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July 19, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Updates » Smartphone/Tablet
Sponsored: Join this free live webinar on cross-platform multiplayer game dev!  
by Amazon GameLift [04.17.18]
In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Blog: Why Fortnite will fall, but battle royale will rise on mobile 6
by Gamasutra Community [04.17.18]
I believe key factors will limit the long-term sustained growth and success of Fortnite on mobile, and this is why.
Smartphone/Tablet, Business/Marketing

U.S. iPhone users spent an average of $58 on apps and IAPs in 2017  
by Chris Kerr [04.17.18]
U.S. iPhone users spent an average of $58 on in-app purchases and premium apps in 2017, with the growing number of free-to-play mobile games pulling in the bulk of that cash. 
Smartphone/Tablet, Business/Marketing

Google Play under investigation by South Korea's FTC over market abuse  
by Emma Kidwell [04.16.18]
South Korea's Fair Trade Commission is investigating Google Play after claims that the mobile marketplace used its position to pressure game devs into publishing titles through Google Play only.
Smartphone/Tablet, Business/Marketing

Ex-Scopely, EA devs form Ordinal Games mobile studio  
by Alissa McAloon [04.16.18]
A pair of devs previously hailing from EA and Scopely teams have partnered up to form a new game studio, focused specifically on creating narrative-focused free-to-play mobile games.
Smartphone/Tablet

Video Game Deep Cuts: Dancing Below The Ceiling?  
by Gamasutra Staff [04.15.18]
This week's highlights include an update on Capy's much-discussed Below, how Valve gets you to look up in their first-person shooters, and lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Female game devs in South Korea are being harassed for feminist beliefs 17
by Emma Kidwell [04.13.18]
Female game developers in South Korea who align themselves with feminism are being targeted and harassed by Twitter users in an attempt to push out "anti-social ideology".
Smartphone/Tablet, Business/Marketing

FoxNext to donate up to $50k to animal charity Frankie's Friends  
by Alissa McAloon [04.13.18]
The dev is running a promotion that could see it donate as much as $50k to the charity Frankie’s Friends, a pet-centric charity that aims to help cover costs for life-saving animal surgeries.
Smartphone/Tablet

Reflecting on Hitman Sniper, four years after launch  
by Emma Kidwell [04.12.18]
In an interview with Pocket Gamer, product lead on Hitman Sniper Dominic Allaire shares how, after four years, the iOS title has managed to keep an active player base.
Smartphone/Tablet, Design

Sponsored: Designing architecture to support cross-platform play  
by Bruce Brown, Peter Chapman [04.12.18]
Experts from the Amazon GameLift team take an informative deep-dive into the architecture of cross-platform multiplayer games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Sponsored Article

Stick or twist: Balancing randomness and strategy in Hearthstone  
by Chris Kerr [04.12.18]
Hearthstone lead developer Ben Brode has some interesting thoughts on how the popular card-battler manages to balance player agency and strategy with randomness. 
Smartphone/Tablet, Design

For the first time, third-party devs have released games for Tencent's WeChat platform  
by Alissa McAloon [04.11.18]
Tencent has opened the mini-game platform housed within its WeChat chat app up to external developers, allowing a select group third-party devs to release games on the app for the first time.
Smartphone/Tablet

Sponsored: With a name like N3TWORK, it has to be good  
by N3TWORK [04.10.18]
From its relatively flat and transparent company structure to its aggressively player-oriented approach, N3TWORK has a unique take on what game development can be -- and they're hiring!
Social/Online, Smartphone/Tablet, Business/Marketing, Sponsored Article

Get a job: Nexon is looking for a Sr. Manager or Associate Director of Marketing  
by Staff [04.09.18]
Nexon M is looking for a Sr. Manager or Associate Director of Marketing to focus on its Western launches of Korean mobile games.
Smartphone/Tablet, Business/Marketing, Recruitment

Blog: The importance of knowing your inheritance, as a game dev 5
by Gamasutra Community [04.09.18]
Game dev Soren Johnson (Offworld Trading Company) writes about why it's important for game makers to understand what their work inherits from the past.
VR, Console/PC, Smartphone/Tablet, Indie, Design

Video Game Deep Cuts: A WiLD eSports Mario Approaches  
by Gamasutra Staff [04.07.18]
This week's highlights include the current fate of Michel Ancel's WiLD, a 'state of eSports' profile, Super Mario RPG archival interview goodness, & much more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Fortnite mobile revenue tops $15M after less than a month  
by Chris Kerr [04.06.18]
The iOS version of Fortnite has earned more than $15 million in global revenue since launching less than a month ago, and has been outshining some of the biggest earners on the U.S. App Store.
Smartphone/Tablet, Business/Marketing

Blog: How to efficiently create mobile games 4
by Gamasutra Community [04.06.18]
I'm sometimes asked how I develop games so fast with high quality. Usually I shrug and give an 'I don't know' answer because it's half the truth, but I thought it was time to give a proper answer.
Smartphone/Tablet, Production

Reel Talk: A taxonomy of fishing mini-games 11
by Gamasutra Community [04.06.18]
"Fishing is probably the most common mini-game in gaming history," writes game dev Davide Aversa. "How can we classify them? Can we create something new?"
Console/PC, Smartphone/Tablet, Indie, Design

PUBG Corp takes NetEase to court over alleged mobile PUBG copycats  
by Alex Wawro [04.05.18]
The people behind PlayerUnknown's Battlegrounds allege that NetEase's mobile games Knives Out and Rules of Survival contain "similar visual and audio elements" to PUBG.
Console/PC, Social/Online, Smartphone/Tablet