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August 17, 2019
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Updates » Social/Online
Google Play's new dev policies aim to improve child privacy and safety  
by Alissa McAloon [05.29.19]
Google Play now requires devs to declare their target audience to host an app on the store, and abide by additional rules if their app is aimed at children.
Social/Online, Smartphone/Tablet

Overwatch League commissioner Nate Nanzer leaving Blizzard for Epic Games  
by Alissa McAloon [05.28.19]
Nate Nanzer is leaving his position as commissioner of the Overwatch League to work on the competitive side of Epic Games' Fortnite.
Console/PC, Social/Online

Report: Tencent backs away from Arena of Valor after it fails to take off in the West  
by Alissa McAloon [05.28.19]
Tencent’s Arena of Valor missed the mark in the West, so much so that the company is reportedly shifting resources away from the Honour of Kings spinoff.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Video Game Deep Cuts: Observing A Playdate With Some Cool Ghosts  
by Gamasutra Staff [05.24.19]
This week's roundup includes a look at AI thriller Observation, the unique new Panic handheld Playdate, and subjects including eSport shadiness, Oculus Quest, and Pathologic 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Don't Miss: The making of Call of Duty 4: Modern Warfare 4
by Staff [05.24.19]
"We tried several different directions, many of which were failures, but the ultimate result was the best game any of us have ever worked on."
Console/PC, Social/Online

13 data centers in key game dev areas now support xCloud, testing open for some devs 1
by Alissa McAloon [05.24.19]
Microsoft has published a post that offers developers new information on its Project xCloud streaming service, detailing the steps its currently taking to make the service as accessible as possible for game developers.
Console/PC, Social/Online

Dauntless saw 500,000 new players within 24 hours of its cross-platform launch  
by Alissa McAloon [05.24.19]
That influx of new faces brings the free-to-play RPG’s lifetime player count over 4 million.
Console/PC, Social/Online

Telltale Games titles are being delisted from GOG 5
by Alissa McAloon [05.23.19]
PC games storefront GOG has announced that Telltale Games' entire library will be delisted on May 27 as a result of the studio’s closure last year.
Console/PC, Social/Online

Windows 10 now offers a game-focused Xbox Game Bar overlay  
by Alissa McAloon [05.22.19]
An update to Windows 10 has introduced the Xbox Game Bar, a quick access overlay that lets Windows users access music, capture tools, and Xbox Live friends while playing almost any game.
Console/PC, Social/Online

Video: The care and feeding of live narrative game Fallen London  
by Staff [05.22.19]
In this 2019 GDC session, Failbetter Games' Olivia Wood looks at the difficulties of maintaining a live narrative game like Fallen London and how Failbetter has adapted to surmount them.
Social/Online, Indie, Design, Production, Video, Vault

Get a job: CCP's EVE Online team is hiring a Production Director  
by Alissa McAloon [05.22.19]
CCP Reykjavik are looking for a world-class Production Director to lead production efforts on EVE Online.
Console/PC, Social/Online, Production, Recruitment

GOG Galaxy 2.0 aims to bridge the platform gap in game communities  
by Alissa McAloon [05.22.19]
The soon-to-be-in-beta client overhaul turns GOG Galaxy into a hub for games and communities spread across multiple launchers and platforms.
Console/PC, Social/Online

Sponsored: Getting ahead of game fraud before it impacts revenue  
by Xsolla [05.22.19]
Unless you know how to get ahead of it, fraud can damage game player trust, put your relationship with credit card acquirers at risk, and cut into revenue and profits.
Social/Online, Business/Marketing

Dauntless launches on consoles with full, day-one crossplay  
by Alissa McAloon [05.21.19]
Phoenix Labs’ free-to-play game Dauntless has launched on PlayStation 4 and Xbox One, a launch that includes cross-platform play and progression across both consoles and PC.
Console/PC, Social/Online

Playtika launches casual games division  
by Alissa McAloon [05.21.19]
Playtika has been working to expand its presence in the casual games market for a while now, and the latest move in that direction is the establishment of the Casual Games Lab.
Social/Online

Valve wasn't 'really sure what to do' following Assassin's Creed Unity review surge 5
by Alissa McAloon [05.21.19]
A post from Valve addresses some of the complexities surrounding 'review bombs' and its previous rulings about the practice in the wake of a wave of positive Assassin's Creed Unity reviews.
Console/PC, Social/Online, Business/Marketing

Nintendo is pulling two mobile games from Belgium over loot box laws 1
by Alissa McAloon [05.21.19]
Both Animal Crossing: Pocket Camp and Fire Emblem Heroes will no longer be available in Belgium due to the country’s laws on loot box mechanics.
Social/Online, Smartphone/Tablet, Business/Marketing

Some publishers pay streamers as much as $50k an hour to play new games 2
by Alissa McAloon [05.20.19]
Companies like Activision Blizzard, Electronic Arts, Take-Two, and Ubisoft are willing to pay a $50,000 hourly rate for streamers to play up their new releases, reports the Wall Street Journal.
Console/PC, Social/Online, Business/Marketing

Video: Designing Path of Exile to be played forever  
by Staff [05.20.19]
In this GDC 2019 talk, Grinding Gears' Chris Wilson explains how Path of Exile is designed to retain and grow its community for the very long term.
Social/Online, Indie, Design, Production, Video, Vault

2K cuts off Borderlands 3 pre-orders on PC during Epic Mega Sale 8
by Alissa McAloon [05.20.19]
Publisher 2K has suddenly ended pre-orders for the PC version Gearbox’s upcoming game (and Epic Games Store exclusive) Borderlands 3.
Console/PC, Social/Online