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Updates » Whitepaper
Sponsored: A practical guide to game dev success in gaming and esports  
by Telstra [03.24.21]
Developers and publishers must weigh several key network infrastructure and connectivity considerations, which can often make a huge difference in the success and profitability of a title.
Console/PC, Social/Online, Smartphone/Tablet, Whitepaper

Sponsored: The right payment tools can boost game revenue globally - Here's how!  
by Xsolla [03.15.21]
With the right tools, developers can easily access over 700 payment methods globally, reap the benefits of flexible integration and payout options, and easily tackle tax and legal compliance worldwide.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Whitepaper

Sponsored: The State of Game Development Report: 2020 & Beyond  
by Perforce [01.19.21]
The game development industry continues to rapidly evolve. But where is it headed in the 2020s?
VR, Console/PC, Social/Online, Smartphone/Tablet, Production, Business/Marketing, Whitepaper

Sponsored: How adding an in-game store gives games a competitive advantage  
by Xsolla [12.21.20]
To help give your team an edge in this competitive landscape, Xsolla has gathered valuable trends and insights about the benefits of integrating an in-game economy into your project.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Whitepaper

Sponsored: Your guide to building reliable & scalable infrastructure with AWS Cloud  
by AWS Game Tech [11.30.20]
Whether you're building a FPS, MOBA, or RPG across any platform, success depends on players experiencing seamless, memorable gameplay. So give players what they want.
Social/Online, Whitepaper

Sponsored: Building subscriptions that boost player loyalty (and revenue!)  
by Xsolla [11.23.20]
Learn how to reward loyal fans and realize consistent revenue through carefully crafted subscription fans in this free guide from the experts at Xsolla.
Social/Online, Business/Marketing, Whitepaper

Sponsored Content
Learn the best ways to keep bugs from killing your development momentum  
by Backtrace [09.21.20]
Sponsored: The longer a team waits to address bugs, the more difficult they are to resolve. Learn how to better understand problems and accelerate fixes in this free white paper.
Console/PC, Smartphone/Tablet, Indie, Programming, Sponsored Article, Whitepaper

Sponsored Content
The game dev guide to unpacking the mobile cheater's toolbox  
by Denuvo by Irdeto [08.31.20]
Sponsored: Learn about the most common cheats out there, counter measures that can be applied to mobile games, and more.
Smartphone/Tablet, Sponsored Article, Whitepaper

Sponsored Content
A guide to Thailand's video game market  
by Xsolla [08.17.20]
Sponsored: Launch and grow your game like a pro in Thailand: learn everything you need to tap into Thailand's $249 million market.
Console/PC, Smartphone/Tablet, Business/Marketing, Sponsored Article, Whitepaper

Sponsored Content
Charting the rise of hyper casual gaming  
by Adjust [08.03.20]
Sponsored: Mobile gaming is emerging as the prime pastime for a record number of consumers.
Smartphone/Tablet, Sponsored Article, Whitepaper

Sponsored Content
Does the video game industry have a $29 billion cheating problem?  
by Irdeto [07.27.20]
Sponsored: Whether it's prize money or pride at stake, one player's cheating can now have a direct impact on the gaming experience of millions.
Console/PC, Social/Online, Business/Marketing, Sponsored Article, Whitepaper

GDC Summer State of the Industry: 33% of devs had a game delayed due to COVID-19  
by Staff [07.17.20]
Dive deeper into the results of the free State of the Industry: Work From Home Edition Survey to see how COVID-19 quarantine measures have affected game developers' ability to ship games on schedule!
Console/PC, Smartphone/Tablet, Indie, Business/Marketing, Whitepaper, GDC

GDC State of the Industry: WFH Edition survey reveals COVID-19's impact on devs 1
by Staff [07.16.20]
GDC today released the results of a special State of the Industry: Work From Home Edition Survey which reveal how the ongoing COVID-19 pandemic has impacted game developers across the industry.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Whitepaper, GDC

Sponsored Content
Learn to ward off cheaters & other threats to online games in a free webinar  
by Irdeto [07.09.20]
Sponsored: Join in on this free webinar to learn about modern threats to multiplayer games and how Denuvo Anti-Cheat addresses those threats without requiring modification of the game's source code.
Console/PC, Social/Online, Sponsored Article, Webinar, Whitepaper

Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [06.25.20]
Sponsored: Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Whitepaper

Sponsored Content
Leveraging Google Cloud to create readily scalable online games  
by Google Cloud [06.21.20]
Sponsored: Learn what Google Cloud can offer game developers, and how devs can use those tools to free up their own development resources, ahead of the full webinar on June 30.
Social/Online, Sponsored Article, Webinar, Whitepaper

Sponsored Content
Learn how to build multiplayer games with open source and Google Cloud  
by Google Cloud [06.04.20]
Sponsored: As the popularity of global multiplayer games continues to rise, game companies often face a difficult trade off on how to spend their developer resources - build the next great game, or manage backend infrastructure?
Social/Online, Sponsored Article, Webinar, Whitepaper

Sponsored Content
Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [05.27.20]
Sponsored: Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Sponsored Article, Whitepaper

GDC State of the Industry: Nearly half of game makers still work over 40 hours/week  
by Staff [02.03.20]
Many work more, with some GDC 2020 State of the Industry survey respondents saying they worked as much as 80+ hours in a given week -- but self-pressure was the most common reason given.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Whitepaper, GDC

GDC State of the Industry: Devs torn on whether subscription services devalue games  
by Staff [01.29.20]
'Payback rates for most content creators in subscription-based models cannot justify the cost to make the products subscribers use,' writes one respondent in the GDC 2020 State of the Industry report.
Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, Whitepaper, GDC