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May 9, 2021
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Updates » Smartphone/Tablet
Analyst: iOS games are 76% larger now than five years ago 1
by Alissa McAloon [03.09.21]
Mobile games are getting bigger as the years go by, both in terms of the overall market and filesize.
Smartphone/Tablet, Business/Marketing

Get a job: Demiurge Studios seeks a UI/UX Director  
by Staff [03.08.21]
Demiurge is looking for someone who can talk to designers, write a spec, make a perfect wireframe, clothe it in a gorgeous UI, then roll up their sleeves and implement it in game.
Console/PC, Smartphone/Tablet, Art, Recruitment

Happy International Women's Day from GDC!  
by Katie Stern [03.08.21]
GDC General Manager Katie Stern celebrates the women presenting at GDC Showcase on 2021's International Women's Day.
Console/PC, Smartphone/Tablet, Programming, Art, Design, Production, Business/Marketing, GDC

Start building your schedule for GDC Showcase  
by Staff [03.08.21]
The platform for GDC Showcase is open! You can now start building your schedule for this all-free, all-digital event.
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing, GDC

OliveX has acquired fitness game developer Six to Start for $9.5 million  
by Chris Kerr [03.08.21]
Digital health and fitness company OliveX has acquired Zombies, Run! developer Six to Start in a deal worth up to $9.5 million.
Smartphone/Tablet, Business/Marketing

Don't forget to take the GDC 2021 State of the Industry Survey  
by Staff [03.05.21]
Game Developers Conference has extended the deadline to take part in the GDC21 State of the Industry Survey.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

UK regulator to probe Apple over suspected anti-competitive behaviour 1
by Chris Kerr [03.05.21]
The UK Competition and Markets Authority has launched an investigation into Apple over suspected anti-competitive behavior. 
Smartphone/Tablet, Business/Marketing

Arizona bill aims to make Apple, Google allow third-party payment systems on mobile  
by Alissa McAloon [03.04.21]
The bill would force mobile platform holders to allow third-party payment options, but notably includes an exception for game consoles and other similar devices.
Social/Online, Smartphone/Tablet

Get to know Swapcard, the platform powering GDC Showcase  
by Staff [03.03.21]
Take a closer look at Swapcard, the platform used for hosting GDC Showcase later this month!
Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, GDC

Apple vs. Epic judge confirms in-person trial will start on May 3  
by Chris Kerr [03.02.21]
Judge Yvonne Gonzalez Rogers has outlined plans for an in-person trial that will require witnesses to travel to Northern California to answer questions before the court.
Console/PC, Smartphone/Tablet, Business/Marketing

The Last of Us Part II breaks record for most BAFTA Games Award nominations  
by Chris Kerr [03.02.21]
Naughty Dog's acclaimed sequel is up for 13 awards at the 2021 British Academy Games Awards, beating the previous record of 11 nominations.
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production

Turkish mobile studio Dream Games nets $50 million in funding 1
by Chris Kerr [03.01.21]
Dream will use the cash to expand its audience following the full launch of its debut title, Royal Match.
Smartphone/Tablet, Business/Marketing

Hiro Capital leads $15 million investment into three game studios  
by Chris Kerr [02.26.21]
Hiro Capital has led a $15 million investment into mobile and cross-platform studios Snowprint, Double Loop Games, and Happy Volcano.
Smartphone/Tablet, Production, Business/Marketing

Valve ordered to comply with Apple's request for Steam data 4
by Chris Kerr [02.26.21]
A California magistrate judge has ordered Valve to comply with Apple's recent request for financial data on over 400 Steam titles.
Console/PC, Smartphone/Tablet, Business/Marketing

Last call to sign up for GDC Masterclass!  
by Staff [02.25.21]
It's your last chance to register for GDC Masterclass. Don't delay!
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Mobile studio BebopBee nets $2 million to boost live ops and user acquisition  
by Chris Kerr [02.25.21]
California-based mobile studio BebopBee has secured $2 million in funding to drive user acquisition and build out its live ops.
Smartphone/Tablet, Production, Business/Marketing

Join a free talk + Q&A on leadership in game production with Grant Shonkwiler 2
by Kris Graft [02.24.21]
We welcome expert producer Grant Shonkwiler, formerly producer on triple-A shooters at id Software and Epic Games and now consultant at Shonkventures to talk about leadership in game development and answer your questions live.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Webinar

Thunderful acquires Bridge Constructor publisher Headup for $13.3 million  
by Chris Kerr [02.24.21]
Headup is best known as the publisher behind the Bridge Constructor franchise, and has also worked on the special edition releases of titles like Limbo and The Binding of Issac.
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Netmarble US to acquire NBA Ball Stars dev Kung Fu Factory  
by Alissa McAloon [02.19.21]
The new deal builds on previous partnerships between the two studios and sees Kung Fu Factory join Netmarble as a subsidiary.
Smartphone/Tablet

Valve pushes back against Apple's attempt to rope it into the big Epic v. Apple dispute  
by Alissa McAloon [02.19.21]
Apple argues that sales data from Steam, including annual revenues and sales figures, is crucial for its case against Epic Games. Valve doesn't quite agree.
Console/PC, Social/Online, Smartphone/Tablet