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September 25, 2018
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    Emma Kidwell
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Updates » Social/Online
Honour of Kings to require players use real names to comply with new Chinese policies  
by Alissa McAloon [09.06.18]
The system will check registered players against China’s public security database to ensure that children don’t exceed playtime restrictions put in place.
Console/PC, Social/Online, Smartphone/Tablet

NCSoft shuts down WildStar dev Carbine Studios  
by Alissa McAloon [09.06.18]
The coming closure will ultimately leave around 50 developers out of a job and the studio’s massively multiplayer online game WildStar is to shut down after 4 years of operation.
Console/PC, Social/Online

Submit your talks now for the GDC 2019 Community Management Summit!  
by Staff [09.06.18]
Submit your talk pitches for next year's GDC Community Management Summit, which presents sessions and panels aimed at giving community management pros room to share knowledge and hone their craft.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Tencent suspends community manager following sexual harassment accusations  
by Alissa McAloon [09.05.18]
Tencent has suspended global community manager Nick Zasowski, as it investigates numerous sexual harassment accusations levied against him in the past few days.
Social/Online

More competition means players won't always stay for DLC, warns Anthem dev  
by Alissa McAloon [09.05.18]
Anthem devs talk to USGamer about the evolution of live games, and why Anthem's post-release content plans might look different than other multiplayer cooperative live games out there.
Console/PC, Social/Online

Rainbow Six Siege takes after Fortnite by offering in-game reward for using 2FA  
by Alissa McAloon [09.05.18]
This gentle push toward a more secure account comes shortly after the announcement that enabling 2-Step Verification will soon be required for players to compete in ranked matches.
Console/PC, Social/Online

Anthem isn't charging for story DLC in an effort to keep its audience undivided 4
by Alissa McAloon [09.04.18]
BioWare’s upcoming multiplayer game Anthem won’t be locking post-release story content behind a paywall.
Console/PC, Social/Online, Business/Marketing

GDC 2019 is looking for great AI talks, so submit yours today!  
by Staff [09.04.18]
Hey devs, submit your pitches for talks for next year's GDC AI Summit, which presents panels and lectures from top game AI programmers, designers, researchers, and AI enthusiasts in the industry!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming

Video Game Deep Cuts: That Donut Exapunks Mooncrash  
by Gamasutra Staff [09.02.18]
This week's highlights include analyses or interviews on Donut County, Exapunks, Prey: Mooncrash & many more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nazi tattoos scrubbed from Scum days after Early Access debut 6
by Alissa McAloon [08.31.18]
A trio of tattoos that featured Nazi symbols or imagery have been removed from the prison-set survival game Scum, a discovery and removal that both fall within days of the game’s Early Access launch.
Console/PC, Social/Online

Final Fantasy XIV surpasses 14 million lifetime registered players  
by Alissa McAloon [08.31.18]
Square Enix's flagship Final Fantasy MMORPG now boasts over 14 million registered accounts since the game’s rocky 2010 launch (and more successful 2013 relaunch).
Console/PC, Social/Online

Sony CEO says limited cross-platform play provides the 'best user experience' 5
by Alissa McAloon [08.31.18]
"On cross-platform, our way of thinking is always that PlayStation is the best place to play," said Sony CEO Kenichiro Yoshida this week.
Console/PC, Social/Online

Valve is making Counter-Strike: Global Offensive free to play, sort of  
by Alissa McAloon [08.30.18]
Valve is releasing a free version of Counter-Strike: Global Offensive on Steam that allows players to play their own offline matches and spectate other players’ online and tournament matches.
Console/PC, Social/Online

CCP Games: 'We're not interested in [harassers] being part of our community' 4
by Alissa McAloon [08.30.18]
Polygon reached out to several game developers to ask how they’re equipped to deal with harassment, and EVE Online dev CCP came back with an extensive reply.
Console/PC, Social/Online

Submissions for GDC 2019 Summits are now open!  
by Staff [08.30.18]
The wait is over: the call for submissions is now open for GDC 2019’s Virtual Reality Developers Conference (VRDC), GDC Summits, & Game Career Seminar through October 5th at 11:59 pm Pacific Time!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Skipping Steam: Why Jason Rohrer independently distributes One Hour, One Life 1
by Richard Moss [08.30.18]
Veteran indie dev Jason Rohrer opens up about why he chose to self-distribute his civilization-building MMO game One Hour, One Life, complete with his own user reviews system and more.
Social/Online, Indie, Business/Marketing

Bethesda's Pete Hines: 'I have banned the word replayable because that's not a feature' 6
by emma kidwell [08.29.18]
Bethesda's Pete Hines discusses the company's position on single-player experiences and choosing to play Fallout 76 solo.
Console/PC, Social/Online, Design

Gamescom 18 boasts 15,000 jump in attendees at record 370,000  
by Alissa McAloon [08.29.18]
The annual Gamescom event in Cologne, Germany beat out previous years to set a new attendance record, according to numbers provided by the organizers of the event.
Social/Online

Riot Games details steps forward after workplace toxicity allegations 1
by Alissa McAloon [08.29.18]
Three weeks after Kotaku published a story collecting allegations from past and current Riot Games employees, Riot has detailed how it plans to move forward.
Social/Online

Get a job: Velan Studios is hiring an Online Programmer  
by Alissa McAloon [08.28.18]
Velan Studios is looking for an Online Programmer to aid it in building a competitive online multiplayer game with novel mechanics, a shiny new client-side engine, and backend network services.
Console/PC, Social/Online, Indie, Programming, Recruitment