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March 21, 2019
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Updates » VR
Opinion: After Christchurch - What we owe our game communities 4
by Katherine Cross [03.21.19]
Katherine Cross takes a look at the recent white supremacist terrorist attack in New Zealand, and unpacks what game developers must do to keep extremist views from taking hold in their games' communities.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

WarDucks raises $3.8 million to expand studio and create location-based AR game  
by Chris Kerr [03.21.19]
In a notable move, the Irish studio has brought in Doom co-creator John Romero to help shape its mystery project.
VR, Business/Marketing

The Oculus Rift S is a new PC VR headset with built-in tracking 2
by Chris Kerr [03.20.19]
The Oculus Rift S makes use of Oculus Insight tracking technology to remove the need for bothersome external sensors, meaning it can deliver out-of-the-box room scale with minimum fuss.
VR, GDC

Update: Lucasfilm Games job postings apparently not linked to studio revival 7
by Chris Kerr [03.20.19]
Updated A new sub-division of Disney does appear to share the name of LucasArts precursor Lucasfilm Games, but a representative has confirmed no new company with that name is being formed.
VR, Console/PC, Smartphone/Tablet, Production, Business/Marketing

Oculus grabs Beat Saber as an Oculus Quest launch title  
by Alissa McAloon [03.18.19]
Oculus has announced that the VR rhythm game Beat Saber will be landing on its upcoming standalone VR headset when it launches at some yet unannounced point this year.
VR, GDC

GDC 2019 is this week! Follow Gamasutra's coverage here  
by Staff [03.18.19]
Gamasutra is on-site at GDC 2019 in San Francisco this week! Follow our coverage at our dedicated event page.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video Game Deep Cuts: The Flappy Division Bell Is Ringing  
by Gamasutra Staff [03.18.19]
This week's highlights include a look at Flappy Bird's effect on the indie game scene, The Division 2's politics (or lack there-of), info on Harry Potter: Wizards Unite & Days Gone & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Beat Saber has crossed 1 million sales in under a year  
by Chris Kerr [03.15.19]
The VR title, which has players slash beat-infused blocks using a colorful laser sword, launched back in May 2018, and surpassed 100,000 sales during its first month on shelves.
VR, Console/PC, Business/Marketing

Follow Gamasutra's GDC 2019 coverage right here!  
by Staff [03.14.19]
GDC 2019 is just around the corner! You can follow along with up-to-the-minute news and interviews from the show all next week on this dedicated live coverage page...
VR, Console/PC, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Come to GDC 2019 and get expert advice on growing your game dev career  
by Staff [03.13.19]
There's a smorgasbord of great career-building opportunities available to you at GDC 2019, including the popular Game Career Seminar and the Career Development Stage!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Video Game Deep Cuts: Sekiro's Rising Trials In Urban Planning  
by Gamasutra Staff [03.10.19]
This week's highlights include some early looks at From Software's anticipated Sekiro, the goofiness of GaaS bike sequel Trials Rising, and how SimCity inspired a lot of urban planners, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Brand new Nintendo Labo kits will turn your Switch into a VR headset  
by Chris Kerr [03.07.19]
As you'd expect from a DIY cardboard set, Nintendo isn't trying to rewrite the virtual reality rulebook, but rather hopes to create "a simple and shareable virtual reality experience."
VR, Console/PC

Video Game Deep Cuts: Ape Out To Those Lost Toejam Histories 1
by Gamasutra Staff [03.03.19]
This week's highlights include pieces on Ape Out & the Toejam & Earl reboot, plus the history of the 'game over' screen, the effects of Brexit on the UK game biz, and more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

At GDC 2019 you'll see how McLaren uses VR to fast-track supercar design  
by Staff [03.01.19]
McLaren has fast-tracked the supercar design process by introducing a unique VR sketch tool into their studio, and next month they'll be at GDC to show you how they did it -- and what they learned!
VR, Design, GDC

Hipfire Games raises additional $205k for VR game Failspace  
by Emma Kidwell [02.28.19]
Helsinki-based VR developer Hipfire Games has raised an additional $205k in funds for its debut VR mobile game, Failspace.
VR, Smartphone/Tablet, Business/Marketing

Oculus planning a stricter, 'quality-first' approach for Quest app submissions  
by Alissa McAloon [02.28.19]
Devs will be required to go through a stricter approval process if they want to land a game on Oculus’ standalone Quest headset.
VR

Blog: Designing a planet-scale real-world AR platform  
by Gamasutra Community [02.28.19]
In this post, we explore where we believe AR experiences are heading and the tech stack we’ve built in anticipation of that trajectory.
VR, Design

Sponsored Content
Make the most of your crowdfunding success!  
by Xsolla [02.27.19]
How do you seamlessly transition from your successful crowdfunding campaign to your own platform? Xsolla Store is the solution.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Sponsored Article

See the future of interactive experience design at GDC 2019  
by Staff [02.26.19]
Mycotoo (the company behind interactive experiences for Fallout 76, Blade Runner 2049, and more) is coming to GDC 2019 to give you a unique look at the future of interactive experience design!
VR, Design, GDC

Microsoft CEO defends 'principled and democratic' HoloLens military contract 2
by Chris Kerr [02.26.19]
"We made a principled decision that we're not going to withhold technology from institutions that we have elected in democracies to protect the freedoms we enjoy."
VR, Business/Marketing