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August 23, 2019
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Updates » Social/Online
Overwatch lets players create custom modes with in-game scripting tools  
by Alissa McAloon [04.24.19]
Blizzard is launching what it calls the Overwatch Workshop, a way to make custom game modes for Overwatch by messing with some of the scripting tools the dev team uses to create the game itself.
Console/PC, Social/Online, Programming, Video

Get a job: Sony PlayStation is hiring a Sr. Manager, Competitive Gaming  
by Staff [04.24.19]
PlayStation is looking for a Sr. Manager of Competitive Gaming to help drive the execution of its esports business.
Social/Online, Production, Recruitment

Respawn CEO: Sticking to seasonal updates better for Apex Legends devs 5
by Alissa McAloon [04.24.19]
Despite temptations to ramp up content production or hiring after that initial boom, Respawn CEO Vince Zampella says it was best for the team to stick to its original pacing plans for new content
Console/PC, Social/Online, Production

Nepal lifts short-lived ban on PlayerUnknown’s Battlegrounds  
by Alissa McAloon [04.24.19]
Nepal's Supreme Court has lifted the government’s ban on PlayerUnknown's Battlegrounds, ruling that the ban imposed unjustified limits on the freedom of expression guaranteed under its constitution.
Console/PC, Social/Online

Google coy with new Stadia details, pushes the promise of discoverability 5
by Alissa McAloon [04.23.19]
Google has lofty ambitions for its coming cloud-based game platform Stadia, many of which include giving game developers and players alike the ability to approach video games in a different way.
Console/PC, Social/Online, Smartphone/Tablet

Super Mario Bros. Commodore 64 fan port hit with DMCA takedowns 3
by Alissa McAloon [04.23.19]
Nintendo has taken action against a fan project to port Super Mario Bros. to the Commodore 64. After 7 years, the project released its finished game this month.
Console/PC, Social/Online

Constant development means a perpetual push to crunch at Epic, say Fortnite devs 14
by Alissa McAloon [04.23.19]
"If I take time off, the workload falls on other people, and no one wants to be that guy," one dev tells Polygon how crunch has become an unofficial requirement for QA at Epic Games.
Console/PC, Social/Online, Production

GB Studio offers a free Game Boy-inspired way to create 2D games  
by Alissa McAloon [04.22.19]
30 years out from the release of Nintendo’s iconic handheld, GB Studio offers a way to create Game Boy-esque games that can be played in browsers or emulators.
Console/PC, Social/Online

South Korean FTC to review in-game purchase policies  
by Alissa McAloon [04.22.19]
South Korea’s Fair Trade Commission has laid plans to review the consumer practices, particularly policies dealing with in-game purchases, of game companies. 
Social/Online, Business/Marketing

Apex Legends is on the decline with streamers after a record-setting month 14
by Alissa McAloon [04.22.19]
A report from StreamElements says that Apex Legends viewership has seen a steep decline in the last month as major streamers move on from the game.
Console/PC, Social/Online

Video Game Deep Cuts: The Panzer At Heaven's Vault  
by Gamasutra Staff [04.21.19]
This week's roundup includes a Panzer Dragoon series classic postmortem, impressions of the eagerly awaited Heaven's Vault, as well as secret MMO servers, homebrew Game Boy Games & the return of D&D.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

China's game approval rules will soon apply to HTML5 and WeChat mini-games  
by Alissa McAloon [04.19.19]
China's game approval process has undergone a lot of change in the past year or so, including a full-on freeze for most of 2018, but more changes are set to hit the program this month.
Console/PC, Social/Online, Smartphone/Tablet

Burnout Paradise's online servers are shutting down after 11 years  
by Alissa McAloon [04.18.19]
Criterion Games is shutting down the servers for its 2008 game Burnout Paradise, a decision that affects the Xbox 360, PlayStation 3, and PC versions of the game.
Social/Online

Lights in the dark: How Ashen's design sets it apart from other 'Soulslikes'  
by Cian Maher [04.18.19]
Creative director Derek Bradley opens up about the design of A44's remarkable Soulslike Ashen, and discusses how subtle art and design choices set it apart from the bleak worlds of From Software.
Console/PC, Social/Online, Indie, Design, Video

Kickstarter's games category surpasses $1 billion in pledges 2
by Alissa McAloon [04.17.19]
Games on Kickstarter have brought in over $1 billion in pledges, though it’s a milestone that includes both board games and video games.
Social/Online, Business/Marketing

Trion Worlds is shutting down Atlas Reactor this summer  
by Alissa McAloon [04.17.19]
The developer has already shut down in-game purchases and servers are set to go offline for good this June.
Console/PC, Social/Online

Xbox merges Live Gold and Game Pass under Xbox Game Pass Ultimate 2
by Alissa McAloon [04.16.19]
The 2-for-1 subscription offers access to Xbox Game Pass' library of games and an Xbox Live Gold membership for one monthly fee.
Console/PC, Social/Online

A now-fixed Origin vulnerability potentially opened the client to hackers  
by Alissa McAloon [04.16.19]
Until just recently, Electronic Arts’ digital game platform Origin had a security vulnerability that could be used run malicious apps on a user’s computer.
Console/PC, Social/Online

OpenAI's machine learning bots defeat Dota 2 champion team  
by Alissa McAloon [04.15.19]
A team of AI agents created and trained by the artificial intelligence startup OpenAI has taken down the reigning Dota 2 The International champions Team OG.
Console/PC, Social/Online, Video

Video Game Deep Cuts: Falcon Scores Weed, Needs Vacation  
by Gamasutra Staff [04.14.19]
This week's roundup includes intriguing debuts from Falcon Age and Vacation Simulator, a historical tour of The Division's New York, the trickiness of marketing your weed tycoon game & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design