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March 8, 2021
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Updates » Smartphone/Tablet
Nanobit acquired by Stillfront in $100 million deal  
by Alissa McAloon [09.17.20]
Stillfront has acquired the mobile developer Nanobit in a $100 million deal, though the acquisition could set Stillfront back as much as $148 million if certain sales targets are met. 
Smartphone/Tablet, Business/Marketing

Blog: What does cross-platform mean to you? 1
by Gamasutra Community [09.17.20]
This post offers a diverse ecosystem perspective on what it means to build cross-platform in today’s day and age, and the challenges you must go through to make that happen
Console/PC, Smartphone/Tablet, Business/Marketing

Apple claims Epic started legal battle to 'reinvigorate interest' in Fortnite  
by Chris Kerr [09.16.20]
Apple has launched a scathing counterattack against Epic after the Fortnite maker filed a preliminary injunction in a bid to get its popular battle royale title reinstated on the App Store.
Smartphone/Tablet, Business/Marketing

Apple One subscription bundles Apple Arcade with other Apple services  
by Alissa McAloon [09.15.20]
Apple is streamlining its suite of subscription services by solidifying previously-rumored plans to bundle services like Apple Arcade and Apple Music together under a single monthly fee.
Console/PC, Smartphone/Tablet

Sponsored Content
Q&A: Advice from Microsoft's GDX lead for taking on next-gen's biggest challenges  
by Kris Graft [09.14.20]
Sponsored: "You make it fun, we make it run." In this Q&A, the head of Microsoft's Gaming Developer Experiences team runs down what game devs need to know to keep their games thriving across key platforms.
Console/PC, Social/Online, Smartphone/Tablet, Sponsored Article

Don't Miss: What did the devs of 2009 imagine video games would look like in 2020? 6
by Staff [09.11.20]
Entrants were tasked with naming a game that will be popular or cutting-edge tech in 2020; here's 20 of the most innovative and intriguing submissions pitched over a decade ago.
VR, Console/PC, Smartphone/Tablet

Apple's updated iOS App Review Guidelines basically put the kibosh on Stadia, xCloud  
by Alissa McAloon [09.11.20]
Under Apple’s already-implemented App Review Guideline updates, streaming services that deliver console-hosted games to mobile over the cloud like Stadia and Project xCloud aren't allowed as-is.
Social/Online, Smartphone/Tablet

Behind the dizzying ride to the top for Among Us  
by Simon Carless [09.11.20]
The amazing 'out of the blue' success of multiplayer party game Among Us on Steam is, uh, amazing. But what happened? I delve into it with the help of one of its co-creators.
Console/PC, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

Apple pauses plans to end 'Sign In with Apple' support for Epic Games accounts  
by Alissa McAloon [09.09.20]
It's a change that almost certainly marks the latest escalation of Apple and Epic's conflict over what does or does not constitute anti-competitive behavior.
Console/PC, Social/Online, Smartphone/Tablet

Google distances itself from Epic versus Apple legal dispute 6
by Chris Kerr [09.07.20]
As judges attempt to determine whether Epic's dispute with Google is related to the Fortnite maker's other dispute with Apple, Google has advised the two cases "should not be related."
Smartphone/Tablet, Business/Marketing

Epic is attempting to have Fortnite reinstated on the App Store 2
by Chris Kerr [09.07.20]
Epic Games will attempt to have Fortnite reinstated on the App Store by filling a preliminary injunction against Apple on September 28, 2020. 
Smartphone/Tablet, Business/Marketing

Interactive storytelling platform Dorian raises $3.25 million in funding  
by Chris Kerr [09.02.20]
Dorian is being pitched as a "no-code platform that allows writers to turn fiction into interactive visual games" and generate revenue.
Smartphone/Tablet, Business/Marketing

China-linked mobile games including PUBG Mobile have been banned in India 1
by Chris Kerr [09.02.20]
The Government of India has banned over 100 mobile applications with links to China, including popular games like PUBG Mobile and Arena of Valor.
Smartphone/Tablet, Business/Marketing

Blog: Democratizing PySpark for mobile game publishing  
by Gamasutra Community [09.02.20]
How Zynga analytics is leveraging the Spark big data platform to support game studios and publishing operations.
Smartphone/Tablet, Design, Business/Marketing

Don't Miss: A look at how different-sized studios approach the challenges of QA 3
by Staff [09.01.20]
We speak to experts from small, medium, and larger game companies to find out how they handle the oft-under-appreciated discipline of quality assurance.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production

Big Fish Games lays off 250 staff  
by Alissa McAloon [09.01.20]
Big Fish Games laid off a sizable portion of its staff today, a reduction an internal letter obtained by GeekWire says comes from its desire to pivot operations rather than concerns over company funds.

Ubisoft apologizes after Tom Clancy mobile game co-opts BLM movement 3
by Alissa McAloon [08.31.20]
Ubisoft says it is patching out imagery from a promotional video that likened the villains of its Tom Clancy’s Elite Squad game to the real-world Black Lives Matter and Black Power movements.

App Store tweaks ease bug fix process, let devs pitch App Store Guidelines changes  
by Alissa McAloon [08.31.20]
Apple has launched some promised changes to its App Store Review process that give developers a tiny bit more flexibility when navigating App Store Guidelines.

Sponsored Content
The game dev guide to unpacking the mobile cheater's toolbox  
by Denuvo by Irdeto [08.31.20]
Sponsored: Learn about the most common cheats out there, counter measures that can be applied to mobile games, and more.
Smartphone/Tablet, Sponsored Article, Whitepaper

Apple has terminated Epic Games' App Store account 4
by Bryant Francis [08.28.20]
Apple has made good on its promise to purge all Epic Games content from the App Store if it did not fall in line with the company's terms of service.
Smartphone/Tablet, Business/Marketing