by Alissa McAloon [01.16.19]
Pokemon Go developer Niantic has raised a grand total of $245 million at the close of a Series C funding round, bringing the companyâ€™s current valuation up to nearly $4 billion.Â
by Chris Kerr [01.16.19]
The news comes shortly after the Harry Potter: Hogwarts Mystery developer laid off an unknown number of staff as a result of "organizational changes."
by Staff [01.15.19]
At GDC 2019 in March you won't want to miss these opportunities to hone your mobile game-makingÂ skills and learn new ways of grabbing (and holding) a healthy playerbase!
by Emma Kidwell [01.14.19]
Reigns: Her Majesty,Â written by Leigh Alexander,Â took home the statue for Best Writing in a Video Game.
by Alissa McAloon [01.14.19]
Verizon Gaming is currently running in a selective alpha on the Nvidia Shield, though a Google Play rollout is reportedly planned for later this month.
by Gamasutra Staff [01.13.19]
This week's highlights include pieces on formidable '90s-style first-person shooter Dusk, the classic '80s game that inspired the Black Mirror episode Bandersnatch, and 2018's best 'game jam' games.
by Staff [01.11.19]
The popular, foward-looking Vision Track returns for GDC 2019, and its first announced speaker is NianticÂ (Pokemon Go) CEO John Hanke discussing the real challenges and exciting future of AR game dev!
by Kris Graft [01.10.19]
Epic Games said Thursday night it has partnered with Improbable to establish a $25 million fund to "assist developers who are left in limbo by the new engine and service incompatibilities that were introduced today."
by Staff [01.10.19]
WWE is looking for an experienced project manager with an understanding of free-to-play and mobile games to join its company as a Manager of Interactive Games.
by Alissa McAloon [01.10.19]
Winners in each category are set to be announced at the DICE Awards show on February 13, while AIAS members will start the voting process to determine this yearâ€™s winners on January 11.
by Staff [01.10.19]
BetweenÂ Clash of Clans andÂ Clash RoyaleÂ the folks at Finnish game dev Supercell have proved they've got serious game design chops, and at GDCÂ you'll get to see how they've built their latest hit!
by Staff [01.08.19]
Knowing how to get your game in front of the people who will enjoy it most has never been more important, and if you want to sharpen your skills, GDC 2019 in MarchÂ is the place to be!
by Chris Kerr [01.08.19]
Paradox will acquire all the rights and assets to the prison building and management sim, and will take ownership of the franchise on all current and future platforms.Â
by Pol Vilaseca, Pietro Guardascione [01.07.19]
The senior economy designer and senior director of envelope design at King go in-depth on the metagame design of their cancelled mobile RPG, Hero.
by Gamasutra Staff [01.06.19]
This week's highlights include a detailed look at what 2019 may bring in terms of business trends & games - as well as a whole host of other leftover 2018 highlights, daily 'meditations' on games, a Chinese indie megahit, and lots more.
by Staff [01.04.19]
Other games receiving multiple nominations include Sony Santa Monica's God of War, Insomniac's Marvel's Spider-Man, and Lucas Pope's innovative puzzle whodunnit game Return of the Obra Dinn!
by Alissa McAloon [01.04.19]
Niantic has officially closed a rounding of funding that leaves the AR developer $190 million richer.
by Emma Kidwell [01.03.19]
Bethesda Softworks has resolved a lawsuit it brought against Behaviour Interactive and Warner Bros. last June for copyright infringement, breach of contract and unfair competition.Â
by Chris Kerr [01.03.19]
Shares in the Tokyo-based video game company reportedly jumped by around 30 percent following the news.
by Joost van Dreunen [01.03.19]
In this opinion piece SuperData Research founder Joost van DreunenÂ examines 10 major trends for 2019, from a fresh wave of consolidations to a fragmentation of PC game marketplaces.