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March 8, 2021
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Updates » Smartphone/Tablet
iOS 14.5 update adds DualSense and Xbox Series X controller support  
by Chris Kerr [02.02.21]
Apple is adding support for the next-generation DualSense and Xbox Series X controllers to iOS devices with a new update.
Console/PC, Smartphone/Tablet, Business/Marketing

Don't Miss: Invoking the 'feel' of a classic game for Lara Croft Go 6
by Staff [01.28.21]
Lara Croft Go dev Antoine Routon describes how he and his team tried to recreate what they remember it feeling like to play the earliest Tomb Raider games, rather than the games themselves.
Smartphone/Tablet, Design

GameStop stock dips as apps like Robinhood restrict trading  
by Alissa McAloon [01.28.21]
In the latest leg of the GameStock saga, a number of apps used by the general public to trade stock in public companies have blocked the ability to buy some share
Social/Online, Smartphone/Tablet, Business/Marketing

Pocket Worlds raises $7 million to double down on social mobile games  
by Alissa McAloon [01.28.21]
Pocket Worlds emerged into social mobile games with Highrise in 2015, and the company is looking to expand in that space with the help of some additional funding from the likes of BITKRAFT Ventures.
Social/Online, Smartphone/Tablet

Tencent picks up minority stake in Dontnod for $36.3 million  
by Alissa McAloon [01.27.21]
Tencent now owns a minority stake in Life is Strange developer Dontnod, a purchase that sets the Chinese game giant back around €30 million.
Console/PC, Smartphone/Tablet, Indie

Rovio quietly shutters game streaming service Hatch 1
by Alissa McAloon [01.27.21]
Angry Birds-maker Rovio has seemingly shut down Hatch, a mobile-based game streaming service launched by Rovio subsidiary Hatch Entertainment in 2017.
Social/Online, Smartphone/Tablet

The Last of Us Part II leads the 2021 DICE Awards nominations  
by Chris Kerr [01.27.21]
The nominations for the 24th Annual D.I.C.E. Awards have been announced by the Academy of Interactive Arts & Sciences, and The Last of Us Part II is leading the charge. 
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production

Together Labs nets $35 million to fund avatar-based social platform IMVU  
by Chris Kerr [01.26.21]
Together Labs, creator of avatar-based social platform IMVU, has secured $35 million in funding from investors including Structural Capital and NetEase.
Console/PC, Smartphone/Tablet, Business/Marketing

Habbo developer Sulake to be fully acquired by Azerion  
by Chris Kerr [01.25.21]
Habbo Hotel developer Sulake is set to be fully acquired by media and tech company Azerion, according to a report from GamesIndustry.biz. 
Console/PC, Smartphone/Tablet, Business/Marketing

The Pokemon Company is clamping down on Sword, Shield, and Home hackers  
by Chris Kerr [01.25.21]
The Pokemon Company has warned Pokemon Sword, Shield, and Home hackers they could face permanent bans.
Console/PC, Smartphone/Tablet, Business/Marketing

Get a job: Join InnoGames as a Game Designer  
by Staff [01.21.21]
For a new unannounced game, InnoGames are looking for a Game Designer. Your task will be the design of new game features and the creation of new events for this game.
Smartphone/Tablet, Design, Recruitment

Miniclip acquires Online Soccer Manager developer Gamebasics  
by Chris Kerr [01.20.21]
Miniclip has purchased Online Soccer Manager developer Gamebasics for an undisclosed fee. 
Console/PC, Smartphone/Tablet, Business/Marketing

Blog: Understanding the types of game currencies in mobile free-to-play 2
by Gamasutra Community [01.20.21]
Currencies are the pillar of any F2P in-game economy. But what types of currencies are out there, and which ones does your game need?
Smartphone/Tablet, Design, Business/Marketing

Impending IPO values PUBG Studio parent Krafton at as much as $27 billion  
by Alissa McAloon [01.19.21]
PUBG Studio parent Krafton is reportedly looking to go public and, according to info gleaned by Bloomberg, doing so could value the company at as much as $27.2 billion.
Console/PC, Smartphone/Tablet

Casino game studio Huuuge looking to raise $150 million through IPO 1
by Chris Kerr [01.19.21]
The company expects to raise around $150 million from the initial public offering, with that cash being used to fund growth initiatives including acquisitions and investments. 
Smartphone/Tablet, Production, Business/Marketing

Sponsored: The State of Game Development Report: 2020 & Beyond  
by Perforce [01.19.21]
The game development industry continues to rapidly evolve. But where is it headed in the 2020s?
VR, Console/PC, Social/Online, Smartphone/Tablet, Production, Business/Marketing, Whitepaper

Mobile developer Savage Game Studios nets $4.4 million for competitive shooter  
by Chris Kerr [01.18.21]
Fledgling mobile developer Savage Game Studios has raised $4.4 million to establish two new studios in Helsinki and Berlin.
Smartphone/Tablet, Design, Business/Marketing

Get a job: Join Jackbox Games as a Sr. Gameplay Engineer  
by Staff [01.15.21]
Jackbox Games is looking for a Senior Gameplay Engineer to join our team in Chicago! (Though currently, we are all working from home.)
Console/PC, Smartphone/Tablet, Programming, Recruitment

Epic submits claims against Google and Apple to UK Competition Appeal Tribunal  
by Chris Kerr [01.15.21]
Epic Games is taking both Apple and Google to the UK Competition Appeal Tribunal (CAT) over their decision to remove Fortnite from their respective platforms. 
Smartphone/Tablet, Business/Marketing

Scopely taps former Facebook exec as new CMO  
by Alissa McAloon [01.12.21]
Ben Webley, Facebook's now former director of global marketing solutions for games, has joined up with Scopely as the mobile-focused firm's new chief marketing officer.
Social/Online, Smartphone/Tablet