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April 22, 2021
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Sony developing cloud gaming experience that will 'be unique and only on PlayStation'  
by Chris Kerr [04.22.21]
Sony Interactive Entertainment boss Jim Ryan says the company is working on a cloud gaming experience that will "be unique and only on PlayStation."
Console/PC, Business/Marketing

Steam Labs' new navigation options are now a bona fide Steam feature  
by Alissa McAloon [04.21.21]
A feature trialed in Steam's experimental Steam Labs program has now been upgraded to appear on Steam proper.
Console/PC, Social/Online, Business/Marketing

Get a job: Join PlayStation as a Facial Modeler  
by Staff [04.21.21]
PlayStation is looking for a Blendshape Artist/Facial Modeler to bring highly realistic faces to life for both cinematic and in-game sequences.
Art, Recruitment

Departing GameStop CEO to land $179 million on exit thanks to recent stock saga  
by Alissa McAloon [04.21.21]
GameStop CEO George Sherman announced his departure from the struggling retail giant this week and will do so with an extra $179 million in his pockets.
Business/Marketing

The perfect Steam trailer, overlooked tools, & more  
by Gamasutra Staff [04.21.21]
What do you really need in your Steam trailer? What video game data tools are you not aware of, but should be? This and more game platform round-ups within...
VR, Console/PC, Social/Online, Indie, Design, Production, Business/Marketing

Video: The art of FAITH: horror at 192x160 pixels  
by Staff [04.21.21]
In this 2019 GDC session, Airdorf Games' Mason Smith explains the decisions and principles that contributed to the art style of FAITH.
Console/PC, Design, Video

Steam's built-in Playtest feature is now live for all devs  
by Alissa McAloon [04.21.21]
Valve first announced a limited rollout of Steam Playtest last November but has now opened the tool up to all devs with games on Steam.
Console/PC, Social/Online

Don't Miss: Portal 2 and the ins and outs of Alternate Reality Game puzzle design 7
by Adam Foster [04.21.21]
Adam Foster, level and environment and ARG designer at Valve around the time Portal 2 released, discussed how to make impossibly complicated puzzles that people can solve.
Console/PC, Design, Business/Marketing

Xbox owners can finally hop online in free-to-play games without Xbox Live Gold  
by Chris Kerr [04.21.21]
Xbox Live Gold is no longer required to access online multiplayer in free-to-play titles on Xbox platforms.
Console/PC, Business/Marketing

Bandai Namco staff describe California office relocation as 'essentially like a layoff'  
by Chris Kerr [04.21.21]
Bandai Namco Entertainment America is shutting down its office in Santa Clara and relocating workers to a new office in Southern California.
Business/Marketing

Call of Duty Warzone has topped 100 million players in just over a year  
by Chris Kerr [04.21.21]
Call of Duty Warzone has amassed over 100 million players since launching in March last year.
Console/PC, Business/Marketing

Blog: Why I decided to find a publisher after 10 months as a solo indie 4
by Gamasutra Community [04.21.21]
Three years ago, I single-handedly developed an .io mobile game that brought in about $3000 a month. After a year I decided to contact the publisher for the first time. This decision changed a lot.

Report: Sony could be about to announce a 'PlayStation Plus Video Pass'  
by Chris Kerr [04.21.21]
An advertisement for the service was posted on the company's Polish website that included a logo and a brief description.
Console/PC, Business/Marketing

Focus Home Interactive acquires Streum On Studio  
by Alissa McAloon [04.20.21]
Focus Home Interactive has acquired Streum On Studio, the France-based developer of Space Hulk: Deathwing and the upcoming Necromunda: Hired Gun.
Console/PC

Get a job: Playco is looking for a Senior Product Manager  
by Staff [04.20.21]
Playco is looking for an experienced Product Manager fluent in both English and Japanese.
Programming, Production

Report: Discord no longer in acquisition talks with Microsoft  
by Alissa McAloon [04.20.21]
Discord has reportedly walked away from a potential sale to Microsoft, according to sources close to the discussion.
Social/Online

Learn about the character technology of The Last of Us Part II’s NPCs at GDC 2021  
by Staff [04.20.21]
Naughty Dog's Bryan Collinsworth and Michal Mach will dive into the character technology of The Last of Us Part II at GDC 2021.
Console/PC, Programming, Design, GDC

Overwatch director Jeff Kaplan departs Blizzard after 19 years  
by Alissa McAloon [04.20.21]
Overwatch game director and longtime Blizzard developer Jeff Kaplan is leaving the studio and handing the game's reins over to fellow Overwatch dev Aaron Keller.
Console/PC, Social/Online

Don't Miss: Creating the recallable Leviathan Axe in God of War 13
by Staff [04.20.21]
An in-depth look at how the Axe Recall mechanic was built in God of War.
Console/PC, Design

Here are the nominees for the 21st annual Game Developers Choice Awards  
by Staff [04.20.21]
The winners of the developer-picked awards will be revealed during GDC 2021.
VR, Console/PC, Smartphone/Tablet, Programming, Art, Audio, Design, Production, Business/Marketing, GDC