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October 23, 2019
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Updates » VR
PSA: Upload your resume to Gamasutra's job boards!  
by Staff [07.08.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Video Game Deep Cuts: Speedrunning The Sea Of Solitude  
by Gamasutra Staff [07.05.19]
This week's roundup includes some amazing highlights from the Summer Games Done Quick speedrun series, a look at intriguing new title Sea Of Solitude, and lots more still.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Nintendo is 'investigating' 5G and streaming tech, but refuses to 'chase trends' 2
by Chris Kerr [07.05.19]
Nintendo is "investigating" how technologies such as cloud streaming and 5G will affect the video game landscape, but has rejected the notion that following those trends is absolutely critical.
VR, Console/PC, Smartphone/Tablet, Business/Marketing

Valve to release Index 3D models to aid VR headset and controller mods  
by Alissa McAloon [07.02.19]
Valve is releasing a GitHub repository that includes a number of resources aimed at letting Valve Index owners create their own physical modifications for the recently released VR headset and controllers.
VR

See all XRDC has to offer at a 20% discount with this special holiday promo!  
by Staff [07.02.19]
Now through July 8th (next Monday) at 11:59pm PST, get 20 percent off the price of your XRDC pass with the special 4th of July promo code XR19JULY20!
VR, Serious, Audio, Design, Production, Business/Marketing, XRDC

Valve is exploring 'several ways' of doing untethered Index VR 2
by Chris Kerr [07.02.19]
Valve might have only just launched its Index VR headset, but the company is already dreaming up ways to improve the device.
VR, Design, Business/Marketing

Video Game Deep Cuts: Valve's Index Vs. Super Mario's Bloodstained Invasion  
by Gamasutra Staff [06.28.19]
This week's roundup includes a look at Nintendo's spritely Super Mario Maker 2, more impressions of IGA's much-awaited & Castlevania-ish Bloodstained, and a surprising new invasion in EVE Online.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Valve Index makes VR prettier, but it's the controllers that steal the show 2
by Kris Graft [06.28.19]
We go hands-on with Valve's impressive new VR system, the Index, and dig into what this means for VR game developers and the future of the medium.
VR, Business/Marketing

At XRDC you'll see how VR blended with real sets brings WWI history to life  
by Staff [06.27.19]
Having made the affecting WWI VR exhibit War Remains, Skywalker Sound's Mac Smith & Flight School Studio's Taylor Williams will share lessons learned for designing great location-based AR/VR!
VR, Design, XRDC

Valve launches VR Portal spinoff Aperture Hand Lab  
by Alissa McAloon [06.25.19]
Valve has launched Aperture Hand Lab, a VR-based spinoff of the Portal series intended to teach VR newbies the ins-and-outs of the Index’s offerings.
VR, Console/PC

See the future of location-based AR/VR entertainment at XRDC!  
by Staff [06.25.19]
Location-based experiences are a great way to introduce newcomers to AR/VR, and at XRDC in San Francisco this October you'll get behind-the-scenes insight into how to make them fun and successful.
VR, Design, Business/Marketing, XRDC

Video Game Deep Cuts: My Friend Pedro's Elite Beat Agent  
by Gamasutra Staff [06.23.19]
This week's roundup includes a look at breakout indie action game My Friend Pedro, a much-deserved history of the excellent Elite Beat Agents series, on Mordhau's surprisingly hot debut, & lots more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

PSA: Upload your resume to Gamasutra's job boards!
by Staff [06.20.19]
Here's a friendly reminder that Gamasutra's job boards are the best place to find your next job in the game industry - upload your resume and land the job you want!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious, Programming, Art, Audio, Design, Production, Business/Marketing

Attend XRDC for an inside look at building compelling AR brand experiences!  
by Staff [06.20.19]
Come to XRDC in October to get a behind-the-scenes look at how Tactic builds engaging, high-quality AR apps for brand storytelling, including a design walkthrough of their new Jack Daniel's AR app!
VR, Design, XRDC

Former Magic Leap employee accused of stealing tech to launch own AR glasses  
by Alissa McAloon [06.19.19]
Nreal unveiled its own AR glasses at the start of 2019, but Magic Leap's lawsuit casts doubt on the company's ability to develop the technology and build a prototype in such a short span of time.
VR

Nintendo and Ubisoft honored at the 2019 Games for Change Awards  
by Chris Kerr [06.19.19]
Nintendo and Ubisoft were the biggest winners at the 2019 Games for Change Awards, which celebrated the year's best games based on their social impact and contribution towards learning.
VR, Console/PC, Design, Production

Come to XRDC for the inside scoop on how VR is enhancing worker safety  
by Staff [06.18.19]
Come out to XRDC in October and learn how one of the world's biggest construction companies uses VR training to put participants "at risk" in a simulated environment without endangering their lives!
VR, XRDC

Niantic has acquired Beasts of Balance developer Sensible Object  
by Chris Kerr [06.18.19]
Pokemon Go creator Niantic has acquired augmented reality and hybrid board game developer Sensible Object for an undisclosed fee.
VR, Business/Marketing

The Oculus Quest saw $5 million in content sales in first two weeks  
by Alissa McAloon [06.17.19]
The Oculus Quest launched at the end of May, and Oculus parent company Facebook says that the system quickly surpassed $5 million in content sales.
VR

Oculus: Quest's potential to make VR a 'viable medium' means store curation is a must  
by Alissa McAloon [06.17.19]
Oculus' stricter approval process for the Quest has caused issues for some VR developers, but the company says such curation is necessary to make VR a viable medium.
VR