rovio looking to 'accelerate growth' with new games as Angry Birds 2 revenue climbs  
by Alissa McAloon [11.16.18]
The Angry Birds dev saw increased profits and nearly-static revenue year-over-year at the close of Q3, and CEO Kati Levoranta says the need to launch new games to supplement live projects is clear.
Smartphone/Tablet, Business/Marketing

Bandai Namco Studios Vancouver has shut down  
by Chris Kerr [11.16.18]
Bandai Namco Vancouver has shut down today, with the studio's SVP of development and Tekken Mobile game director Landon Nguyen breaking the news on Twitter. 
Smartphone/Tablet, Production, Business/Marketing

Supercell sinks $5.7M into smartwatch game dev Everywear Games  
by Chris Kerr [11.16.18]
Founded back in 2015, Everywear is the creator of small screen titles Field Day, Time Unit, Micropolis! and Runeblade.
Smartphone/Tablet, Business/Marketing

Get a job: Nexon M is hiring a Software Engineer  
by Staff [11.15.18]
Nexon M is looking for an experienced Software Engineer to be responsible for all aspects of developing, implementing, and evangelizing technology initiatives within the company.
Smartphone/Tablet, Programming, Recruitment

Despite China's game freeze, mobile game revenue is still on the rise at Tencent  
by Alissa McAloon [11.15.18]
Tencent’s game business saw a rise in mobile game revenue during the third quarter of the company’s fiscal year, though PC game revenue fell by 15 percent during that same period.
Social/Online, Smartphone/Tablet

Deconstruct what makes top mobile games tick at GDC 2019  
by Staff [11.15.18]
How do popular mobile games rise to the top, and how can you help your own do the same? Find out at GDC 2019, which will host insightful talks from the Deconstructor of Fun folks and other experts.
Smartphone/Tablet

Get a job: Choices dev Pixelberry Studios is hiring a Senior Software Engineer  
by Staff [11.14.18]
The Pixelberry Studios team in Mountain View, California is looking for an experienced Software Engineer to play a part in architecting new features, troubleshooting issues, and more.
Social/Online, Smartphone/Tablet, Programming, Recruitment

China's ongoing game license freeze prompts decline in market forecast  
by Alissa McAloon [11.14.18]
The market analysis firm Niko Partners has adjusted its 2018 forecast for PC and mobile game revenue in China, dropping those predictions by 3.8 percent and 2.4 percent respectively.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Jam City signs multi-year game dev partnership with Disney  
by Chris Kerr [11.14.18]
The deal means Jam City now has the rights to create mobile games based on characters and stories from both Pixar and Walt Disney Animation Studios. 
Smartphone/Tablet, Business/Marketing

Senators ask FTC to investigate malicious ads in apps geared for kids  
by Emma Kidwell [11.13.18]
Several Senators have urged the Federal Trade Commission (FTC) to investigate the practice of monetizing kids' mobile games and apps.
Smartphone/Tablet, Business/Marketing

God of War, Red Dead Redemption 2 lead nominees for The Game Awards  
by Alissa McAloon [11.13.18]
The Game Awards has listed the games nominated for honors in the event's coming 2018 award show, with both God of War and Red Dead Redemption leading the pack with a total of 8 nominations each.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Mobile publisher Flaregames lays off 45 staff  
by Alissa McAloon [11.12.18]
Flaregames has laid off a portion of its staff during a restructure that has also resulted in the departure of its CEO.
Smartphone/Tablet, Business/Marketing

Google Play announces Games for Change design challenge finalists  
by Chris Kerr [11.12.18]
Google Play launched the competition back in March to promote gender diversity by inspiring young women as players and game makers. 
Smartphone/Tablet, Programming, Design, Production, Video

Video Game Deep Cuts: A Quiet Man, With Trivial Credits 1
by Gamasutra Staff [11.11.18]
This week's highlights include a look at the baffling The Quiet Man, a piece on HQ Trivia's struggles to continue its success, and a look at how credits in video games still aren't going quite right.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing