Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.

Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 20, 2022
arrowPress Releases
If you enjoy reading this site, you might also want to check out these UBM Tech sites:

Updates » Student/Education
Educational Feature: How I Became a Game Developer 1
by Jill Duffy [03.03.09]
Ubisoft Montreal gameplay programmer Jean-Francois Lévesque remembers how his first few job interviews in games went terribly wrong -- and shares with GameCareerGuide
Console/PC, Student/Education

GDX 2009 Adds Hocking, Rohrer, The Fat Man  
by Jill Duffy [03.03.09]
Clint Hocking, George ‘The Fat Man’ Sanger and Jason Rohrer, have been announced as the three keynote speakers for the Game Developers Exchange (GDX) conference, to be hosted by Savannah College of Art and Design in April.
Console/PC, Student/Education

Epic Games Capps to Keynote NC Triangle Conference  
by Jill Duffy [03.02.09]
President of Epic Games, Dr. Michael Capps, will be the keynote speaker at the first Triangle Game Conference, to be held in April in North Carolina, and intended to serve the game development community of the so-called regional research triangle.
Console/PC, Student/Education

Game Design Challenge Asks for Creative Input  
by Jill Duffy [02.27.09]
What do Tetris, Sim City, Jenga, and World of Goo have in common? GameCareerGuide has presented its readers with a creative exercise to invent a fourth game that fits among them. Gamasutra readers have been invited to try to solve the challenge as well.
Console/PC, Student/Education

GCG's Layoff Survival: 3 Tips Toward a Quick Rehire 1
by Jill Duffy [02.24.09]
Nels Anderson was laid off from his game dev job in January, but in less than a week, he had a new job. In a new GameCareerGuide feature, he explains how he b
Console/PC, Student/Education

Ask the Experts: Game Testing Without Prior Experience 2
by Jill Duffy [02.24.09]
A GameCareerGuide reader, J.U., wants to work as a game tester, but the job listings he’s seen imply that he needs specific QA experience. Is this a case of catch-22? Not so, says columnist Jill Duffy.
Console/PC, Student/Education

GCG: Student Postmortem - Gamebuilders' QuantumS  
by Jill Duffy [02.19.09]
In a rapid-fire postmortem on GameCareerGuide, the University of Illinois at Urbana-Champaign's Gamebuilders share the ups and downs of developing QuantumS,
Console/PC, Student/Education

Open Game Design Challenge: Design Difficulty for a Restaurant Game  
by Jill Duffy [02.17.09]
In need of a creative break? GameCareerGuide is welcoming professional developers to submit short text-based ideas to its Game Design Challenge. This week’s challenge, which closes Wednesday night, is to come up with a video game concept about runni
Console/PC, Student/Education, Design

IGDA Announces Student Scholarships to GDC 2009 1
by Jill Duffy [02.17.09]
The IGDA has announced the recipients of the GDC 2009 scholarships, in which 25 students will receive free passes to this year's GDC, be teamed up with a professional mentor at the show, and get a Bay Area game studio tour.
Console/PC, Student/Education

GCG: IGF Student Finalists Discuss Organic Design Process  
by Jill Duffy [02.17.09]
Florian Faller and Adrian Stutz built the 2D game Feist, an IGF Student and Main Competition finalist, and a new interview with the duo on sister site Game
Console/PC, Student/Education, Design

Academic Outlook: How Game Design Can Change Architecture  
by Jill Duffy [02.10.09]
Chris Totten was playing video games when he started thinking about what game design could teach architecture. He hooked up with a level designer at Valve and explor
Console/PC, Student/Education, Design

Ask the Experts: Game Development Internships 3
by Jill Duffy [02.09.09]
Where are all the internships for video game development jobs listed? A new 'Ask the Experts' advice column from GameCareerGuide tackles the matter, offering suggestions and possibilities.
Console/PC, Student/Education

GCG: ‘Results from the Balance Board Design Challenge’  
by Jill Duffy [01.30.09]
GameCareerGuide recently asked readers to invent a game concept for the Wii Balance Board. The three most interesting and commercially viable submissions and commentar
Console/PC, Student/Education, Design

Educational Feature: Game Audio Beginner's Guide' 1
by Jill Duffy [01.27.09]
GameCareerGuide has just posted a beginner’s guide to making audio for games, with hints and tips on tools, equipment, and tactics for those getting into the v
Console/PC, Student/Education, Audio

Ask the Experts: How Will I Know? 6
by Jill Duffy [01.26.09]
A high school junior who hopes to work in the game industry is worried about not having learned to program yet. Ask the Experts columnist Jill Duffy, of sister
Console/PC, Student/Education

Inside the IGF Student Competition: Dark Room Sex Game Exclusive 2
by Jill Duffy [01.23.09]
Spun from a game concept put forth at the Nordic Game Jam, Dark Room Sex Game is a titillating Wiimote party game, developed by students from IT University Copenhagen, who have submitted it to this year’s IGF Student Competition.
Console/PC, Student/Education, Exclusive

Inside the IGF Student Competition: The Ghastleybriar Zoo Incident Exclusive  
by Jill Duffy [01.19.09]
In the lead-up to the IGF, GameCareerGuide has been speaking to student developers who have submitted games to the festival’s Student Competition, including the 15-person team that created The Ghastleybriar Zoo Incident, a Half-Life 2 mod ma
Console/PC, Student/Education, Exclusive

Students, Newbies Create Costumes for Sackboy in Design Challenge  
by Jill Duffy [01.16.09]
In a whimsical Game Design Challenge, the weekly developer-building exercise from GameCareerGuide, readers designed new costumes for LittleBigPlanet’s Sackboy. The sit
Console/PC, Student/Education

Inside the IGF Student Competition: Trino  
by Jill Duffy [01.15.09]
In a series of exclusive articles, Gamasutra sister educational site GameCareerGuide has been interviewing IGF Student Showcase entrants, this time talking to
Console/PC, Student/Education

Ragdoll Acrobats: GCG Interviews IGF Finalists  
by Jill Duffy [01.12.09]
CarneyVale: Showtime, a student-made game about a circus acrobat, was just named a finalist in the IGF 2009 main competition. GameCareerGuide has just posted an in-de
Console/PC, Student/Education