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October 23, 2019
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Updates » VR
Day of the Devs is looking for indie games for its 2019 showcase  
by Alissa McAloon [08.29.19]
The folks behind Day of the Devs are now taking submissions for indie games to join the Day of the Devs 2019 event this November.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie

GDC 2020 opens call for Summits submissions!  
by Staff [08.29.19]
Informa Tech, the organizers of the Game Developers Conference 2020, are now accepting submissions for the Summits part of the event, taking place on Monday and Tuesday of GDC week.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing, GDC

Viveport Infinity rolls out support for the Valve Index  
by Alissa McAloon [08.29.19]
Viveport’s subscription service Viveport Infinity can now be accessed by Valve Index owners, a rollout that comes just months after the Index’s original release this June.
VR

Master the art of giving great VR demos at XRDC this October!  
by Staff [08.29.19]
Come to XRDC in San Francisco and get an expert-level primer on planning and executing live VR events, including everything from setup to hygiene to making sure every demo is a great one!
VR, Business/Marketing, XRDC

New allegations of sexual assault surface against established game devs
by Kris Graft [08.28.19]
Update: Several more developers have come forward with abuse allegations against other prominent men in the game industry in the wake of yesterday's accusations.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Come to XRDC and learn how VR can have a positive impact in classrooms  
by Staff [08.27.19]
VR can be a force for good in the classroom, and at XRDC in San Francisco this October you'll hear how Yale's play4REAL Lab designed and tested a VR game aimed at preventing teen vaping!
VR, Serious, XRDC

Video Game Deep Cuts: The Remnants Of A Lie-Telling Anthem  
by Gamasutra Staff [08.25.19]
This week's roundup includes Remnant: From The Ashes and Telling Lies, as well as a new Westworld VR title, 20 years of Sid Meier's Alpha Centauri, Steam China, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

C'mon and SLAM: How Oculus tackled portable, 6DOF tracking for the Quest  
by Alissa McAloon [08.22.19]
Facebook shares a peek into how simultaneous localization and mapping (SLAM) technology on which Oculus Insight was built evolved to power the inside-out tracking of the Quest.
VR, Video

Attend XRDC for an inside look at the design of Assassin's Creed VR escape rooms!  
by Staff [08.22.19]
Ubisoft has built some groundbreaking Assassin's Creed VR escape room games, and this October you'll have a chance to learn how they do it when XRDC arrives in San Francisco!
VR, Design, Business/Marketing, XRDC

Oculus' former head of mobile VR has left Facebook  
by Chris Kerr [08.22.19]
Another high-profile member of the Oculus family has left Facebook, with the company's former head of mobile VR, Max Cohen, departing the company this week.
VR, Business/Marketing

Get up to speed on how AR/VR is transforming healthcare at XRDC!  
by Staff [08.21.19]
Healthcare as we know it is evolving to incorporate all sorts of cutting-edge AR/VR/MR technologies, and there's no better place to learn all about it than XRDC in San Francisco this October!
VR, Design, Production, Business/Marketing, XRDC

Come to XRDC for expert insight on how AR/VR is transforming business!  
by Staff [08.20.19]
Businesses around the world are adapting and upgrading to use the latest AR/VR/MR tech, and that means there's a ton of new opportunities for AR/VR/MR experts -- discover them at XRDC in October!
VR, Design, Business/Marketing, XRDC

Immerse yourself in the future of AR/VR games & entertainment at XRDC!  
by Staff [08.19.19]
This is your last week to register for XRDC early at a discounted rate, so don't delay; there's a smorgasbord of great stuff lined up for you, including these cutting-edge Games & Entertainment talks!
VR, Console/PC, Design, XRDC

Video Game Deep Cuts: Dicey Dungeons Gets Rad, Patreon Follows  
by Gamasutra Staff [08.18.19]
This week's roundup includes looks at standout new titles including Dicey Dungeons and Rad, an analysis of Patreon as incremental funding, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Learn what works (and what doesn't) in AR/VR advertising at XRDC!  
by Staff [08.16.19]
Check out these cutting-edge XRDC talks on how industry leaders are are applying AR/VR/MR tech to develop unique, exciting experiences that inspire customer passion and encourage social sharing!
VR, Business/Marketing, XRDC

Don't miss these career-expanding Training & Safety talks at XRDC  
by Staff [08.15.19]
AR/VR creators, take note: Your skills can make a meaningful difference in the world when you apply them to creating great teaching tools and safety systems; find out how at XRDC this October!
VR, Design, XRDC

Discover what it takes to build great medical AR/VR/MR apps at XRDC!  
by Staff [08.15.19]
Attend XRDC in October to learn firsthand what it takes to design effective AR/VR experiences that can provide meaningful benefits to the healthcare industry and improve patient outcomes!
VR, Design, Business/Marketing, XRDC

Great game production tips with Grant Shonkwiler - GDC Podcast ep. 1 2
by Kris Graft [08.15.19]
Grant Shonkwiler is a rising star of video game production, having worked on games including Doom, Wolfenstein: The New Order, and Fortnite. He recently joined Gamasutra editor-in-chief Kris Graft and news editor Alissa McAloon on the newly-minted GDC Podcast.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Podcast

XRDC Innovation Report reveals games remain the top focus for AR/VR/MR devs  
by Staff [08.14.19]
The results of this year's XRDC Innovation Report reveal that games truly are the driving focus for AR/VR/MR development, with Entertainment and Education following close behind.
VR, Business/Marketing, XRDC

THQ Nordic acquires Darksiders dev Gunfire and racing studio Milestone  
by Chris Kerr [08.14.19]
THQ Nordic has closed out the first quarter of the fiscal year by announcing a flurry of acquisitions, including Darksiders developer Gunfire and racing game specialist Milestone.
VR, Console/PC, Production, Business/Marketing