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May 27, 2019
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Updates » VR
Video Game Deep Cuts: Observing A Playdate With Some Cool Ghosts  
by Gamasutra Staff [05.24.19]
This week's roundup includes a look at AI thriller Observation, the unique new Panic handheld Playdate, and subjects including eSport shadiness, Oculus Quest, and Pathologic 2.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

Come to XRDC and see how VR devs are improving healthcare for kids!  
by Staff [05.22.19]
Register now for XRDC 2019 this October in San Francisco's beautiful Fort Mason Festival Pavilion, where Packet39 cofounder Shachar Weis will show you how VR is improving healthcare for kids!
VR, Serious, Design, Business/Marketing, XRDC

Video Game Deep Cuts: A Plague (Tale) On Minecraft Earth  
by Gamasutra Staff [05.17.19]
This week's roundup includes pieces on AR game Minecraft Earth action adventure A Plague Tale: Innocence, plus Rage 2, strategy guides, and the intrigue behind Ingress.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Writing and designing Star Trek: Bridge Crew for VR  
by Staff [05.17.19]
In this talk from GDC 2017, Red Storm Entertainment's Jay Posey shares his experience as lead writer and senior designer developing Ubisoft's VR game Star Trek: Bridge Crew.
VR, Console/PC, Design, Video, Vault

Magic Leap acquires Mimesys to boost spatial computing offerings  
by Alissa McAloon [05.17.19]
The augmented reality company Magic Leap has acquired Mimesys, a Belgium-based startup behind co-presence conferencing technology that brings hologram-like projections to AR conferences.
VR

A peek at the design process behind Astro Bot Rescue Mission  
by Alissa McAloon [05.16.19]
The PlayStation Blog's latest developer interview offers a look at the creation of the PlayStation VR platformer Astro Bot Rescue Mission.
VR, Console/PC, Design

The Killing Floor series has earned $100 million in revenue in 10 years  
by Alissa McAloon [05.15.19]
 Tripwire Interactive has announced that its now decade-old game series Killing Floor has brought in over $100 million in revenue since its 2009 start.
VR, Console/PC, Social/Online

Register now for XRDC 2019, the premier AR/VR/MR event for devs!  
by Staff [05.15.19]
Registration is now open for XRDC, the prime event for developers, investors, and other innovators in the vibrant AR/VR/MR industries!
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

PSA: One week left to submit your talks for XRDC 2019  
by Staff [05.13.19]
XRDC happens October 14-15 at the Fort Mason Festival Pavilion in San Francisco, so make sure to submit your pitches for talks: the deadline for proposals is next Monday, May 20th at 11:59 PM Pacific!
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, XRDC

Video Game Deep Cuts: That Yuppie Psycho, Thomas The Tank Engine  
by Gamasutra Staff [05.10.19]
This week's roundup includes the odd & striking Yuppie Psycho, an exploration of why Thomas The Tank Engine keeps getting modded into so many games, plus looks at Mordhau, Sable, Vader Immortal & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Unity is looking to raise $125 million in additional funding  
by Alissa McAloon [05.10.19]
Unity is seeking $125 million in additional funding, its first funding round since 2017.
VR, Business/Marketing

Hugo Barra steps down as Oculus head for new Facebook AR/VR role  
by Alissa McAloon [05.09.19]
Hugo Barra is stepping away from his position as head of Oculus, but will remain with Facebook to build a “global AR/VR partner ecosystem" and expand the audience for the technology.
VR

Google's current VR plan is more about services than new hardware  
by Alissa McAloon [05.07.19]
Google has no plans to release VR hardware this year, telling CNET that the company is instead working through an R&D phase to "build the critical Lego bricks" that will power future experiences.
VR, Console/PC

Video Game Deep Cuts: Type Dreams, Death Punch Nightmares  
by Gamasutra Staff [05.05.19]
This week's roundup includes a look at the Cart Life creator's Victorian typing follow-up, the primal rage of One Finger Death Punch 2, developer pets in video games & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Microsoft announces HoloLens 2 Development Edition  
by Alissa McAloon [05.02.19]
Microsoft has announced a game developer-focused HoloLens 2 bundle that comes with additional payment options and some digital extras.
VR, Console/PC

Valve has a 'flagship' game headed to SteamVR headsets  
by Alissa McAloon [04.30.19]
Valve has a "flagship" title on the way to Steam-compatible VR platforms, an announcement that quietly followed the company’s full reveal of its own Valve Index VR headset.
VR, Console/PC

Oculus Rift S and Oculus Quest launch May 21 for $399 each  
by Alissa McAloon [04.30.19]
Oculus has opened up pre-orders for both of its 2019 VR headset launches, announcing that both will start shipping on May 21.
VR, Console/PC

Valve Index VR headset ships June 28 for $499-$999 2
by Alissa McAloon [04.30.19]
Valve has all at once dropped more information about its lightly teased VR headset Valve Index, offering pricing information and detailed hardware specs ahead of the tech’s upcoming release.
VR

A VR game is helping researchers learn about and potentially detect Alzheimer's  
by Alissa McAloon [04.29.19]
 Researchers say they've collected the equivalent of 1,700 years of research data that can be used to better detect Alzheimer's across just a few years.
VR, Social/Online, XRDC

Video Game Deep Cuts: Gone for Days, Leaked ROMs for Fortnites  
by Gamasutra Staff [04.29.19]
This week's roundup includes a look at Days Gone, a unique story of an Atari arcade game 'leaked', Fortnite's unpalatable dev crunch, parallax in games, Mortal Kombat 11's grindy glories, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing