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October 21, 2018
arrowPress Releases
  • Editor-In-Chief:
    Kris Graft
  • Editor:
    Alex Wawro
  • Contributors:
    Chris Kerr
    Alissa McAloon
    Emma Kidwell
    Bryant Francis
    Katherine Cross
  • Advertising:
    Libby Kruse






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Blog: The three philosophies of stealth game design
by Gamasutra Community [10.05.18]
Today's post looks at the evolution of stealth gameplay into three different philosophies of game design.
Design

Nintendo has patented a Game Boy case for smartphones 1
by Chris Kerr [10.05.18]
Nintendo has patented a Game Boy-style phone case that's would seemingly let smartphone owners transform their handset into the classic handheld.
Smartphone/Tablet, Business/Marketing

Breaking fences, escaping dinosaurs?! Oh my, it's Parkasaurus' developers  
by John Harris [10.05.18]
Gamasutra spoke to one half of Washbear and co-developer of Parkasaurus, Chris McQuinn to explore the design and intent of the slightly-silly dino zoo sim Parkasaurus.
Console/PC, Indie, Programming, Art, Design, Production, Business/Marketing, Video

Video: Breaking the rules of game design  
by Staff [10.04.18]
At GDC 2012, Naughty Dog's Kaitlyn Burnell took to the stage to question conventional game dev wisdom and ask: when you learn to follow game design rules, when is it right to break them?
Console/PC, Indie, Design, Video, Vault

Get a job: Digital Extremes is looking for a Product Marketing Manager  
by Staff [10.04.18]
As Product Marketing Manager you will be responsible for the inbound and outbound marketing activities for the company's published games.
Business/Marketing, Recruitment

Michael Gallagher is stepping down as CEO of the ESA  
by Alissa McAloon [10.04.18]
Michael Gallagher is leaving his post as the CEO and president of the Entertainment Software Association after over a decade with the organization
Business/Marketing

Report: Telltale Games lays off remaining 'skeleton crew' 4
by Bryant Francis [10.04.18]
If reports are correct, Telltale Games' "studio majority closure" is edging closer to being a full shutdown.
Console/PC, Business/Marketing

Don't Miss: Mafia 3 and the value of putting game developers in a box 1
by Staff [10.04.18]
Sometimes, maybe the best thing you can do as a developer is box yourself in. That's one takeaway from this chat with Hangar 13's Haden Blackman about lessons learned in making a new Mafia game.
Console/PC, Design, Production

Report: Telltale wants another studio (and ex-The Walking Dead devs) to finish the game  
by Alissa McAloon [10.04.18]
Sources speaking to Kotaku say that that there is a deal being organized that would hire ex-Telltale devs as contract employees to finish The Walking Dead under a different company.
Console/PC, Business/Marketing

Reminder: Tomorrow is your deadline to pitch talks for GDC 2019's Summits!  
by Staff [10.04.18]
Just a quick reminder: All submissions for GDC 2019’s Virtual Reality Developers Conference (VRDC), GDC Summits, and Game Career Seminar are due tomorrow (Friday, October 5th) at 11:59 pm Pacific!
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

Blog: A primer on dissolving a company 1
by Chris Kerr [10.04.18]
So the company didn’t work out. It happens. With all of the recent studio closures, I thought I would put together this brief guide to shutting down.
Business/Marketing

Mega Man is the next game franchise headed to The Big Screen  
by Alissa McAloon [10.04.18]
Right on the heels of the Mega Man 11 release, Capcom has announced that the longrunning series is in the process of being adapted as a motion picture.
Console/PC

See new and innovative ways of using AR/VR for good at XRDC!  
by Staff [10.04.18]
At XRDC in San Francisco later this month you'll get the inside track on two exciting and innovative new projects that use AR/VR tech to combat Alzheimer's and underage smoking.
VR, Business/Marketing

Alt.Ctrl.GDC Inspirations: SpaceBeagles' Butt Sniffin Pugs  
by Staff [10.04.18]
GDC 2019 seeks your great offbeat controller prototypes for Alt.Ctrl.GDC! The submission deadline is November 30th, so to inspire you we're highlighting some prior standouts -- like Butt Sniffin Pugs!
Indie, Design

Opinion: Will Telltale's fate be a catalyst for industry reform? 6
by Mitch Bowman [10.04.18]
Amid a string of layoffs and studio shutdowns, journalist Mitch Bowman asks if Telltale's closure is the tipping point for game industry labor reform.
Console/PC, Business/Marketing

Blog: How 'design thinking' can help create good games 1
by Gamasutra Community [10.04.18]
Design thinking is more than a legacy of interdisciplinary practice or trendy product design methodology. It is everything good game design is supposed to be.
Design

EA partners with the Premier League for new esports competition  
by Chris Kerr [10.04.18]
It's a notable deal for EA and esports in general, with the Premier League generally regarded as the most high-profile football league in the world.
Console/PC, Business/Marketing

Obituary: Legendary video game composer Ben Daglish  
by Chris Kerr [10.04.18]
Daglish rose to prominence during the '80s, when he created the scores for a number of notable games including Cobra Trap, The Last Ninja, and Deflektor
Audio

Blog: Why one size doesn't fit all in virtual reality 3
by Gamasutra Community [10.04.18]
A few choice words on how the Oculus ecosystem is structured could make the difference between the company effectively owning the VR market, or being a slave to it.
VR, Design

Report: Nintendo to launch updated Switch console in 2019 1
by Chris Kerr [10.04.18]
Nintendo will release a new version of the Switch next year to ensure its handheld-home console hybrid remains competitive.
Console/PC, Business/Marketing