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September 23, 2021
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Updates » Social/Online
Scopely taps former Facebook exec as new CMO  
by Alissa McAloon [01.12.21]
Ben Webley, Facebook's now former director of global marketing solutions for games, has joined up with Scopely as the mobile-focused firm's new chief marketing officer.
Social/Online, Smartphone/Tablet

IronSource acquires ad insight platform Soomla  
by Alissa McAloon [01.11.21]
IronSource has acquired the advertising quality measurement platform Soomla, aiming to bolster its own game dev-focused advertising tools through the purchase of the like-minded company. 
Social/Online, Smartphone/Tablet, Business/Marketing

Minecraft Earth is going dark at the end of June  
by Alissa McAloon [01.05.21]
Microsoft-owned Mojang has made the call to close down its Minecraft AR game Minecraft Earth, ending the location-based game's run less than two years after first launch.
VR, Social/Online, Smartphone/Tablet

Gamasutra's Best of 2020: The top 10 game developers of the year 3
by Staff [01.05.21]
Selecting 10 studios for our top game developers list is difficult every year, but this year was one of the toughest to narrow down.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Gamasutra's Best of 2020: The top 10 games of the year  
by Staff [12.28.20]
Here are 10 games that offered some escapism, some human connection, a joyful retreat from the turmoil we faced and continue to face.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Gamasutra's Best of 2020: Kris Graft's top 5 games (+1) 1
by Kris Graft [12.24.20]
The games that resonated with me were games that connected me with other people, that encouraged persistence in the face of hell itself, and intimate stories that would be lessened if told in any other format other than video games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Blog: A postmortem of Cogmind's 2020 ARG  
by Gamasutra Community [12.23.20]
Reviewing how Cogmind's special ARG event for Halloween 2020 was conceptualized, built, played, and received.
Console/PC, Social/Online, Indie, Design

Gamasutra's Best of 2020: Alissa McAloon's top 6(ish) games 1
by Alissa McAloon [12.23.20]
I'm thankful that I've been able to retreat into both familiar and new worlds to find that feeling of comfort and stave off the mental burnout.
Console/PC, Social/Online, Indie

Best of 2020: How Jackbox CEO Mike Bilder is grappling with quarantine-driven success 2
by Bryant Francis [12.22.20]
As stay-at-home orders accelerated, so did the success of Chicago developer Jackbox Games. CEO Mike Bilder breaks down what it's been like now that interest in Jackbox is at an all-time high.
Console/PC, Social/Online, Design, Production, Business/Marketing

Best of 2020: The trends and events that defined the year for game devs  
by Bryant Francis, Alissa McAloon [12.21.20]
2020 was a lot. We recapped the events and trends that shaped the game industry in this definitely-no-good-very-bad-year.
Console/PC, Social/Online, Indie, Business/Marketing

Sponsored: How adding an in-game store gives games a competitive advantage  
by Xsolla [12.21.20]
To help give your team an edge in this competitive landscape, Xsolla has gathered valuable trends and insights about the benefits of integrating an in-game economy into your project.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Whitepaper

Stadia is now on iOS, but not through the App Store  
by Alissa McAloon [12.16.20]
Google has officially launched its game streaming service Google Stadia on iOS devices but, like many of its competitors, had to bypass the App Store to do so.
Social/Online, Smartphone/Tablet

Fortnite focuses in on boosting playability on lower-powered PCs  
by Alissa McAloon [12.15.20]
Fortnite is widening its reach by making the already-massive battle royale more appealing to players with lower-end tech and higher-end consoles.
Console/PC, Social/Online

The Strong Museum now includes decades of files from the LGBTQ Game Archive  
by Alissa McAloon [12.15.20]
The Strong has added another treasure trove of game development artifacts to its museum, this time through a partnership with the LGBTQ Game Archive.
Console/PC, Social/Online

Subscription library Ubisoft+ is now on Google Stadia  
by Alissa McAloon [12.14.20]
Ubisoft has officially launched its pay-for-access subscription library Ubisoft Plus on Google Stadia, essentially rolling all the benefits of cloud-based game services into its $14.99 per month service.
Console/PC, Social/Online

Valve upgrades News Hub from experiment to full-fledged Steam feature  
by Alissa McAloon [12.14.20]
Another Steam Labs' experiment has graduated from the program and made its way to the regular Steam client.
Console/PC, Social/Online

Best of 2020: Nintendo Switch Game Sales - The Three Biggest Misconceptions 1
by Simon Carless [12.10.20]
The Nintendo Switch is still probably still the hottest console platform for small and medium-sized indies looking to launch on multiple platforms - but what are people getting wrong about it?
Console/PC, Social/Online, Indie, Business/Marketing

Xbox to expand cloud gaming beta to iOS and PC in 2021  
by Alissa McAloon [12.09.20]
Xbox is widening the reach of its in-beta cloud gaming service by bringing it to more platforms and baking it right into the Game Pass Ultimate subscription.
Console/PC, Social/Online

Twitch harassment policy update aims to focus less on intent, more on impact  
by Alissa McAloon [12.09.20]
The new policy is set to take effect on January 22, and when it does will prohibit a wider range of hate symbols, sex-based insults, and hateful language or behavior.
Social/Online

Destiny 2 will open up cross-platform play in 2021  
by Alissa McAloon [12.08.20]
Bungie announced that it plans to launch crossplay for Destiny 2 in 2021, though exact details on what that'll look like are light.
Console/PC, Social/Online