Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 15, 2019
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Updates » Smartphone/Tablet
Antitrust lawsuit over iOS App Store to move forward, despite Apple's arguments 1
by Alissa McAloon [05.13.19]
The Supreme Court has shot down Apple's argument that iOS users aren't the App Store's customers, an argument the company made to deflect an antitrust lawsuit currently brewing over its App Store policies.
Smartphone/Tablet, Business/Marketing

PSA: One week left to submit your talks for XRDC 2019  
by Staff [05.13.19]
XRDC happens October 14-15 at the Fort Mason Festival Pavilion in San Francisco, so make sure to submit your pitches for talks: the deadline for proposals is next Monday, May 20th at 11:59 PM Pacific!
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, XRDC

Video Game Deep Cuts: That Yuppie Psycho, Thomas The Tank Engine  
by Gamasutra Staff [05.10.19]
This week's roundup includes the odd & striking Yuppie Psycho, an exploration of why Thomas The Tank Engine keeps getting modded into so many games, plus looks at Mordhau, Sable, Vader Immortal & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

DeNA and The Pokemon Company have a mobile Pokemon game on the way  
by Alissa McAloon [05.10.19]
Mobile developer DeNA is working with The Pokemon Company on an upcoming mobile game.
Smartphone/Tablet

Scopely acquires Digit Game Studios  
by Alissa McAloon [05.09.19]
Scopely has acquired the Irish game development studio Digit Game Studios for an undisclosed sum.
Smartphone/Tablet, Business/Marketing

Google Play Store tweaks ratings system to focus on recent reviews 1
by Alissa McAloon [05.09.19]
Google has changed how the Google Play Store calculates an app's overall rating, with the goal of making those scores better reflect an app’s recent reception.
Social/Online, Smartphone/Tablet, Business/Marketing

Sports and mobile titles driving growth at Konami  
by Chris Kerr [05.09.19]
Konami said positive performances from Pro Evolution Soccer 2019 and mobile title Yu-Gi-Oh! Duel Links, which has now surpassed 90 million downloads, helped drive global revenue,
Console/PC, Smartphone/Tablet, Business/Marketing

EA in 'advanced negotiations' to bring Apex Legends to China and mobile  
by Alissa McAloon [05.08.19]
Electronic Arts is in the process of trying to expand Apex Legends beyond just console, PC, and its current markets.
Console/PC, Social/Online, Smartphone/Tablet

Supercell invests $3.8 million into Swedish studio Luau Games  
by Brandon Sheffield [05.08.19]
Clash Royale and Clash of Clans developer Supercell has invested $3.8 million into Swedish mobile studio Luau Games.
Smartphone/Tablet, Business/Marketing

Tencent shuts down PUBG Mobile in China following approval struggles  
by Chris Kerr [05.08.19]
Tencent has shut down the Chinese test version of PUBG Mobile after failing to gain approval to monetize the popular multiplayer shooter.
Smartphone/Tablet, Business/Marketing

Revenue drops at Electronic Arts despite strong digital bookings  
by Alissa McAloon [05.07.19]
Revenue for the full year ending March 31, 2019 came in at $4.95 billion for Electronic Arts, a decrease from last year’s numbers but a figure that still beat the company’s estimates for the quarter.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Marvel Strike Force and Shadowgun Legends honored at 2019 Google Play Awards  
by Chris Kerr [05.07.19]
Marvel Strike Force, Shadowgun Legends, and Tick Tock are just some of the mobile games honored at the 2019 Google Play Awards. 
Smartphone/Tablet, Business/Marketing

Porting Dead Cells to mobile: An in-depth breakdown  
by Laura Saada [05.07.19]
Laura Saada with mobile publisher Playdigious dives deep into the harrowing process of bringing a frenetic button-centric "roguevania" to touchscreen devices.
Smartphone/Tablet, Indie, Design, Production

Apple's first new game in 10 years is Warren Buffett's Paper Wizard  
by Alissa McAloon [05.06.19]
Apple has launched a game on the iOS App Store, something MacRumors says the company hasn’t done since 2008.
Smartphone/Tablet

Gameloft to bring Xbox Live features to 3 mobile games  
by Alissa McAloon [05.06.19]
Three of Gameloft's existing mobile games will be updated to offer Xbox Live support in the coming year.
Social/Online, Smartphone/Tablet

Don't Miss: A Plants vs. Zombies dev's guide to teaching mechanics to players  
by Staff [05.06.19]
In this GDC 2012 session, PopCap's George Fan walks through how he managed to get his mom to play video games through the development of Plants Vs Zombies.
Console/PC, Smartphone/Tablet, Design

Blog: Transitioning from desktop to mobile game development 2
by Gamasutra Community [05.06.19]
This is the blog post that I wish I had read when I first transitioned to mobile games: an overview of the top challenges and solutions I faced developing mobile games having focused solely on PC games prior.
Console/PC, Smartphone/Tablet, Programming, Production

Video Game Deep Cuts: Type Dreams, Death Punch Nightmares  
by Gamasutra Staff [05.05.19]
This week's roundup includes a look at the Cart Life creator's Victorian typing follow-up, the primal rage of One Finger Death Punch 2, developer pets in video games & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Phoenix Games has acquired UK studio Well Played Games  
by Chris Kerr [05.03.19]
Phoenix Games, the latest venture from Flaregames founder Klass Kersting, has acquired UK game studio Well Played Games for an undisclosed fee.
Smartphone/Tablet, Business/Marketing

CEO and co-founder Emily Greer departs Kongregate
by Alissa McAloon [05.02.19]
Kongregate CEO and co-founder Emily Greer is leaving the company after 13 years to start work on a “new gaming venture.”
Console/PC, Smartphone/Tablet