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April 22, 2018
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Updates » Social/Online
Rainbow Six Siege to ban players who use toxic language  
by Emma Kidwell [03.05.18]
Rainbow Six Siege will ban players who violate the game's code of conduct, where engaging in toxic in-game behavior can warrant a potential indefinite ban from the game.
Social/Online, Business/Marketing

Video Game Deep Cuts: It's Perfect, It's Water, It's Wine  
by Gamasutra Staff [03.04.18]
This week's article & video highlights include Bennett Foddy on the pitfalls of perfectionism, a piquant analysis of Where The Water Tastes Like Wine, and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

At GDC, see how Friday the 13th: The Game was tuned for asymmetrical multiplayer  
by Staff [03.02.18]
At GDC 2018 the director will reveal how the team worked to make a Jason player feel overpowered, and the large team of counselors feel very under-powered, while still having the experience feel fair.
Social/Online, Design, GDC

Become a better producer in a day at the GDC 2018 Producer Bootcamp!  
by Staff [02.28.18]
The GDC 2018 Producer Bootcamp on Tuesday, March 20th is going to be a fantastic day-long learning opportunity with a ton of expert sessions on the ins and outs of being a great producer in game dev.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, GDC

Come see the Warframe team share community management tips at GDC 2018  
by Staff [02.26.18]
The Digital Extremes team will deliver a talk at GDC 2018 that breaks down everything they've learned about community management in 5 years of operating F2P cross-platform success Warframe!
Console/PC, Social/Online, Business/Marketing, GDC

Video Game Deep Cuts: Rolling The DICE For An Oregon Trail Switch  
by Gamasutra Staff [02.25.18]
This week's longform highlights include Phil Spencer's speech at the DICE Summit, how the Switch is encouraging people to play games they wouldn't otherwise, & rare documents on The Oregon Trail's history.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Riot reveals the odds and rules that power League of Legends loot boxes  
by Alissa McAloon [02.23.18]
Riot Games has published an interesting breakdown of how in-game items drop from the loot box-styled 'hextech chests' it recently added to its long-running free-to-play MOBA League of Legends.
Console/PC, Social/Online, Business/Marketing

Learn to better understand your players' social values at GDC 2018  
by Staff [02.23.18]
Come to GDC 2018 to see Riot Games' Tash Elliott and Jeffrey Burrell share how the League of Legends dev has researched and acted upon the social values their players have across the world.
Social/Online, Serious, Business/Marketing, GDC

The Legend of Zelda: Breath of the Wild big winner at DICE Awards 3
by Kris Graft [02.23.18]
At the 21st DICE Awards in Las Vegas on Thursday night, Nintendo’s The Legend of Zelda: Breath of the Wild won game of the year, in addition to three other awards.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Discord expands verified server program to eSports teams  
by Emma Kidwell [02.22.18]
Discord announced in a press release today that it will be expanding its verified server program to include eSports teams and organizations. 
Social/Online, Business/Marketing

Net Neutrality repeal effective starting on April 23 6
by Emma Kidwell [02.22.18]
The FCC published a revocation order to the Federal Register today which dissolves net neutrality effective on April 23.
Social/Online, Serious, Business/Marketing

GDC 2018's Session Scheduler is live -- use it to make the most of your trip!  
by Staff [02.22.18]
Conference organizers encourage you to take advantage of the free GDC 2018 Session Scheduler to lay out our week at the show in an intuitive, easy-to-navigate fashion!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Blizzard using in-game rewards to promote Overwatch League streams on Twitch  
by Emma Kidwell [02.21.18]
In collaboration with Blizzard, Twitch announced today that in-game rewards can be earned by Overwatch League viewers.
Social/Online, Business/Marketing

Rovio partners with GSN Games for cash-wagering Angry Birds game 2
by Alissa McAloon [02.21.18]
Angry Birds Champions requires players to pay a fee per play and potentially rewards them with a cash payout if they score well enough.
Console/PC, Social/Online, Smartphone/Tablet

European regulator: Nintendo's strict eShop refund policy is unlawful  
by Alissa McAloon [02.21.18]
Thanks to Nintendo's strict no refund policy on eShop preorders and digital purchases, the NCC has accused the game company of practices that violate European law.
Console/PC, Social/Online, Business/Marketing

After 600 days of being banned, former CS:GO streamer sues Twitch  
by Emma Kidwell [02.20.18]
Former Counter-Strike: Global Offensive streamer James 'Phantoml0rd' Varga is suing Twitch for damages after being banned indefinitely from the platform back in July 2016.
Social/Online, Business/Marketing

Get a job: Join Jackbox Games as a Gameplay Software Engineer  
by Staff [02.20.18]
The Chicago-based studio is on the hunt for a Gameplay Software Engineer with at least one shipped title under their belt to architect and implement gameplay as a member of its team.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Recruitment

Microsoft now lets viewers purchase games through Mixer streams  
by Alissa McAloon [02.20.18]
The streaming platform Mixer has introduced a feature that prompts viewers to purchase the games being played live on stream.
Console/PC, Social/Online, Business/Marketing

Add-on dev Flight Sim Labs under fire for using malware as DRM 3
by Alissa McAloon [02.20.18]
The add-on dev has received a fair bit of criticism after eagle-eyed Reddit users discovered a malicious program embedded in one of its downloadable Flight Simulator X planes.
Console/PC, Social/Online, Business/Marketing

Capcom will present a postmortem of Monster Hunter World at GDC 2018!  
by Staff [02.20.18]
Yuya Takuda, a longtime Capcom game dev who served as director on Monster Hunter World, will spend an hour speaking in rare detail about how the remarkable game was designed and developed.
Console/PC, Social/Online, Art, Audio, Design, Production, Business/Marketing, GDC