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March 23, 2019
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Updates » Smartphone/Tablet
Level up your free-to-play mobile game dev skills at GDC 2019!  
by Staff [01.15.19]
At GDC 2019 in March you won't want to miss these opportunities to hone your mobile game-making skills and learn new ways of grabbing (and holding) a healthy playerbase!
Smartphone/Tablet, Design, Business/Marketing, GDC

Writers Guild crowns Reigns: Her Majesty for best writing in a video game  
by Emma Kidwell [01.14.19]
Reigns: Her Majesty, written by Leigh Alexander, took home the statue for Best Writing in a Video Game.
Smartphone/Tablet, Design

Verizon is testing its own cloud-based game streaming service  
by Alissa McAloon [01.14.19]
Verizon Gaming is currently running in a selective alpha on the Nvidia Shield, though a Google Play rollout is reportedly planned for later this month.
Console/PC, Social/Online, Smartphone/Tablet

Video Game Deep Cuts: The Dusk Of The Bandersnatch Game Jam  
by Gamasutra Staff [01.13.19]
This week's highlights include pieces on formidable '90s-style first-person shooter Dusk, the classic '80s game that inspired the Black Mirror episode Bandersnatch, and 2018's best 'game jam' games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Niantic's chief explores the future of AR game design at GDC 2019's Vision Track!  
by Staff [01.11.19]
The popular, foward-looking Vision Track returns for GDC 2019, and its first announced speaker is Niantic (Pokemon Go) CEO John Hanke discussing the real challenges and exciting future of AR game dev!
VR, Smartphone/Tablet, GDC

Epic, Improbable start fund to lure devs away from Unity amid engine kerfuffle 6
by Kris Graft [01.10.19]
Epic Games said Thursday night it has partnered with Improbable to establish a $25 million fund to "assist developers who are left in limbo by the new engine and service incompatibilities that were introduced today."
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing

Get a job: WWE is hiring an Interactive Games Manager  
by Staff [01.10.19]
WWE is looking for an experienced project manager with an understanding of free-to-play and mobile games to join its company as a Manager of Interactive Games.
Smartphone/Tablet, Production

God of War nominated for 12 awards at 2019 DICE Awards  
by Alissa McAloon [01.10.19]
Winners in each category are set to be announced at the DICE Awards show on February 13, while AIAS members will start the voting process to determine this year’s winners on January 11.
Console/PC, Social/Online, Smartphone/Tablet, Indie

Go inside the design of Supercell's new hit game Brawl Stars at GDC 2019!  
by Staff [01.10.19]
Between Clash of Clans and Clash Royale the folks at Finnish game dev Supercell have proved they've got serious game design chops, and at GDC you'll get to see how they've built their latest hit!
Smartphone/Tablet, Design, GDC

Come to GDC 2019 and learn to help more people find (and play!) your game  
by Staff [01.08.19]
Knowing how to get your game in front of the people who will enjoy it most has never been more important, and if you want to sharpen your skills, GDC 2019 in March is the place to be!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Paradox acquires Prison Architect franchise from Introversion  
by Chris Kerr [01.08.19]
Paradox will acquire all the rights and assets to the prison building and management sim, and will take ownership of the franchise on all current and future platforms. 
Console/PC, Smartphone/Tablet, Production, Business/Marketing

Breaking down the metagame design in a mobile RPG 10
by Pol Vilaseca, Pietro Guardascione [01.07.19]
The senior economy designer and senior director of envelope design at King go in-depth on the metagame design of their cancelled mobile RPG, Hero.
Smartphone/Tablet, Design

Video Game Deep Cuts: Welcome To 2019, Already  
by Gamasutra Staff [01.06.19]
This week's highlights include a detailed look at what 2019 may bring in terms of business trends & games - as well as a whole host of other leftover 2018 highlights, daily 'meditations' on games, a Chinese indie megahit, and lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Red Dead Redemption 2 leads list of GDC 2019 Choice Awards nominees!  
by Staff [01.04.19]
Other games receiving multiple nominations include Sony Santa Monica's God of War, Insomniac's Marvel's Spider-Man, and Lucas Pope's innovative puzzle whodunnit game Return of the Obra Dinn!
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Pokemon Go dev Niantic secures $190 million investment  
by Alissa McAloon [01.04.19]
Niantic has officially closed a rounding of funding that leaves the AR developer $190 million richer.
VR, Smartphone/Tablet

Bethesda resolves copyright lawsuit against Westworld devs  
by Emma Kidwell [01.03.19]
Bethesda Softworks has resolved a lawsuit it brought against Behaviour Interactive and Warner Bros. last June for copyright infringement, breach of contract and unfair competition. 
Smartphone/Tablet, Business/Marketing

Report: Nexon founder looking to sell controlling stake for $8.9 billion 1
by Chris Kerr [01.03.19]
Shares in the Tokyo-based video game company reportedly jumped by around 30 percent following the news.
Console/PC, Smartphone/Tablet, Business/Marketing

Opinion: Here's what 2019 will be like for the game biz 15
by Joost van Dreunen [01.03.19]
In this opinion piece SuperData Research founder Joost van Dreunen examines 10 major trends for 2019, from a fresh wave of consolidations to a fragmentation of PC game marketplaces.
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing

China issues 80 new game licenses, Tencent not included  
by Emma Kidwell [01.02.19]
China announced that it approved 80 new game releases in late December, but the list of approved titles does not seem to include any releases from Tencent. 
Console/PC, Smartphone/Tablet, Business/Marketing

Get expert advice on building hyper-casual mobile hits at GDC 2019!  
by Staff [01.02.19]
Come out to GDC 2019 this year to get a guided tour of what it takes to succeed in hyper-casual game design, from Double Coconut chief (and Telltale/Digital Chocolate alum) David Fox!
Smartphone/Tablet, Design, Production, Business/Marketing