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May 20, 2022
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Updates » Social/Online
Microsoft is shutting down Mixer, redirecting its users to Facebook Gaming 1
by Alissa McAloon [06.22.20]
Microsoft is getting out of the live streaming game, with Xbox head Phil Spencer saying in a blog post that the company’s Mixer platform lacked the crucial ability to scale.
Console/PC, Social/Online

Sponsored Content
Leveraging Google Cloud to create readily scalable online games  
by Google Cloud [06.21.20]
Sponsored: Learn what Google Cloud can offer game developers, and how devs can use those tools to free up their own development resources, ahead of the full webinar on June 30.
Social/Online, Sponsored Article, Webinar, Whitepaper

Video Game Deep Cuts: Summer In Mara's Shipbreaker Wildfire 1
by Gamasutra Staff [06.20.20]
The latest Video Game Deep Cuts (new games/best links of the week!) features Summer In Mara, Beyond Blue, and... 3D graphics card box art?
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Discoverability, Steam's Summer Festival & 'Not-E3' Showcases 3
by Simon Carless [06.18.20]
Another round-up of all the good things happening in the game discoverability space - from Steam Summer Festival to 'not-E3' showcases.
Social/Online, Indie, Business/Marketing

Over 900 demos are featured in Steam's week-long Summer Game Festival  
by Alissa McAloon [06.17.20]
Valve put out an open call for game demos to be featured in its third digital Game Festival, and hundreds of game developers rose to the occasion.
Console/PC, Social/Online, Indie

Google cuts Stadia Premiere Edition price from $130 to $100 2
by Alissa McAloon [06.16.20]
Stadia has dropped the price of its TV-centric starter kit by $30, reducing the price tag for that Stadia Premiere bundle from $129.99 to $99.99.
Console/PC, Social/Online

PAX pivots to digital show after canceling PAX West and PAX Aus over COVID-19  
by Alissa McAloon [06.16.20]
PAX organizers Penny Arcade and ReedPOP have announced that two of its remaining 2020 PAX shows have officially been called off.
Console/PC, Social/Online, Indie

An EVE Online mini-game is helping researchers better analyze COVID-19 data  
by Alissa McAloon [06.15.20]
CCP Games has brought Project Discovery back online to help scientists better understand how COVID-19 impacts human immune systems during a pandemic that has weighed on much of the world's population.
Console/PC, Social/Online

Sponsored Content
Embracing the future of open-source game servers with Nakama  
by Heroic Labs [06.15.20]
Sponsored: Whether you're building a realtime intensive game with server authoritative physics to detect bullet pathing and collision or a Merge style game with deeply social player accounts, Nakama can do it all.
Console/PC, Social/Online, Sponsored Article

Video Game Deep Cuts: The Last Of Us, The First Little Orpheus 2
by Gamasutra Staff [06.12.20]
The latest links of the week include new games The Last Of Us Part II & Little Orpheus, plus PC shareware relic Ken's Labyrinth & lots more!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Wednesday is your last day to register early for GDC Summer at a discounted rate!  
by Staff [06.12.20]
Early registration for August's all-digital GDC Summer event ends Wednesday, June 17th at 11:59 PM PT, so conference organizers encourage prospective attendees to register now at a discounted rate!
VR, Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, GDC

Playable Worlds raises $10 million to beef up cloud-based game tech  
by Alissa McAloon [06.11.20]
Playable Worlds, the studio founded by MMO vet Raph Koster last year, has raised $10 million in Series A funding to power the development of its unannounced sandbox MMO.
Console/PC, Social/Online

Video: Designing Mortal Kombat 11's empowering tutorial mode 1
by Staff [06.10.20]
In this GDC 2020 virtual talk NetherRealm Studios' Brian Keschinger explains how NetherRealm improved its in-game tutorials to better onboard Mortal Kombat players and increase player engagement.
Console/PC, Social/Online, Design, Video, Vault

Bungie will cycle out content to keep Destiny 2 fresh well into next-gen  
by Alex Wawro [06.09.20]
Today's stream focused on laying out a future for Destiny 2, both for the next few years of content and the ever-increasing hoard of seldom-played missions and activities that came before.
Console/PC, Social/Online, Design

Red Candle Games' Devotion is getting a relaunch (in Taiwan)  
by Alissa McAloon [06.08.20]
Red Candle Games' 2019 horror game Devotion is moving closer to a rerelease after a storm of online controversy caused the dev to pull the game from sale early last year. 
Console/PC, Social/Online, Indie

Video: Harmonizing the creative and business goals of Dead by Daylight  
by Staff [06.08.20]
In a GDC 2020 virtual talk Behaviour Interactive's Isabelle Mocquard and Dave Richard explain how to turn the tension that can exist between creative and biz devs into a win-win monetization strategy.
Console/PC, Social/Online, Design, Business/Marketing, Video, Vault

Video Game Deep Cuts: Valorant Rants, Skelattack... Attacks?  
by Gamasutra Staff [06.05.20]
From a new Konami indie publishing initiative (Skelattack) to the release of Riot's much-hyped Valorant, plenty to talk about this week.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

EA Access inches closer to Steam launch as more EA games go up for sale  
by Alissa McAloon [06.04.20]
A handful of new Electronic Arts published games have shown up on Steam alongside a reminder that EA Access is soon to arrive on the Valve-owned storefront.
Console/PC, Social/Online, Business/Marketing

Sponsored Content
Learn how to build multiplayer games with open source and Google Cloud  
by Google Cloud [06.04.20]
Sponsored: As the popularity of global multiplayer games continues to rise, game companies often face a difficult trade off on how to spend their developer resources - build the next great game, or manage backend infrastructure?
Social/Online, Sponsored Article, Webinar, Whitepaper

Sweeney: EGS free game promos boost a game's Steam and console sales too  
by Alissa McAloon [06.03.20]
Sweeney tells GameSpot that free games bring “tens of millions of new users” to the Epic Games Store while also increasing sales of a game on other storefronts.
Console/PC, Social/Online, Business/Marketing