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April 20, 2018
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Sponsored: Join this free live webinar on cross-platform multiplayer game dev!  
by Amazon GameLift [04.17.18]
In this free webinar, join AWS and Amazon GameLift and learn how to support cross-platform play for your multiplayer game. Register now!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, Sponsored Article

Sponsored: Designing architecture to support cross-platform play  
by Bruce Brown, Peter Chapman [04.12.18]
Experts from the Amazon GameLift team take an informative deep-dive into the architecture of cross-platform multiplayer games.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Sponsored Article

Sponsored: With a name like N3TWORK, it has to be good  
by N3TWORK [04.10.18]
From its relatively flat and transparent company structure to its aggressively player-oriented approach, N3TWORK has a unique take on what game development can be -- and they're hiring!
Social/Online, Smartphone/Tablet, Business/Marketing, Sponsored Article

Sponsored: How Arm is solving mobile game development's big 3 challenges  
by Arm [04.02.18]
At GDC 2018, find out how Arm is addressing what it calls the "holy grail of mobile game development."
VR, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Sponsored Article

Sponsored: Defining the next generation of user interfaces 3
by Noesis [03.12.18]
Noesis Technologies discusses the mandatory characteristics that any modern user interface middleware must offer, and explains how its own solution, NoesisGUI, addresses them.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Design, Production, Business/Marketing, Sponsored Article

Sponsored: Esports and the future of developer livestreaming  
by Genvid Technologies [03.05.18]
We all rely on professional tools to build products for players. So why do we use consumer products to stream our own games? Genvid Technologies has a groundbreaking broadcasting solution for game developers.
Console/PC, Business/Marketing, Sponsored Article

Sponsored: Fraud is a growing problem, but game publishers can strike back  
by Jeremy Coker [10.03.17]
Game publishers must deploy a fully featured storefront experience to deter consumers from going to the gray market for game keys, says Jeremy Coker, group vice president for games and entertainment at Digital River.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Sponsored Article

Sponsored: Evolving the tech behind God of War  
by Santa Monica Studio [07.24.17]
As Santa Monica Studio takes God of War in a bold new direction, the studio shares key technological highlights that make this possible on PlayStation -- and maybe you can help.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Recruitment, Sponsored Article

Sponsored: Push notification strategies of the top 100 mobile games  
by Alyssa Jarrett [06.12.17]
In Iterable's 2017 User Engagement Top 100 Report, we analyzed the push messaging strategies adopted by the top 100 freemium iOS games in the U.S.
Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Sponsored Article

Sponsored: Learn how to use data and player insights to maximize your game's success  
by deltaDNA [05.10.17]
Dr. Isaac Roseboom, head of insight at marketing and analytics firm deltaDNA will be presenting practical tips to drastically improve monetization and player engagement, as part of a free webinar.
Business/Marketing, Sponsored Article

Sponsored: What to think about when choosing a VCS for game development 10
by Jacek Materna, CTO, Assembla [04.10.17]
Github has done a phenomenal job at making Git the law of the land. But when it comes to version control systems, Git is not always the right answer.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Design, Production, Sponsored Article

Keep track of all of Gamasutra's GDC 2017 event coverage!  
by Staff [02.24.17]
GDC 2017 is happening next week, and Gamasutra will have reporters at the Moscone Center in San Francisco bringing you live coverage! Stay up to date via our event coverage page.
Sponsored Article, GDC

Sponsored: Managers vs. Teams - Enough fighting, time for studio alignment  
by Patric Palm, CEO and Co-founder, Hansoft and Favro [02.06.17]
Studio alignment and team empowerment -- at the same time. Ulas Karademir of Unity and Google’s Khaled Abdel Rahmans share their thoughts on team empowerment; how to adapt to change and rule the workflow of a gaming studio.
Production, Business/Marketing, Sponsored Article

Sponsored: Making the game jam hit Bear's Black Heart with Affinity Designer  
by Bob Byrne [01.23.17]
Spanish-Irish game developers Big Bad Studios explain how they used Affinity Designer to create characters for popular game jam game The Bear's Black Heart – up against an incredibly tight timescale.
Art, Design, Sponsored Article

Sponsored: Pokemon Go, and how your games can succeed using licensing 3
by Steven Ekstract, License! Global [01.17.17]
Take a look at this very brief case study on Pokémon Go, as it will help you understand why licensing works as well as help you shop for brands for your game development.
Business/Marketing, Video, Sponsored Article

Sponsored: How Telltale Games handles version control  
by Francisco Monteverde, CEO, Codice Software [11.28.16]
The type of version control system a studio uses is often a religious issue when it comes to software dev tools. Telltale Games has found much success in using a new VCS: Plastic SCM.
Programming, Production, Video, Sponsored Article

Sponsored: Serious Sam's past, present, and future  
by Autodesk, Croteam [11.14.16]
Key members of Serious Sam and The Talos Principle developer Croteam reflect on 15 years of making standout video games.
VR, Design, Sponsored Article

Sponsored: Designing for VR immersion in The Assembly  
by NDreams, Autodesk [11.07.16]
With VR making its way to the forefront of the games industry, game developers are looking to immerse players in their games and UK-based game development studio, nDreams, is all about raising the bar for engagement.
VR, Design, Sponsored Article

Sponsored: Bandai Namco has a brand new U.S. office - and they're hiring! 2
by BANDAI NAMCO Entertainment America [10.03.16]
BANDAI NAMCO Entertainment America Inc. is hiring! Be a part of the company behind video game franchises ranging from Pac-Man to Tekken.
Console/PC, Social/Online, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Sponsored Article

Sponsored: Game devs! Did you know you can now register the .games domain? 3
by Allison Chowdhury [09.26.16]
The .games extension launched on Sept. 21, and already has the potential to become one of the most popular new domains on the market.
Business/Marketing, Sponsored Article