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November 11, 2019
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Get a job: Insomniac Games is hiring a Lighting Artist  
by Staff [11.04.19]
Insomniac Games is looking for a Lighting Artist responsible for lighting game levels using proprietary lighting tools.
Console/PC, Art, Recruitment

Another major streamer leaves Twitch, this time for YouTube  
by Alissa McAloon [11.04.19]
Several notable names in streaming departed Twitch to exclusively set up shop on competing platform Mixer over the last month or so, and it looks like that light Twitch exodus is yet ongoing.
Social/Online

Don't Miss: Designing the stealth, economy, and encounters of Horizon Zero Dawn  
by Staff [11.04.19]
Horizon Zero Dawn designer Eric Boltjes shares some of the lessons learned making an open-world game filled with machines meant to act like living creatures.
Console/PC, Design

Jeff Kaplan: Leaks impact developer morale more than anything else  
by Alissa McAloon [11.04.19]
Overwatch game director Jeff Kaplan explores the impact leaks have on developers when high-profile announcements are uncovered before their big planned reveal.
Console/PC, Social/Online

Video: Addiction science and advice for devs on promoting healthy play  
by Staff [11.04.19]
In this 2019 GDC talk Oxford's Andrew Przybylski explains why the APA and the WHO have called for studies investigating video game addiction, and what devs can do to help promote healthy play.
Social/Online, Serious, Design, Video, Vault

Global second party games head Gio Corsi departs PlayStation  
by Alissa McAloon [11.04.19]
Longtime PlayStation developer and famed PlayStation Vita advocate Gio Corsi has announced his time at the company has come to a close.
Console/PC, Business/Marketing

Improbable and Tencent Cloud team up to help devs bring games to China  
by Alissa McAloon [11.04.19]
Improbable's partnership with Tencent Cloud both brings its platform to devs in China and sets up a program to aid teams to build games for the Chinese market.
Console/PC, Social/Online

Hideo Kojima and Kojima Productions to start making movies 1
by Chris Kerr [11.04.19]
Renowned cutscene-worshipper and Metal Gear creator Hideo Kojima will eventually try his hand at making movies. 
Production, Business/Marketing

Unity acquires 3D application streaming platform creator Obvioos  
by Chris Kerr [11.04.19]
Unity has acquired Obvioos, the creator of real-time 3D application streaming service Furioos, for an undisclosed fee.
Production, Business/Marketing

Designing the gameplay and aesthetic of Diablo IV 2
by Bryant Francis [11.04.19]
Diablo IV lead systems designer David Kim and lead lighting artist Sean Murphy share insights into how the development of Blizzard's latest loot-driven RPG is proceeding.
Console/PC, Design

Video Game Deep Cuts: Stranded In Luigi's Death Mansion  
by Gamasutra Staff [11.03.19]
This week's roundup includes impressions of Death Stranding through Luigi's Mansion 3 to Modern Warfare as well as neat pieces on food in games, Junji Ito's influence, & more.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

SingStar servers slated for January 2020 shutdown  
by Alex Wawro [11.01.19]
The fat lady sings for SingStar servers at the end of January, when the curtain closes on the SingStore after 15 years of SingService.
Social/Online, Business/Marketing

Report: Embattled real estate startup WeWork mulling esports investment 1
by Alex Wawro [11.01.19]
Earlier this week the team at Bloomberg reported that We Co., parent of contentious real estate startup WeWork, has made a number of moves towards a potential investment in the eSports business.
Business/Marketing

Video: Inside BioWare's embedded QA process  
by Staff [11.01.19]
In this 2017 GDC session, BioWare's Barbara Klimek explains why BioWare QA has invested in its internal QA analysts, embedding them directly in the teams they support.
Console/PC, Production, Video, Vault

Don't Miss: David Brevik's tale of designing the original Diablo 13
by Alex Wawro [11.01.19]
With Diablo IV recently confirmed, take a moment to refresh yourself on where the series started with this report from designer David Brevik's GDC 2016 postmortem of the original Diablo.
Console/PC, Smartphone/Tablet, History

ZeniMax to grant Fallout 76 refunds under pressure from Australian commission 1
by Alissa McAloon [11.01.19]
Bethesda parent company ZeniMax has admitted it was "likely to have misled" Australian Fallout 76 purchasers about their consumer rights after initially denying several refund requests.
Console/PC, Social/Online

Blizzard announces Overwatch sequel at BlizzCon 2
by Bryant Francis [11.01.19]
Blizzard debuted a new Overwatch that remixes the game's multiplayer design and introduces a new focus on co-op, story driven gameplay.
Console/PC, Business/Marketing

Hearthstone Battlegrounds is Blizzard's card-based take on auto chess  
by Bryant Francis [11.01.19]
Blizzard is getting into the 'auto chess' business with a new mode for Hearthstone that appears to pit 8 players against each other in combat akin to DotA Auto Chess and other 'auto chess' games.
Console/PC, Business/Marketing

Report: Amazon cracking down on third-party sales of Nintendo products  
by Alex Wawro [11.01.19]
Some merchants who sell Nintendo products have reportedly received notices they will need to get Nintendo's approval if they wish to continue selling old and new Nintendo games and hardware on Amazon.
Console/PC, Business/Marketing

Blizzard confirms Diablo IV is coming to consoles and PC  
by Alex Wawro [11.01.19]
After a brief apology at BlizzCon today for bungling its handling of Hearthstone pro Blitzchung political message, Blizzard has confirmed it's working on Diablo IV for PlayStation, Xbox, and PC.
Console/PC, Social/Online, Business/Marketing, Video