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December 15, 2018
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Updates » Smartphone/Tablet
Learn to design AR experiences for unpredictable spaces at XRDC  
by Staff [08.23.18]
At XRDC in October, Google's Alesha Unpingco aims to equip you with design techniques you can use when creating augmented reality content that reacts and adapts to different environment sizes!
Smartphone/Tablet, Design

Facebook removes its revenue share from Instant Games on Android  
by Emma Kidwell [08.22.18]
Facebook announced today that it is foregoing its 30 percent share of Instant Games in-app revenue on the Android platform.
Smartphone/Tablet, Business/Marketing

Ustwo Games' Monument Valley picked up for film adaptation  
by Alissa McAloon [08.22.18]
Paramount Pictures and Weed Road Pictures are spearheading the coming adaptation and have brought on Patrick Osborn to direct.
Smartphone/Tablet

Zynga to develop a Star Wars mobile game following Disney partnership 1
by Emma Kidwell [08.21.18]
Zynga announced today that it has struck a multi-year deal with Disney to develop an unannounced mobile game based in the Star Wars universe. 
Smartphone/Tablet, Business/Marketing

Mobile dev Gismart forms publishing partnership with Appodeal
by Chris Kerr [08.21.18]
The pair are particularly interesting in signing casual and hyper-casual games, alongside music, entertainment, and utility apps.
Smartphone/Tablet, Business/Marketing

The Witcher creator CD Projekt has opened a new mobile studio  
by Chris Kerr [08.20.18]
"We want to expand our business with innovative concepts and solutions, and the vision presented to us by the Spokko team represents an entirely novel creative angle."
Console/PC, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: A PICO Double Walking Dead  
by Gamasutra Staff [08.19.18]
This week's highlights include articles about new Walking Dead narrative & AR games, a talk on PICO-8's playfulness, and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

PUBG Mobile surpasses 100 million downloads since launch  
by Emma Kidwell [08.16.18]
PUBG Mobile has been downloaded over 100 million times on both iOS and Android devices since first launching about five months ago.
Smartphone/Tablet, Business/Marketing

Publisher Tilting Point sets up Barcelona studio to support live mobile games  
by Alissa McAloon [08.15.18]
Tilting Point has set up shop in Barcelona with the goal of offering more support to mobile game developers in Europe. 
Social/Online, Smartphone/Tablet, Business/Marketing

Tencent reports decrease in PC and mobile revenue despite rising DAUs  
by Emma Kidwell [08.15.18]
Tencent has released its financial report for the second quarter ended June 30, which shows an overall increase in revenue across the board despite a drop in PC and mobile game revenue.
Console/PC, Smartphone/Tablet, Business/Marketing

RuneScape dev forms Jagex Partners to take on publishing live games  
by Alissa McAloon [08.15.18]
The developer behind the long-running online game RuneScape is branching out into third-party publishing through its new arm Jagex Partners.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

China has quietly stopped approving new games for release  
by Alissa McAloon [08.15.18]
The freeze takes the typically complicated task of releasing a game in China from difficult to legitimately impossible following government restructuring efforts.
Console/PC, Social/Online, Smartphone/Tablet

Reminder: Thursday is your last day to pitch Main Conference talks for GDC 2019!  
by Staff [08.14.18]
Heads up, game makers: The last day to pitch talks for the 2019 Game Developers Conference is this Thursday, August 16th -- so get your submissions in now!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

'Fundamentally we were building an MMO': Designing The Walking Dead AR game  
by Alan Bradley [08.14.18]
The developers of the new augmented reality game The Walking Dead: Our World open up about their experiences designing and building on the cutting edge of AR tech.
VR, Smartphone/Tablet, Design

Bethesda reluctant to bring Elder Scrolls: Legends to systems that don't offer cross-play 1
by Alissa McAloon [08.13.18]
"We can't be talking about one version of Legends, where you take your progress with you, and another version where you stay within that ecosystem or its walled off from everything else," said Hines.
Console/PC, Social/Online, Smartphone/Tablet

Video Game Deep Cuts: We, Happy To Take The Magic Leap  
by Gamasutra Staff [08.13.18]
This week's highlights include impressions of the much-pivoted We Happy Few, hands-on with the vaunted Magic Leap AR glasses, and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Over a year later, South Korean devs still aren't allowed to publish games in China  
by Emma Kidwell [08.10.18]
South Korean game developers and publishers are still not able to release games in China after the Chinese government instituted a full ban on the release of new South-Korea developed games in 2017.
Smartphone/Tablet, Business/Marketing

Google Play searches now warn that Fortnite isn't hosted in the store 3
by Alissa McAloon [08.10.18]
Google has added a small disclosure at the top of Google Play searches for Fortnite, cautioning players that the game they’re probably searching for isn’t actually hosted on Google Play.
Smartphone/Tablet

Proposed Fortnite changes aim to group mouse-and-keyboard players together 2
by Alissa McAloon [08.10.18]
Fortnite dev Epic Games has a matchmaking tweak in the works that will pair players up according to the peripherals they use to play.
Console/PC, Social/Online, Smartphone/Tablet

One month in, Pokemon Quest has brought in over $8 million on mobile  
by Alissa McAloon [08.10.18]
The mobile release of Game Freak’s free-to-play blocky brawler Pokemon Quest has brought an estimated $8 million in revenue since it launched just one month back.
Smartphone/Tablet, Business/Marketing