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May 19, 2019
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Get a job: Hi-Rez Studios is hiring a Gameplay Programmer  
by Staff [05.01.19]
Hi-Rez Studios is looking to hire an innovative Gameplay Programmer to work at our studio in Alpharetta, Georgia, on an Unannounced Project.
Programming, Recruitment

Video: The Paperboy Classic Game Postmortem  
by Staff [05.01.19]
At GDC 2019 veteran game maker John Salwitz (Paperboy, Rampart, Klax) delivers a fantastic postmortem of Atari's 1985 arcade classic Paperboy!
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, Video, Vault

Epic Games acquires Rocket League dev Psyonix 6
by Alex Wawro [05.01.19]
The deal is expected to close late this month or early next, and when it does Epic will have one of the more popular and enduring multiplayer games in recent history firmly in its stable.
Social/Online, Business/Marketing

Understanding Inkle's approach to making unique game settings 2
by Bryant Francis [05.01.19]
Inkle cofounders Jon Ingold and Joe Humfrey share their ideas for making unique game settings that will draw your players in.
Console/PC, Design

Blizzard will skip Gamescom this year to 'focus on development' 1
by Alex Wawro [05.01.19]
Today Blizzard Entertainment announced it won't have a booth on the show floor at Germany's massive Gamescom event this summer "as part of a renewed effort this year to maintain our focus on development."
Console/PC, Business/Marketing

A brief history of 3D texturing in video games  
by Chris Kerr [05.01.19]
Insomniac Games senior environment artist, Ryan Benno, has put together a super informative Twitter thread that looks at the history of 3D texturing in video games, and it's a doozy.
Console/PC, Art, Design

Denmark creates 'national esports strategy' to nurture competitive gaming  
by Chris Kerr [05.01.19]
The Danish government is backing esports in a big way, and has devised a national 'esports strategy' to help grow and legitimize the sport in the country.
Console/PC, Business/Marketing

Microsoft is using the Xbox Adaptive Controller to support U.S. veterans  
by Chris Kerr [05.01.19]
Microsoft has partnered with the U.S. Department of Veterans Affairs to provide Xbox Adaptive Controllers to 22 initial VA rehab centers across the United States.
Console/PC, Design

Knockin' on Heaven's Vault: How Inkle designed its first 3D game  
by Bryant Francis [05.01.19]
Inkle co-founders Jon Ingold and Joe Humfrey break down the design decisions that brought Heaven's Vault to life.
Console/PC, Design

iPad and services on the rise at Apple as iPhone sales continue to fall  
by Alissa McAloon [04.30.19]
Apple CEO Tim Cook said in a press release that the company "delivered our strongest iPad growth in six years."
Social/Online, Smartphone/Tablet

Video: How Subset Games designed Into the Breach 1
by Staff [04.30.19]
At GDC 2019, Subset Games co-founder Matthew Davis details the Into the Breach design process from early drafts to the final balancing decisions (and how they came up with that great UI!)
Indie, Design, Video, Vault

Get a job: Join Illogika as a Technical Director  
by Staff [04.30.19]
The person will supervise a team of about twenty developers, offer technical solutions for the projects that are under-development and the upcoming ones, and set up a technological strategy for the studio.
Programming, Recruitment

Valve has a 'flagship' game headed to SteamVR headsets  
by Alissa McAloon [04.30.19]
Valve has a "flagship" title on the way to Steam-compatible VR platforms, an announcement that quietly followed the company’s full reveal of its own Valve Index VR headset.
VR, Console/PC

Don't Miss: A postmortem of the original Sonic the Hedgehog  
by Staff [04.30.19]
Naoto Ohshimaand Hirokazu Yasuhara discuss their perspectives on the creation of Sonic the Hedgehog in this classic game postmortem.
Console/PC, Design, Production

Coming Facebook Gaming features focus on discovery and engagement  
by Alissa McAloon [04.30.19]
Facebook has detailed some features it has in the works that aim to build "discovery and re-engagement" features into the Facebook Gaming tab that houses Instant Games.
Console/PC, Social/Online, Smartphone/Tablet

Oculus Rift S and Oculus Quest launch May 21 for $399 each  
by Alissa McAloon [04.30.19]
Oculus has opened up pre-orders for both of its 2019 VR headset launches, announcing that both will start shipping on May 21.
VR, Console/PC

Valve Index VR headset ships June 28 for $499-$999 2
by Alissa McAloon [04.30.19]
Valve has all at once dropped more information about its lightly teased VR headset Valve Index, offering pricing information and detailed hardware specs ahead of the tech’s upcoming release.
VR

Publishers see Stadia as an 'opportunity for a shift,' says Google CEO 2
by Alissa McAloon [04.30.19]
"They see the opportunity for a shift, a point of inflection, but they realized the technical challenge of pulling something like this off," says Google CEO Sundar Pichai.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing

Robotics company Anki lays off entire workforce ahead of closure 1
by Chris Kerr [04.30.19]
Anki, the robotics and artificial intelligence company known in the games industry for combining physical toys and mobile games, is shutting down. 
Smartphone/Tablet, Business/Marketing

Steam crosses 1 billion registered accounts 1
by Alissa McAloon [04.30.19]
Over 1 billion accounts have now been made for Valve's digital games storefront, though the number of accounts on the platform isn't indicative of unique users.
Console/PC, Social/Online