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August 18, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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BioWare is still exploring new projects outside of Anthem  
by Alissa McAloon [08.02.18]
BioWare’s upcoming game Anthem is a departure from its established franchises, but BioWare says that it isn’t putting all of its development eggs in the new IP basket.
Console/PC

Innovation Report: 1 in 3 AR/VR/MR devs are making a platform exclusive  
by Staff [08.02.18]
32% of the 600+ industry professionals surveyed for the 2018 XRDC Innovation Report said their next AR/VR/MR project would be released exclusively for a single platform (most commonly the HTC Vive).
VR, Business/Marketing

With $400M+ revenue, Fire Emblem Heroes reigns as Nintendo's big mobile earner 2
by Alissa McAloon [08.02.18]
Fire Emblem Heroes is continuing to lead Nintendo’s suite of mobile games in terms of revenue, according to a report from the mobile intelligence firm Sensor Tower.
Smartphone/Tablet

Now's the time to pitch your great Audio talks for GDC 2019!  
by Staff [08.02.18]
If you have a talk that would fit perfectly in the Audio track at Game Developers Conference 2019, organizers want to hear it -- and they're accepting submissions through Thursday, August 16th!
VR, Console/PC, Smartphone/Tablet, Indie, Audio

Unity partners with Google to introduce AdMob integration for mobile games  
by Alissa McAloon [08.02.18]
Unity and Google have forged an agreement that ultimately sees integration for Google’s mobile advertising platform AdMob added to Unity’s game development engine.
Smartphone/Tablet, Business/Marketing

Get a behind-the-scenes look at Moss' design at XRDC!  
by Staff [08.02.18]
Organizers are pleased to confirm that Polyarc's Brendan Walker will be speaking at the October event about the interaction design of the studio's charming PSVR action puzzle game Moss!
VR, Design

Tencent and Activision bringing Call of Duty to mobile in China  
by Chris Kerr [08.02.18]
The new mobile offering will be a free-to-play affair that promises to deliver the complete Call of Duty experience in an all-new package.
Smartphone/Tablet, Production, Business/Marketing

Harmonix signs multiplatform publishing deal with NCSoft  
by Chris Kerr [08.02.18]
The pair will work together to build and release an unannounced title that's still in the early stages of development.
Console/PC, Business/Marketing

Game revenue down at Sega despite increase in physical sales  
by Chris Kerr [08.02.18]
Sales are down in Sega's entertainment division, with combined digital and physical game revenue falling despite an encouraging performance from catalog titles.
Console/PC, Smartphone/Tablet, Business/Marketing

Book Excerpt: Tips on negotiating key legal agreements in games 1
by S. Gregory Boyd, Brian Pyne, Sean F. Kane [08.02.18]
This detail-packed chapter from "Video Game Law: Everything You Need to Know about Legal and Business Issues in the Game Industry" may provide devs some interesting insight into how to negotiate.
Console/PC, Indie

Video: Indies fire off 5-minute microtalks about the state of games in 2018  
by Staff [08.01.18]
Indie developers discuss what's on their minds in the world of independent game development through a series of 5-minute microtalks.
Indie, Design, Video

Watch Dan Adelman's tips on marketing games like Chasm  
by Bryant Francis [08.01.18]
We talked with the former Nindie biz whiz about what he's learned helping indie games get out the door, with tips you can use marketing your own games.
Console/PC, Design, Video

Zynga's mobile 'forever franchises' contribute to Q2 growth  
by Emma Kidwell [08.01.18]
Zynga reports that it now generates 90 precent of its revenue from mobile games thanks to its "forever franchises", which include Words With Friends, Zynga Poker, and CSR2.
Smartphone/Tablet, Business/Marketing

Weekly Jobs Roundup: Capcom, FoxNext, and more are hiring now!  
by Staff [08.01.18]
Developers like FoxNext, Roblox, Capcom, Deck Nine, and more are looking to fill multiple positions across several different disciplines.
Programming, Art, Design, Production, Recruitment

This month's Humble Book Bundle includes tabletop and board game design 1
by Emma Kidwell [08.01.18]
Humble Bundle's Book Bundle for this month, titled Game Design & Puzzlecraft, includes eBooks and PDFs covering video game, tabletop, and board game design.
Console/PC, Design

Don't Miss: A postmortem of Failbetter Games' Sunless Sea 7
by Alexis Kennedy [08.01.18]
Failbetter Games co-founder Alexis Kennedy offers a look behind the scenes at what went right (and wrong) during development of the studio's darkly comedic roguelike game Sunless Sea.
Console/PC, Art, Audio, Design, Production

CCP to transition EVE Online publisher to NetEase in China  
by Alissa McAloon [08.01.18]
CCP has ended its arrangement with Tiancity, the previous publisher handling EVE Online’s Serenity server, and penned a deal with NetEase to keep the online game up and running going forward.
Console/PC, Social/Online, Business/Marketing

We're talking to Chasm's Dan Adelman at 3PM EDT  
by Bryant Francis [08.01.18]
We're talking to Chasm's Dan Adelman starting at 3PM EDT.
Console/PC, Design, Video

New XRDC Innovation Report reveals Vive still devs' top target as AR rises  
by Staff [08.01.18]
Jam-packed with interesting insights gleaned from a survey of over 600 industry professionals involved in developing AR/MR/VR experiences, this Innovation Report is completely free to download!
VR, Business/Marketing

Sega of America appoints Ian Curran as new COO and president  
by Chris Kerr [08.01.18]
Curran has decades of experience in the games industry, having previously served as UK general manager of Acclaim Entertainment and executive vice president of global publishing at THQ.
Business/Marketing