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May 20, 2022
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Updates » Social/Online
PlayStation clarifies how its voice chat reporting tool will work on PS5 1
by Alissa McAloon [10.16.20]
An unannounced PS5 feature became known to the world thanks to the latest PS4 update, but the PS team assures its users that the new tool doesn't mean it'll be listening in on voice chats.
Console/PC, Social/Online

Beamable, once known as Disruptor Beam, files for bankruptcy  
by Alissa McAloon [10.13.20]
Beamable, the studio that once helmed projects like Star Trek Timelines as developer Disruptor Beam, has filed for bankruptcy.
Social/Online, Smartphone/Tablet

Apple touts the new iPhone 12 and its 5G as a game changer for mobile games 1
by Alissa McAloon [10.13.20]
This latest line is split across four models of varying size, but all promise access to 5G networks and Apple’s shiny new A14 Bionic chip.
Social/Online, Smartphone/Tablet

Amazon cancels free-to-play shooter Crucible 1
by Kris Graft [10.09.20]
The development team behind Crucible, Amazon Game Studios’ effort to break into the free-to-play multiplayer shooter genre, announced Friday even it would halt development of the game.
Console/PC, Social/Online, Business/Marketing

Staff say Twitch has a chronic problem with racism, sexism, and indifference  
by Alissa McAloon [10.08.20]
UPDATE: A sprawling report from GamesIndustry collects the experiences of over a dozen Twitch employees that make the argument that the company has repeatedly failed its staff and users.
Social/Online

An in-depth analysis of IAP pack design in free-to-play mobile games 4
by Javier Barnes [10.08.20]
Currency packs are the core of the monetization of any F2P mobile game. We share some of the key concepts, techniques and ferengi tricks involved with their creation and balancing.
Social/Online, Smartphone/Tablet, Design, Business/Marketing

Chat Filtering exits Steam Labs testing, is now a bonafide Steam feature 1
by Alissa McAloon [10.07.20]
After a brief stint in the experimental Steam Labs program, the Steam team at Valve has launched the Chat Filtering feature in full and brought the customizable filters it provides to the masses.
Console/PC, Social/Online

Download-free demos via xCloud is (somewhere) on Xbox's to-do list  
by Alissa McAloon [10.07.20]
While Spencer notes that it is indeed on the "long list of cool things the xCloud is working on," that reveal comes with the admission that it's still a ways down on the list.
Console/PC, Social/Online

Blog: Should game devs become YouTubers to get (more) successful?  
by Simon Carless [10.07.20]
Instead of pitching all those photogenic, influential YouTubers - why don’t you just become a slick, photogenic YouTuber? Some thoughts for game discoveryland, including the above!
Console/PC, Social/Online, Indie, Design, Production, Business/Marketing

Video: The data-driven game design of Rainbow Six Siege  
by Staff [10.05.20]
Ubisoft's Leroy Athanassoff and Geoffroy Mouret walk through how the Rainbow Six Siege team uses data analysis and community feedback to shape the design of the popular team-based shooter.
Console/PC, Social/Online, Design, Video, Vault

Some Epic Games Store games can now be purchased through GOG Galaxy 2.0  
by Alissa McAloon [10.02.20]
Now it looks like the folks at GOG are taking GOG Galaxy 2.0's mission statement one step further by testing the ability to buy games from other digital stores through the platform.
Console/PC, Social/Online

Report: Roblox readies to go public in early 2021  
by Alissa McAloon [10.01.20]
Roblox, the company behind the massive game creation platform of the same name, is reportedly planning to go public early next year, though the exact form that action will take is still up for debate.
Console/PC, Social/Online

Apex Legends brings cross-play to PS4, Xbox One, and PC next week  
by Alissa McAloon [10.01.20]
Cross-play presents its own complications and challenges for each game, and Apex Legends is no exception.
Console/PC, Social/Online

Google's new $50 Chromecast won't support Stadia until sometime in 2021  
by Alissa McAloon [09.30.20]
Google has officially announced a streamlined and slightly cheaper Chromecast kit, but the $50 device doesn't support Google’s own game streaming service Stadia at launch.
Console/PC, Social/Online

Steam's next digital game festival takes aim at a single genre: digital tabletop games  
by Alissa McAloon [09.30.20]
Valve has announced its latest digital event: a week-long celebration of digital tabletop games and the developers that make them.
Console/PC, Social/Online, Business/Marketing

Starting in November, Xbox Game Pass Ultimate will include EA Play  
by Alissa McAloon [09.29.20]
A partnership with Xbox and Electronic Arts sees EA's subscription-based library rolled into Xbox's existing Xbox Game Pass Ultimate membership.
Console/PC, Social/Online

Apple and Epic's big anti-trust showdown likely to take place next summer  
by Alissa McAloon [09.28.20]
A California judge suggested the case be handled by a jury, but has yet to budge on her previous ruling that Apple is within its rights to ban Fortnite from the App Store.
Console/PC, Social/Online

How to get nearly 250k Steam wishlists, The Riftbreaker way 1
by Simon Carless [09.25.20]
Talking to Pawel Lekki of EXOR Studios, we explored his upcoming game The Riftbreaker, which has amassed nearly 250,000 wishlists on Steam to date pre-release. How did he do it?
Social/Online, Indie, Design, Production, Business/Marketing

Epic is offering $10 coupons to Rocket League players that use the Epic Games Store  
by Alissa McAloon [09.23.20]
Epic Games has promised a $10 Epic Games Store credit to players that redeem a copy of the now free-to-play Rocket League via its storefront.
Console/PC, Social/Online

Core dev Manticore Games raises $15 million, thanks in part to Epic Games  
by Alissa McAloon [09.22.20]
Manticore Games, the studio behind the create-a-game platform Core, has raised $15 million in a funding round led by none other than Fortnite and Unreal Engine developer Epic Games.
Console/PC, Social/Online