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October 27, 2020
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Updates » Social/Online
Steam's Summer Sale debuts a new permanent Steam feature: the Points Shop 3
by Alissa McAloon [06.25.20]
Purchases on Steam land its users points that can be exchanged for chat emoticons, profile page backgrounds, and other digital knick-knacks.
Console/PC, Social/Online

Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [06.25.20]
Sponsored: Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Whitepaper

Here's a sneak peek at how you'll meet peers and network at GDC Summer  
by Staff [06.25.20]
Here's an early look at what GDC Summer attendees can expect to find when you log in on the first day and start looking for opportunities to meet interesting people in game development.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Assassin's Creed Valhalla creative director steps down after misconduct allegations
by Alissa McAloon [06.25.20]
Ashraf Ismail has stepped down from the Valhalla team following allegations of infidelity and, reportedly, inappropriate advances toward Assassin's Creed fans significantly younger than himself.
Social/Online

Attend GDC to see how Disney designed the immersive stories of Star Wars: Galaxy's Edge!  
by Staff [06.25.20]
The Walt Disney Imagineers designed one of the most remarkable immersive entertainment experiences in the world with Star Wars: Galaxy's Edge, and at GDC you'll have a chance to see how they did it!
Console/PC, Social/Online, Design, GDC

PlayStation posts bug bounty to track down PS4 and PSN security issues  
by Alissa McAloon [06.24.20]
PlayStation will pay out rewards for credible information on security flaws relating to PlayStation Network or the PS4 itself.
Console/PC, Social/Online

Quest-curious VR devs will be able to officially bypass the Oculus Store in 2021  
by Alissa McAloon [06.23.20]
Starting in 2021, Oculus is looking to launch an alternative way for devs to bring their games to the Quest without launching on the platform's tightly curated Oculus Store. 
VR, Social/Online, Business/Marketing

Discuss key game industry topics with your peers in GDC Summer's new Roundtables  
by Staff [06.23.20]
Part of the all-digital GDC Summer's new lineup of interactive sessions, each of these Roundtables promises to be 45 minutes of lively, constructive conversation with expert moderation!
Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Microsoft is shutting down Mixer, redirecting its users to Facebook Gaming 1
by Alissa McAloon [06.22.20]
Microsoft is getting out of the live streaming game, with Xbox head Phil Spencer saying in a blog post that the company’s Mixer platform lacked the crucial ability to scale.
Console/PC, Social/Online

Sponsored Content
Leveraging Google Cloud to create readily scalable online games  
by Google Cloud [06.21.20]
Sponsored: Learn what Google Cloud can offer game developers, and how devs can use those tools to free up their own development resources, ahead of the full webinar on June 30.
Social/Online, Sponsored Article, Webinar, Whitepaper

Video Game Deep Cuts: Summer In Mara's Shipbreaker Wildfire 1
by Gamasutra Staff [06.20.20]
The latest Video Game Deep Cuts (new games/best links of the week!) features Summer In Mara, Beyond Blue, and... 3D graphics card box art?
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Discoverability, Steam's Summer Festival & 'Not-E3' Showcases 3
by Simon Carless [06.18.20]
Another round-up of all the good things happening in the game discoverability space - from Steam Summer Festival to 'not-E3' showcases.
Social/Online, Indie, Business/Marketing

Over 900 demos are featured in Steam's week-long Summer Game Festival  
by Alissa McAloon [06.17.20]
Valve put out an open call for game demos to be featured in its third digital Game Festival, and hundreds of game developers rose to the occasion.
Console/PC, Social/Online, Indie

Google cuts Stadia Premiere Edition price from $130 to $100 2
by Alissa McAloon [06.16.20]
Stadia has dropped the price of its TV-centric starter kit by $30, reducing the price tag for that Stadia Premiere bundle from $129.99 to $99.99.
Console/PC, Social/Online

PAX pivots to digital show after canceling PAX West and PAX Aus over COVID-19  
by Alissa McAloon [06.16.20]
PAX organizers Penny Arcade and ReedPOP have announced that two of its remaining 2020 PAX shows have officially been called off.
Console/PC, Social/Online, Indie

An EVE Online mini-game is helping researchers better analyze COVID-19 data  
by Alissa McAloon [06.15.20]
CCP Games has brought Project Discovery back online to help scientists better understand how COVID-19 impacts human immune systems during a pandemic that has weighed on much of the world's population.
Console/PC, Social/Online

Sponsored Content
Sponsored: Embracing the future of open-source game servers with Nakama  
by Heroic Labs [06.15.20]
Whether you're building a realtime intensive game with server authoritative physics to detect bullet pathing and collision or a Merge style game with deeply social player accounts, Nakama can do it all.
Console/PC, Social/Online, Sponsored Article

Video Game Deep Cuts: The Last Of Us, The First Little Orpheus 2
by Gamasutra Staff [06.12.20]
The latest links of the week include new games The Last Of Us Part II & Little Orpheus, plus PC shareware relic Ken's Labyrinth & lots more!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Wednesday is your last day to register early for GDC Summer at a discounted rate!  
by Staff [06.12.20]
Early registration for August's all-digital GDC Summer event ends Wednesday, ​June 17th at 11:59 PM PT, so conference organizers encourage prospective attendees to register now at a discounted rate!
VR, Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, GDC

Playable Worlds raises $10 million to beef up cloud-based game tech  
by Alissa McAloon [06.11.20]
Playable Worlds, the studio founded by MMO vet Raph Koster last year, has raised $10 million in Series A funding to power the development of its unannounced sandbox MMO.
Console/PC, Social/Online