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July 19, 2019
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Updates » Smartphone/Tablet
Follow all of Gamasutra's E3 2019 coverage here!  
by Staff [06.09.19]
Gamasutra will be covering E3 both on-site and remotely to bring you the latest news and interviews from the game industry's big L.A. showcase. Follow coverage on our dedicated E3 news page.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Video Game Deep Cuts: Combo Breaking E3 With BitSummit Flair  
by Gamasutra Staff [06.08.19]
This week's roundup includes a look at some great community events - from the fighting game scene's Combo Breaker to Japanese indie dev scene's BitSummit, as well as a peek at the first ever E3 Expo & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Tencent sells a quarter of its Glu Mobile shares for $56 million  
by Alissa McAloon [06.07.19]
Tencent has reduced its stake in Diner Dash and Kim Kardashian Hollywood developer Glu Mobile through the sale of just over 7.2 million shares in the company.
Smartphone/Tablet

Stadia 'Founder's Edition' launches in November, base version in 2020 11
by Alissa McAloon [06.06.19]
Google has finally offered more details on the Stadia game streaming service it announced earlier this year, shedding light on pricing details and the platform’s game offerings in a pre-E3 stream today.
Console/PC, Social/Online, Smartphone/Tablet, E3

Hatch partners with Samsung to bring 5G game streaming to the U.S.  
by Chris Kerr [06.06.19]
Hatch has partnered with Samsung to bring its mobile game streaming service to 5G-capable smartphones in the United States, giving the Rovio-owned company a helping hand in North America.
Smartphone/Tablet, Business/Marketing

Sponsored: Remixing the endless runner genre for Talking Tom Hero Dash 2
by Outfit7 Limited [06.06.19]
The Talking Tom Hero Dash team shares the results of combining the high-energy, speed, and action of an endless runner with the more layered gameplay you’d expect from one of their Tamagotchi-style games.
Smartphone/Tablet

Blog: Admiring the design in hyper-casual games 20
by Gamasutra Community [06.06.19]
Game designers: here's what you can (probably) learn from hyper-casual games, no matter how much you hate seeing them on App Stores.
Console/PC, Smartphone/Tablet, Design

Zynga launches Snap Games-exclusive battle royale game 1
by Alissa McAloon [06.05.19]
The prolific mobile developer is one of the first to land games on the game platform Snap launched inside its Snapchat social messaging app.
Social/Online, Smartphone/Tablet

Apple is being sued by iOS devs over 'profit-killing' App Store fees 5
by Chris Kerr [06.05.19]
Apple is being sued by a group of iOS developers for pushing "profit-killing" commissions and fees onto App Store devs.
Smartphone/Tablet, Business/Marketing

BlueStacks Inside aims to give mobile devs a painless way to launch on Steam 6
by Alissa McAloon [06.04.19]
BlueStacks says its upcoming SDK allows mobile developers to bring their mobile games to Steam in a single step.
Console/PC, Smartphone/Tablet

Thumper: Pocket Edition and Ordia among 2019 Apple Design Award winners  
by Chris Kerr [06.04.19]
The winners of the 2019 Apple Design Awards have been announced, and some familiar names from the world of video games have been celebrated for their ingenuity, smarts, and design savvy.
Smartphone/Tablet, Business/Marketing

Stillfront acquires War Commander dev Kixeye for $90 million  
by Alissa McAloon [06.03.19]
Stillfront Group has penned a deal to fully acquire the strategy game developer Kixeye for $90 million, or up to $120 million depending on the results of the current financial year.
Console/PC, Smartphone/Tablet

Apple's ARKit 3 offers real-time people occlusion and motion capture  
by Alissa McAloon [06.03.19]
WWDC 2019 brought with it a handful of new AR developments from Apple, including an updated version of its ARKit toolset that includes better real-time tracking of human bodies in AR.
VR, Smartphone/Tablet

Niantic is ending Apple Watch support for Pokemon Go  
by Alissa McAloon [06.03.19]
Pokemon Go developer Niantic is ending support for the mobile game’s Apple Watch app next month.
Smartphone/Tablet

tvOS 13 and iOS 13 will support PlayStation 4 and Xbox One controllers  
by Alissa McAloon [06.03.19]
A coming Apple TV update will bring support for Xbox One and PlayStation 4 controllers to the company’s tvOS, a move announced early on in the company’s WWDC 2019 keynote.
Console/PC, Smartphone/Tablet

Cloud platform Coherence wants to 'democratize' online game development 2
by Chris Kerr [06.03.19]
Former Playdead co-founder Dino Patti and Unity co-founder David Helgason have unveiled a new online game development platform called Coherence.
Console/PC, Smartphone/Tablet, Production

Video Game Deep Cuts: The Outer Wilds Of A Void City  
by Gamasutra Staff [05.31.19]
This week's roundup includes a look at the intriguing triple-I (sorry!) titles Outer Wilds & Void Bastards, as well as the role of the city in games, bringing back Bubsy, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Games on the Google Play Store now required to disclose loot box odds 1
by Alissa McAloon [05.30.19]
Google Play's dev guidelines now say that apps with loot boxes "must clearly disclose the odds of receiving those items in advance of purchase.”
Social/Online, Smartphone/Tablet, Business/Marketing

Google Play's new dev policies aim to improve child privacy and safety  
by Alissa McAloon [05.29.19]
Google Play now requires devs to declare their target audience to host an app on the store, and abide by additional rules if their app is aimed at children.
Social/Online, Smartphone/Tablet

WeQ acquires and rebrands Booster Studios to branch into publishing  
by Alissa McAloon [05.29.19]
The mobile advertising company WeQ has acquired Helix Madness dev Booster Studios and rebranded it as WeQ Studios to expand into mobile game publishing.
Smartphone/Tablet, Business/Marketing