Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 15, 2019
arrowPress Releases

If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Updates » Social/Online
Stadia's dev partners program has received more than 4,000 applications  
by Alissa McAloon [07.11.19]
The goal of the program is to link Google up with developers interested in launching a game on Stadia, and Google has so far seen over 4,000 applicants.
Console/PC, Social/Online

RuneScape dev Jagex sold by parent company for $530 million 1
by Alissa McAloon [07.10.19]
The Chinese company Fukong Interactive has sold the entirety of its stake in RuneScape developer Jagex, though the sale is a result of Fukong's existing debt rather than of Jagex's performance.
Console/PC, Social/Online

For Warframe, live support means seeing development as a marathon, not a sprint 1
by Alissa McAloon [07.09.19]
Digital Extremes chief operating officer Sheldon Carter says that a big part of the reason Warframe has survived for nearly seven years is that its team sees development as a marathon, not a sprint.
Console/PC, Social/Online

PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.08.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: 50 common game camera mistakes -- and how to fix them 5
by Staff [07.08.19]
"Cameras are most noticeable when they fail." Thatgamecompany's John Nesky speaks about the importance of good camera design in games, and what he learned on the subject while working on Journey.
Console/PC, Social/Online, Indie, Programming

League of Legends leads Fortnite as Twitch's most viewed game of 2019  
by Alissa McAloon [07.08.19]
In terms of hours viewed, League of Legends is the most popular game on Twitch so far this year, beating out Fortnite by nearly 50 million hours.
Console/PC, Social/Online

Video Game Deep Cuts: Speedrunning The Sea Of Solitude  
by Gamasutra Staff [07.05.19]
This week's roundup includes some amazing highlights from the Summer Games Done Quick speedrun series, a look at intriguing new title Sea Of Solitude, and lots more still.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nintendo Switch Online now has over 10 million subscribers  
by Alissa McAloon [07.05.19]
The service charges a small fee for access to online multiplayer, and offers up a library of classic Nintendo games to subscribers as well.

Developers and G2A clash over the impact of grey market keys on indies 6
by Alissa McAloon [07.05.19]
The infamous key reselling site G2A has published a lengthy blog post defending its business practices after the storefront came under fire from developers and publishers.
Social/Online, Business/Marketing

Artifact's pricing and value didn't quite line up, says consulting designer 4
by Alissa McAloon [07.03.19]
"Obviously, when the customer's complaining about it, there's something wrong," says veteran MtG designer Skaff Elias
Console/PC, Social/Online

Blog: How game developers can get the most out of Discord 1
by Jared Neal [07.03.19]
A Former Discord QA engineer explains how to build your superfan base with some simple tips from Modus Indie Access.
Console/PC, Social/Online

Man sentenced to 2 years in prison for 2013 DDoS attack against Daybreak  
by Alissa McAloon [07.03.19]
The Southern District of California’s U.S. Attorney’s Office says that the court has ordered the perpetrator to pay $95,000 in restitution to Daybreak and serve 27 months in prison.

Epic pledges to cover refund costs for crowdfunded Epic Games Store exclusives  
by Alissa McAloon [07.02.19]
Epic Games CEO Tim Sweeney says the company will foot the bill for any future Kickstarters that partner with Epic on an exclusivity deal and have backers ask for refunds as a result.
Console/PC, Social/Online

Sponsored: Learn how to massively scale your multiplayer game with this free webinar  
by Redis Labs [07.01.19]
Join Redis Labs and Gamasutra for this free webinar on how developers can scale their multiplayer games using multiple cloud providers and without driving up costs.

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion  
by Gamasutra Staff [06.28.19]
This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Don't Miss: Understanding the successful relaunch of Final Fantasy XIV  
by Staff [06.28.19]
Final Fantasy XIV: A Realm Reborn director Naoki Yoshida offers a behind the scenes look at the creation, struggle, and eventual relaunch of the second major Final Fantasy MMORPG.
Console/PC, Social/Online

Stadia head: Devs, publishers, and players aren't ready for a subscription-only platform 2
by Alissa McAloon [06.28.19]
Stadia head Phil Harrison says that the decision to sell full price games alongside support for subscription services aims to give players and devs more choice.
Console/PC, Social/Online, Smartphone/Tablet

The Game Outcomes Project isn't returning for its 2018-19 edition  
by Alissa McAloon [06.27.19]
In light of the project's cancellation, the team behind it has released a ton of new interactive charts exploring the findings of the 2014-15 study.
Social/Online, Production, Business/Marketing

Valve clarifies Steam Sale event after devs chart declining wishlists  
by Alissa McAloon [06.27.19]
Valve offers a much-needed clarification after developers surmised an event's unclear rules were likely behind players removing cheaper games from their Steam Wishlists en masse.
Console/PC, Social/Online, Indie

Animoca Brands acquires token mining engine maker Gamma  
by Alissa McAloon [06.27.19]
Animoca Brands has acquired the company behind the software used to power Razer’s SoftMiner.