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September 20, 2019
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Updates » VR
XRDC Innovation Report reveals games remain the top focus for AR/VR/MR devs  
by Staff [08.14.19]
The results of this year's XRDC Innovation Report reveal that games truly are the driving focus for AR/VR/MR development, with Entertainment and Education following close behind.
VR, Business/Marketing

THQ Nordic acquires Darksiders dev Gunfire and racing studio Milestone  
by Chris Kerr [08.14.19]
THQ Nordic has closed out the first quarter of the fiscal year by announcing a flurry of acquisitions, including Darksiders developer Gunfire and racing game specialist Milestone.
VR, Console/PC, Production, Business/Marketing

Video: Designing great room-scale VR interactions the Vacation Simulator way 1
by Staff [08.13.19]
In this 2019 GDC talk, Owlchemy Labs' Devin Reimer and Andrew Eiche share lessons learned and stories of success and failure from the development of Vacation Simulator.
VR, Design, Video, Vault

Oculus co-founder Nate Mitchell departs Facebook  
by Alissa McAloon [08.13.19]
Nate Mitchell, one of the original co-founders of the now Facebook-owned VR company, has left Oculus altogether.
VR

Learn what makes for great location-based VR experiences at XRDC!  
by Staff [08.13.19]
Come to XRDC in October and learn firsthand what it takes to build and operate (and design games for) one of the largest free-roam location-based VR venues in Europe!
VR, Design, Business/Marketing, XRDC

PSA: Thursday is your last day to pitch Core Concepts talks for GDC 2020!  
by Staff [08.12.19]
GDC 2020 is still accepting pitches to present lectures, roundtables, and panels for the Core Concepts part of the event -- but submissions close this Thursday, August 15th at 11:59 PM PT! 
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Video Game Deep Cuts: Eliza's Moral Panic Over Wii Sports  
by Gamasutra Staff [08.11.19]
This week's roundup includes a look at new Zachtronics title Eliza, the moral panic about Fortnite and 'good play', and the incredible Wii Sports speedrunners, among others.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Tips on interviewing for game design jobs  
by Staff [08.08.19]
In this 2017 GDC session, Ubisoft Toronto's Richard Carrillo reviews both sides of the game design interview process to help developers of all experience levels in their job search!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Video, Vault

Learn how AR is transforming businesses and increasing ROI at XRDC!  
by Staff [08.08.19]
Make time to attend XRDC in October so you can get (among other things) expert case study examples of early Fortune 500 enterprise adopters of AR and the return on investment (ROI) they're seeing!
VR, Business/Marketing, XRDC

Now's the time to submit your best Design talk ideas for GDC 2020!  
by Staff [08.08.19]
If you have a great idea for a talk that would fit in well with the Design track at GDC 2020 in March, organizers want to hear it -- before submissions close next Thursday, August 15th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, GDC

Virtual reality streaming company Vreal has closed its doors  
by Chris Kerr [08.08.19]
Seattle-based virtual reality startup Vreal has shut down as a result of the VR market's sluggish expansion.
VR, Business/Marketing

GDC 2020 seeks smart game industry Business & Marketing talks!  
by Staff [08.07.19]
If you have a great pitch for a talk that would fit in the Business & Marketing track at Game Developers Conference 2020, organizers want to hear it -- but fast, because submissions close August 15th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Learn firsthand what's working in AR advertising at XRDC this fall!  
by Staff [08.06.19]
Come out to XRDC at the beautiful Fort Mason Festival Pavilion in San Francisco this October to hear, firsthand, how augmented reality is reshaping the advertising industry!
VR, Business/Marketing, XRDC

Rift surpasses Vive as VR devs' top platform in new XRDC Innovation Report  
by Staff [08.05.19]
The free XRDC 2019 Innovation Report offers nuanced, wide-reaching perspective on the AR/VR/MR industries: verything from what platforms devs are focusing on right now to how they’re being funded!
VR, Programming, Art, Audio, Design, Production, Business/Marketing, XRDC

Got a great pitch for a GDC 2020 Production & Team Management talk? Submit it now!  
by Staff [08.05.19]
GDC 2020 organizers seek experienced producers who have shipped games or managed live games to share their best techniques or experiences which helps them produce better games or build better teams!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, GDC

Video Game Deep Cuts: Fortnite World Cup's Fire-y Youngblood  
by Gamasutra Staff [08.03.19]
This week's roundup includes Epic's Fortnite World Cup, analyses of Nintendo's new Fire Emblem and Wolfenstein: Youngblood, as well as time loops in games, Candyland, Elsinore and lots more besides.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video: Reinventing a platformer for VR the Astro Bot way  
by Staff [08.01.19]
In this 2019 GDC session, creative director Nicolas Doucet talks about the origins and development of the acclaimed PlayStation VR platformer Astro Bot Rescue Mission.
VR, Design, Video, Vault

XRDC offers a rare look at how biometric VR is improving mental health care  
by Staff [08.01.19]
Come to XRDC in October for a practical overview of VR's potential role in capturing biometric data and helping deliver treatments for anxiety disorders, autism spectrum disorders, and depression.
VR, Design

Pokemon Go surpasses 1 billion downloads worldwide  
by Alissa McAloon [07.31.19]
Niantic’s mobile AR game Pokemon Go has officially been downloaded more than 1 billion times since its launch a little over three years ago.
VR, Smartphone/Tablet

Got a great idea for a Programming talk? Pitch it now for GDC 2020!  
by Staff [07.31.19]
Hey game makers: If you've got a great idea for a Programming talk that would be a good fit for the 2020 Game Developers Conference, submit it before Thursday, August 15th!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, GDC