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July 9, 2020
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Updates » Smartphone/Tablet
Deep Dive: Turning phone UX into game mechanics in horror game SIMULACRA 2  
by Jeremy Ooi [03.12.20]
Jeremy Ooi, co-founder of Kaigan Games, explains how he and his team turned the common mobile phone user experience into game mechanics in the "found phone" SIMULACRA horror games.
Console/PC, Smartphone/Tablet, Indie, Design

Microsoft, Ubisoft, and others move to replace E3 2020 with digital events  
by Chris Kerr [03.11.20]
A number of major game companies including Microsoft and Ubisoft will look to host digital events this summer after E3 2020 was canceled earlier today.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

E3 2020 cancelled due to 'overwhelming' coronavirus concerns 5
by Chris Kerr [03.11.20]
E3 2020 has been called off due to the "increased and overwhelming" concerns surrounding the coronavirus.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Game Developers Conference 2020 announces virtual awards and talk schedule  
by Staff [03.10.20]
The organizers of the Game Developers Conference are excited to announce plans to stream talks during the week GDC 2020 would have taken place, March 16-20!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Pixel Pets: How game developers bring animals to life  
by Stacey Henley [03.10.20]
We speak with developers behind games including Shelter 3, Pupperazzi and more to find out various approaches to imbuing virtual animals with real emotions.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design

Disruptor Beam lays off devs as it transitions to a game tech provider  
by Alex Wawro [03.09.20]
Disruptor Beam laid off a number of staff today, less than a week after it sold off its Star Trek Timelines game to Tilting Point and stated plans to refocus on its Disruptor Engine game platform.
Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Not For Broadcast, The Longing Of Kirby  
by Gamasutra Staff [03.07.20]
The latest highlights include looks at Not For Broadcast & The Longing, as well as a pretty odd video about Kirby, the history of Iran's game biz, the history of Dropmix, secrets in games, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Call of Duty: Mobile devs scrap Zombies mode due to quality concerns  
by Chris Kerr [03.05.20]
The Call of Duty: Mobile dev team have scrapped the popular shooter's Zombies mode because it wasn't up to scratch.
Smartphone/Tablet, Production, Business/Marketing

Playrix acquires Armenian casual mobile game developer Plexonic  
by Chris Kerr [03.05.20]
Mobile publisher Playrix has acquired Armenian casual game developer Plexonic for an undisclosed fee.
Smartphone/Tablet, Production, Business/Marketing

Tilting Point acquires Star Trek Timelines from Disruptor Beam  
by Alissa McAloon [03.04.20]
Tilting Point is starting a new Boston-based studio to handle development of the game, while Disruptor Beam itself plans to double down on development of its Disruptor Engine.
Smartphone/Tablet

Zynga faces class action lawsuit over 2019 data breach  
by Alissa McAloon [03.03.20]
Zynga is the target of a recently filed class action lawsuit that accuses the company of failing “to reasonably safeguard” the data of the millions that play its games.
Console/PC, Smartphone/Tablet

Control and Death Stranding lead BAFTA Games Awards 2020 nominations  
by Chris Kerr [03.03.20]
BAFTA has announced the nominees for this year's British Academy Games Awards, and both Control and Death Stranding are leading the charge with a record-breaking 11 nominations each.
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Get a job: Industrial Toys is hiring a Senior Software Engineer  
by Staff [03.02.20]
If you're interested in working with veteran mobile, console, and PC developers in creating new AAA experiences that will reach billions of mobile players around the world we would like to hear from you!
Console/PC, Smartphone/Tablet, Programming, Recruitment

Zordix acquires mobile dev Invictus Games  
by Alissa McAloon [03.02.20]
Invictus Games, the Hungarian mobile game developer behind the likes of Give It Up! and Froggy Jump, has been acquired by publisher and developer Zordix.
Smartphone/Tablet

Video Game Deep Cuts: Speedrunning Cyberpunk 2077's Shadow Dust  
by Gamasutra Staff [03.01.20]
The latest link highlights include a crazy Dark Souls speedrunning exploit, Cyberpunk 2077 from a couple of different angles, the lovely looking new title Luna The Shadow Dust & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Blastlands: Team Combat dev Strange Quest is closing down  
by Alissa McAloon [02.27.20]
Strange Quest, the Swedish developer behind mobile games like Go-Go Grenade, is closing its doors after 3 years.
Smartphone/Tablet

Mobile studio FunCraft nets $1.8 million to push into casual market  
by Chris Kerr [02.27.20]
FunCraft, a mobile studio formed last year by a group of former Zynga, Juicebox Games, and EA staffers, has secured $1.8 million in funding to create "casual forever" games. 
Smartphone/Tablet, Production, Business/Marketing

Two of Riot Games' next few projects are being developed with Unity 1
by Alissa McAloon [02.25.20]
Riot Games built the engine powering its flagship game League of Legends from scratch, but is turning to Unity for its next few titles.
Console/PC, Smartphone/Tablet

Video Game Deep Cuts: Your World Of Horror's Clockwork God  
by Gamasutra Staff [02.22.20]
Highlights include a raft of new games, from World Of Horror through Lair Of The Clockwork God to Hunt: Showdown and beyond, as well as voxels and Apple Arcade, and an investigative piece on GameStop.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Google wants to bring HTML5 titles to low-end devices with GameSnacks  
by Chris Kerr [02.21.20]
Google has announced a new HTML5 platform called GameSnacks that's designed to help devs bring quick, casual games to any device.
Console/PC, Smartphone/Tablet, Business/Marketing