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April 9, 2020
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Updates » Smartphone/Tablet
Playrix acquires Armenian casual mobile game developer Plexonic  
by Chris Kerr [03.05.20]
Mobile publisher Playrix has acquired Armenian casual game developer Plexonic for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Tilting Point acquires Star Trek Timelines from Disruptor Beam  
by Alissa McAloon [03.04.20]
Tilting Point is starting a new Boston-based studio to handle development of the game, while Disruptor Beam itself plans to double down on development of its Disruptor Engine.
Smartphone/Tablet

Zynga faces class action lawsuit over 2019 data breach  
by Alissa McAloon [03.03.20]
Zynga is the target of a recently filed class action lawsuit that accuses the company of failing “to reasonably safeguard” the data of the millions that play its games.
Console/PC, Smartphone/Tablet

Control and Death Stranding lead BAFTA Games Awards 2020 nominations  
by Chris Kerr [03.03.20]
BAFTA has announced the nominees for this year's British Academy Games Awards, and both Control and Death Stranding are leading the charge with a record-breaking 11 nominations each.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Get a job: Industrial Toys is hiring a Senior Software Engineer  
by Staff [03.02.20]
If you're interested in working with veteran mobile, console, and PC developers in creating new AAA experiences that will reach billions of mobile players around the world we would like to hear from you!
Console/PC, Smartphone/Tablet, Programming, Recruitment

Zordix acquires mobile dev Invictus Games  
by Alissa McAloon [03.02.20]
Invictus Games, the Hungarian mobile game developer behind the likes of Give It Up! and Froggy Jump, has been acquired by publisher and developer Zordix.
Smartphone/Tablet

Video Game Deep Cuts: Speedrunning Cyberpunk 2077's Shadow Dust  
by Gamasutra Staff [03.01.20]
The latest link highlights include a crazy Dark Souls speedrunning exploit, Cyberpunk 2077 from a couple of different angles, the lovely looking new title Luna The Shadow Dust & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blastlands: Team Combat dev Strange Quest is closing down  
by Alissa McAloon [02.27.20]
Strange Quest, the Swedish developer behind mobile games like Go-Go Grenade, is closing its doors after 3 years.
Smartphone/Tablet

Mobile studio FunCraft nets $1.8 million to push into casual market  
by Chris Kerr [02.27.20]
FunCraft, a mobile studio formed last year by a group of former Zynga, Juicebox Games, and EA staffers, has secured $1.8 million in funding to create "casual forever" games. 
Smartphone/Tablet, Production, Business/Marketing

Two of Riot Games' next few projects are being developed with Unity 1
by Alissa McAloon [02.25.20]
Riot Games built the engine powering its flagship game League of Legends from scratch, but is turning to Unity for its next few titles.
Console/PC, Smartphone/Tablet

Video Game Deep Cuts: Your World Of Horror's Clockwork God  
by Gamasutra Staff [02.22.20]
Highlights include a raft of new games, from World Of Horror through Lair Of The Clockwork God to Hunt: Showdown and beyond, as well as voxels and Apple Arcade, and an investigative piece on GameStop.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Google wants to bring HTML5 titles to low-end devices with GameSnacks  
by Chris Kerr [02.21.20]
Google has announced a new HTML5 platform called GameSnacks that's designed to help devs bring quick, casual games to any device.
Console/PC, Smartphone/Tablet, Business/Marketing

Around 20 employees laid off at mobile studio Kixeye  
by Chris Kerr [02.20.20]
There have been around 20 layoffs at mobile developer Kixeye following its acquisition by Stillfront Group last year. 
Smartphone/Tablet, Production, Business/Marketing

Stadia support arrives on 19 non-Google Pixel phone models this week  
by Alissa McAloon [02.18.20]
Google's not-so-steady rollout of new Stadia features continues with the announcement of support for nearly 20 new devices, the first non-Pixel mobiles to work with the service.
Social/Online, Smartphone/Tablet

Watch GDC 2020 speakers (try to) pitch you their talks -- in 60 seconds or less!  
by Staff [02.18.20]
As you're planning out your time at GDC 2020 next month, organizers want to remind you that some speakers have taken the time to make great, brief (60 seconds-ish) pitch videos for their talks! 
Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Business/Marketing, GDC

Jordanian mobile publisher Tamatem nets $3.5 million to expand globally  
by Chris Kerr [02.17.20]
Jordanian mobile game publisher Tamatem has netted $3.5 million in Series A funding to increase its presence in the Middle East and North Africa mobile market and expand globally.
Smartphone/Tablet, Business/Marketing

Mobile quizzing company HQ Trivia has shut down 1
by Chris Kerr [02.17.20]
Mobile quiz show maker HQ Trivia has closed its doors and laid off its remaining 25 employees after a planned acquisition fell through at the last minute.
Smartphone/Tablet, Production, Business/Marketing

Video Game Deep Cuts: You Got Politics In My Dreams  
by Gamasutra Staff [02.15.20]
The latest highlights include the politics in games discussion re-ignited by Tim Sweeney's DICE comments, the full launch of Media Molecule's Dreams, a look at new games like Wide Ocean Big Jacket, & more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: Turning love into a cooperative game mechanic in Haven 1
by Aron Garst [02.14.20]
The team at Haven dev The Game Bakers set out to make a different sort of game about romance and use love, not as a goal or reward, but as a mechanic and system felt throughout every aspect of the game.
Smartphone/Tablet, Indie, Design

Untitled Goose Game comes out on top at DICE Awards 3
by Kris Graft [02.14.20]
House House's game with the horrible goose won top honors at the DICE Summit in Las Vegas Thursday night, with Control and Death Stranding also winning in multiple categories.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing