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September 17, 2019
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Updates » Smartphone/Tablet
Zynga-owned Empires & Puzzles has surpassed 34 million downloads  
by Chris Kerr [06.19.19]
Zynga and Small Giant Games' popular match-3 battler Empires & Puzzles has surpassed 34 million downloads worldwide.
Smartphone/Tablet, Business/Marketing

Niantic is suing Global++ over modified Pokemon Go, Ingress apps  
by Alissa McAloon [06.17.19]
Niantic has filed a lawsuit against the group Global++ for creating and releasing hacked versions of the developer’s social mobile games.
Smartphone/Tablet

Video Game Deep Cuts: E3, E3, E3 (and some Non-E3!)  
by Gamasutra Staff [06.14.19]
This week's roundup is E3-packed, including discussion of best games, Nintendo, the PC Gaming Show, Microsoft's xCloud vs Google Stadia (or not!), as well as another 10+ links that aren't about E3 at all.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Next Games is making a location-based Stranger Things mobile game  
by Alissa McAloon [06.12.19]
Netflix has been popping up more and more around video games lately, and its latest announcement sees the video streaming platform partnering with developer Next Games for a Pokemon Go-like mobile game.
Social/Online, Smartphone/Tablet, E3

Epic Games has acquired group video chat platform Houseparty  
by Chris Kerr [06.12.19]
Fortnite maker Epic Games has acquired synchronous social network Houseparty for an undisclosed fee. 
Console/PC, Smartphone/Tablet, Business/Marketing

Video: Why fashion in (most) games sucks, and why you should care 1
by Staff [06.10.19]
In this 2019 GDC talk, Kitfox Games' Victoria Tran explores the recent history of fashion in games and provides multiple tips for making your own character designs runway-worthy. 
Console/PC, Smartphone/Tablet, Indie, Art, Design, Video, Vault

Follow all of Gamasutra's E3 2019 coverage here!  
by Staff [06.09.19]
Gamasutra will be covering E3 both on-site and remotely to bring you the latest news and interviews from the game industry's big L.A. showcase. Follow coverage on our dedicated E3 news page.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Video Game Deep Cuts: Combo Breaking E3 With BitSummit Flair  
by Gamasutra Staff [06.08.19]
This week's roundup includes a look at some great community events - from the fighting game scene's Combo Breaker to Japanese indie dev scene's BitSummit, as well as a peek at the first ever E3 Expo & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Tencent sells a quarter of its Glu Mobile shares for $56 million  
by Alissa McAloon [06.07.19]
Tencent has reduced its stake in Diner Dash and Kim Kardashian Hollywood developer Glu Mobile through the sale of just over 7.2 million shares in the company.
Smartphone/Tablet

Stadia 'Founder's Edition' launches in November, base version in 2020 11
by Alissa McAloon [06.06.19]
Google has finally offered more details on the Stadia game streaming service it announced earlier this year, shedding light on pricing details and the platform’s game offerings in a pre-E3 stream today.
Console/PC, Social/Online, Smartphone/Tablet, E3

Hatch partners with Samsung to bring 5G game streaming to the U.S.  
by Chris Kerr [06.06.19]
Hatch has partnered with Samsung to bring its mobile game streaming service to 5G-capable smartphones in the United States, giving the Rovio-owned company a helping hand in North America.
Smartphone/Tablet, Business/Marketing

Sponsored: Remixing the endless runner genre for Talking Tom Hero Dash 2
by Outfit7 Limited [06.06.19]
The Talking Tom Hero Dash team shares the results of combining the high-energy, speed, and action of an endless runner with the more layered gameplay you’d expect from one of their Tamagotchi-style games.
Smartphone/Tablet

Blog: Admiring the design in hyper-casual games 20
by Gamasutra Community [06.06.19]
Game designers: here's what you can (probably) learn from hyper-casual games, no matter how much you hate seeing them on App Stores.
Console/PC, Smartphone/Tablet, Design

Zynga launches Snap Games-exclusive battle royale game 1
by Alissa McAloon [06.05.19]
The prolific mobile developer is one of the first to land games on the game platform Snap launched inside its Snapchat social messaging app.
Social/Online, Smartphone/Tablet

Apple is being sued by iOS devs over 'profit-killing' App Store fees 5
by Chris Kerr [06.05.19]
Apple is being sued by a group of iOS developers for pushing "profit-killing" commissions and fees onto App Store devs.
Smartphone/Tablet, Business/Marketing

BlueStacks Inside aims to give mobile devs a painless way to launch on Steam 6
by Alissa McAloon [06.04.19]
BlueStacks says its upcoming SDK allows mobile developers to bring their mobile games to Steam in a single step.
Console/PC, Smartphone/Tablet

Thumper: Pocket Edition and Ordia among 2019 Apple Design Award winners  
by Chris Kerr [06.04.19]
The winners of the 2019 Apple Design Awards have been announced, and some familiar names from the world of video games have been celebrated for their ingenuity, smarts, and design savvy.
Smartphone/Tablet, Business/Marketing

Stillfront acquires War Commander dev Kixeye for $90 million  
by Alissa McAloon [06.03.19]
Stillfront Group has penned a deal to fully acquire the strategy game developer Kixeye for $90 million, or up to $120 million depending on the results of the current financial year.
Console/PC, Smartphone/Tablet

Apple's ARKit 3 offers real-time people occlusion and motion capture  
by Alissa McAloon [06.03.19]
WWDC 2019 brought with it a handful of new AR developments from Apple, including an updated version of its ARKit toolset that includes better real-time tracking of human bodies in AR.
VR, Smartphone/Tablet

Niantic is ending Apple Watch support for Pokemon Go  
by Alissa McAloon [06.03.19]
Pokemon Go developer Niantic is ending support for the mobile game’s Apple Watch app next month.
Smartphone/Tablet