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July 23, 2019
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Updates » Smartphone/Tablet
Mobile dev Voodoo secures an estimated $200M investment from Goldman Sachs  
by Alissa McAloon [05.29.18]
Voodoo has received $200 million from Goldman Sachs it aims to use to double its staff, build messaging tools, and more efficiently use data collected from players.
Smartphone/Tablet, Business/Marketing

Pokemon Company annual profits drop to a mere $80.8 million  
by Kris Graft [05.29.18]
The Pokemon Company, purveyor of little monsters that theoretically fit in pockets, pocketed $80.8 million in profit during the fiscal year ended February, a drop from $145.6 million the year prior.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Inside The Cultist Splatterhouse  
by Gamasutra Staff [05.28.18]
This week's highlights include a look at the making of Cultist Simulator, behind the scenes on the relatively recent - and troubled - Splatterhouse reboot, and lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Valve's Steam Link app blocked by Apple due to 'business conflicts' 14
by Alex Wawro [05.24.18]
This is significant because it locks down Valve's ability to reach iOS users, and according to Valve it was done retroactively after the Steam Link app had been approved by Apple.
Smartphone/Tablet, Business/Marketing

Minecraft surpasses 100M users in China on PC and mobile  
by Chris Kerr [05.23.18]
The Chinese version of Mojang's blocky builder is a free-to-play release, and is operated by internet technology outfit NetEase. 
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Kaneva is hiring a Software Engineer  
by Staff [05.21.18]
Kaneva is looking for a Software Engineer well versed in Unity to work on mobile and VR development as a member of its Georgia-based team.
VR, Smartphone/Tablet, Programming, Recruitment

Lack of oversight led to use of Overwatch art in Paladins Strike ad, says dev  
by Alissa McAloon [05.21.18]
A promotional image for Hi-Rez Studios’ Paladins Strike mobile game took its background directly from Blizzard, something the dev chalks up to lack of oversight in regards to outsourced work.
Smartphone/Tablet, Art

Adult Swim acquires Pocket Mortys dev Big Pixel Studios  
by Alissa McAloon [05.21.18]
Adult Swim has acquired Big Pixel Studios, the developer behind the Pocket Mortys game based on the Rick And Morty animated series, for an undisclosed sum. 
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: The Secret Of Harry's Binding  
by Gamasutra Staff [05.20.18]
This week's highlights include a gigantic video on the seminal The Secret Of Monkey Island, a look at Harry Potter vs. Fortnite in the mobile arena, and the future of The Binding Of Isaac, among many others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Gamelynx raises $1.2 million to develop esports games on mobile 2
by Emma Kidwell [05.18.18]
Gamelynx has raised $1.2 million toward its goal of creating team-based competitive games on mobile platforms in an effort to make esports more accessible and global.
Smartphone/Tablet, Business/Marketing

Get a job: Game Closure is looking for a Studio Game Engineer  
by Staff [05.18.18]
Game Closure is on the hunt for Game Engineers to help it build the social games that guide the development of its mobile game engine.
Smartphone/Tablet, Programming, Recruitment

Battlegrounds mobile attracting over 10 million daily active users  
by Chris Kerr [05.18.18]
The popular battle royale title landed on smartphones in March this year, at around the same time as its main competitor Fortnite
Smartphone/Tablet, Business/Marketing

Rovio sees profits rise amid strong revenues from Angry Birds 2  
by Emma Kidwell [05.17.18]
Rovio Entertainment, the studio behind Angry Birds, released its financial report earlier today.
Smartphone/Tablet, Business/Marketing

Less management, more success: Inside Supercell's 'upside-down' organization 6
by Kris Graft [05.17.18]
"The traditional approach will try to creep in. [You] need to fight back,” says Supercell CEO Ilkka Paananen. “The interesting thing…is that it gets harder and harder the more successful you are.”
Smartphone/Tablet, Business/Marketing

Mobile games continue to drive rising online game revenue for Tencent  
by Alissa McAloon [05.16.18]
While PC game revenue stayed consistent, Tencent largely credits both existing and new mobile games led for a year-over-year jump in online game revenue.
Console/PC, Smartphone/Tablet

Icelandic social game studio Teatime Games raises $9M 1
by Chris Kerr [05.16.18]
"We are building Teatime Games on the premise that mobile games players crave a more social and personalized experience than they are currently getting."
Smartphone/Tablet, Production, Business/Marketing

Video Game Deep Cuts: One Hour, One Frostpunk 1
by Gamasutra Staff [05.13.18]
This week's game writing, audio & video highlights include a podcast with Jason Rohrer on One Hour One Life, as well as analysis of the acclaimed Frostpunk and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Konami breaks profit records thanks to domestic mobile market  
by Emma Kidwell [05.10.18]
Konami published its latest financial results earlier today, showing a record-breaking increase in profit thanks to strong sales from its digital entertainment business.
Console/PC, Smartphone/Tablet, Business/Marketing

Nexon doubles revenue in US following Pixelberry acquisition 2
by Emma Kidwell [05.10.18]
Nexon cites Choices: Stories You Play as the major factor driving increased revenue for North America.
Smartphone/Tablet, Business/Marketing

Designing Vandals, a turn-based stealth game about graffiti artists  
by Jennifer Allen [05.10.18]
"Even a puzzle game can be a stealth game...because you have to figure out how to get the perfect move," says dev Cosmografik in discussing the design of turn-based graffiti puzzler Vandals.
Smartphone/Tablet, Design