Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 18, 2020
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Smartphone/Tablet
Report: Apple scraps deals with some Apple Arcade devs in pursuit of more engagement  
by Alissa McAloon [06.30.20]
Apple is reportedly moving toward a retention-focused revamp of Apple Arcade’s future library, a shift that seems to indicate the $5 per month subscription isn’t sticking quite as well as the company had hoped.
Social/Online, Smartphone/Tablet

Video Game Deep Cuts: SpongeBob's Death Come True  
by Gamasutra Staff [06.26.20]
Death Come True, Hylics 2, and the SpongeBob game remake are just a few of the things featured in this week's new Video Game Deep Cuts link round-up.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Sponsored Content
Sponsored: Nobody cares about your app idea - Here's how to change that  
by Joel Thomas, Agora.io [06.26.20]
People download and delete apps at a dizzying pace, ravenous for new games. Let's figure out why your idea deserves to exist, and how you can make it matter to today's mobile users.
Smartphone/Tablet, Business/Marketing, Sponsored Article

Discoverability by design: Rethinking how video games get noticed 1
by Simon Carless [06.26.20]
The best way around a shouting match to promote your game? Avoid it altogether. Rather, embrace that game design is part of the marketing equation and embed discoverability directly into the game itself.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Sponsored: Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [06.25.20]
Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Whitepaper

Here's a sneak peek at how you'll meet peers and network at GDC Summer  
by Staff [06.25.20]
Here's an early look at what GDC Summer attendees can expect to find when you log in on the first day and start looking for opportunities to meet interesting people in game development.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

GDC Summer hosts expert talk on building healthy, engaged QA teams from scratch  
by Staff [06.24.20]
GDC Summer is excited to host an expert talk this August from Private Division senior producer Kari Toyoma that aims to change the way QA teams are built and supported in game dev.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

The mystery Pokemon project being developed by Tencent is a cross-platform MOBA  
by Chris Kerr [06.24.20]
Tencent and The Pokemon Company have unveiled Pokemon Unite, a new free-to-start MOBA for smartphones and the Nintendo Switch.
Console/PC, Smartphone/Tablet, Business/Marketing, Video

Discuss key game industry topics with your peers in GDC Summer's new Roundtables  
by Staff [06.23.20]
Part of the all-digital GDC Summer's new lineup of interactive sessions, each of these Roundtables promises to be 45 minutes of lively, constructive conversation with expert moderation!
Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

New App Store review processes will let devs challenge guideline violations  
by Chris Kerr [06.23.20]
Apple is attempting to improve support for its developer community by introducing some new App Store review processes.
Smartphone/Tablet, Indie, Business/Marketing

Learn to diversify skills and clinch your next job interview at GDC Summer  
by Staff [06.22.20]
Phoenix Labs' Garrett Fredley will be at GDC Summer in August to give you practical advice for avoiding skill set pitfalls, highlighting strengths, and maximizing your odds in your next job interview!
VR, Console/PC, Smartphone/Tablet, GDC

Video Game Deep Cuts: Summer In Mara's Shipbreaker Wildfire 1
by Gamasutra Staff [06.20.20]
The latest Video Game Deep Cuts (new games/best links of the week!) features Summer In Mara, Beyond Blue, and... 3D graphics card box art?
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Starting in July, iOS games will require gov't approval to launch on China's App Store  
by Alissa McAloon [06.18.20]
Starting July 2020, Apple is tightening up its policies for games and apps looking to launch on the iOS App Store in China.
Smartphone/Tablet, Business/Marketing

Zynga launches $25 million charity fund to foster inclusion and diversity
by Chris Kerr [06.18.20]
Zynga has established a $25 million fund to help charities focused on fostering diversity and inclusion within the games industry. 
Smartphone/Tablet, Business/Marketing

Chat with game industry experts at GDC Summer's new Ask Me Anything sessions  
by Staff [06.18.20]
GDC organizers debut a new series of "Ask Me Anything" live Q&A sessions at GDC Summer in which attendees will get to ask industry experts practical questions about key topics in game development.
Console/PC, Smartphone/Tablet, Indie, Programming, Design, Business/Marketing

Pokemon takes another stab at free-to-play with Pokemon Cafe Mix  
by Alissa McAloon [06.17.20]
Pokemon is releasing another free-to-play mobile and Switch game into the world, this time a puzzler called Pokemon Cafe Mix.
Smartphone/Tablet, Video

Video Game Deep Cuts: The Last Of Us, The First Little Orpheus 2
by Gamasutra Staff [06.12.20]
The latest links of the week include new games The Last Of Us Part II & Little Orpheus, plus PC shareware relic Ken's Labyrinth & lots more!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Wednesday is your last day to register early for GDC Summer at a discounted rate!  
by Staff [06.12.20]
Early registration for August's all-digital GDC Summer event ends Wednesday, ​June 17th at 11:59 PM PT, so conference organizers encourage prospective attendees to register now at a discounted rate!
VR, Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, GDC

Attend GDC Summer for practical advice on hiring & retaining women leaders in games  
by Staff [06.11.20]
This August GDC Summer will host a talk from King's Sabrina Carmona that offers practical, actionable advice on how to diversify your studio's leadership team and empower more women leaders in games.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

Don't Miss: As traffic hits all-time high, Jackbox adjusting to dev'ing from home  
by Staff [06.10.20]
Jackbox Games CEO Mike Bilder joined us on the GDC Podcast to explain how his company is dealing with dramatic increases in traffic amid continuing stay at home orders in the time of COVID-19.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing