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August 4, 2020
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GDC Summer hosts expert talk on building healthy, engaged QA teams from scratch  
by Staff [06.24.20]
GDC Summer is excited to host an expert talk this August from Private Division senior producer Kari Toyoma that aims to change the way QA teams are built and supported in game dev.
Console/PC, Smartphone/Tablet, Business/Marketing, GDC

The mystery Pokemon project being developed by Tencent is a cross-platform MOBA  
by Chris Kerr [06.24.20]
Tencent and The Pokemon Company have unveiled Pokemon Unite, a new free-to-start MOBA for smartphones and the Nintendo Switch.
Console/PC, Smartphone/Tablet, Business/Marketing, Video

Unity's Learn Premium suite of game dev courses is now available for free  
by Chris Kerr [06.24.20]
Unity has decided to make its Learn Premium educational platform free to everyone, which is good news for developers looking to get to grips with the game engine.
Console/PC, Production, Business/Marketing

Humble's 'Fight for Racial Justice' bundle has raised over $4.3M for charity
by Chris Kerr [06.24.20]
The 'Fight for Racial Justice' charity bundle launched by Humble earlier this month has ended with over $4,370,000 raised.
Console/PC, Indie, Business/Marketing

Get a job: Join Digital Extremes as a Senior Lighting Artist  
by Staff [06.23.20]
In this role, you will be working with the Creative Director, Art Directors and other Artists to create dynamic environment and cinematic lighting while maintaining a consistent style throughout the game.
Art, Recruitment

Don't Miss: The untold story of Lumines: Electronic Symphony 4
by Staff [06.23.20]
How did the PlayStation Vita's puzzle star take shape? Producer James Mielke walks through early concepts for the game, outlines production difficulties, including in-progress screens and video.
Programming, Art, Design, Production

Quest-curious VR devs will be able to officially bypass the Oculus Store in 2021  
by Alissa McAloon [06.23.20]
Starting in 2021, Oculus is looking to launch an alternative way for devs to bring their games to the Quest without launching on the platform's tightly curated Oculus Store. 
VR, Social/Online, Business/Marketing

Oculus is winding down Oculus Go support to instead double down on Quest and Rift 1
by Alissa McAloon [06.23.20]
Moving forward, Oculus won’t be selling its standalone Oculus Go headset but plans to continue to offer bug fixes and security patches through 2022.
VR

Video: High-performance animation transitions in Gears of War  
by Staff [06.23.20]
In this 2018 GDC session, Microsoft's David Bollo presents a new high-performance approach to animation transitions that the Microsoft team developed for Gears of War 4.
Console/PC, Art, Video, Vault

Ubisoft 'deeply concerned' with sexual assault allegations against multiple employees
by Chris Kerr [06.23.20]
Ubisoft said it is "deeply concerned" by the sexual harassment and assault allegations leveled against two of its employees.
Console/PC

Discuss key game industry topics with your peers in GDC Summer's new Roundtables  
by Staff [06.23.20]
Part of the all-digital GDC Summer's new lineup of interactive sessions, each of these Roundtables promises to be 45 minutes of lively, constructive conversation with expert moderation!
Console/PC, Social/Online, Smartphone/Tablet, Indie, GDC

New App Store review processes will let devs challenge guideline violations  
by Chris Kerr [06.23.20]
Apple is attempting to improve support for its developer community by introducing some new App Store review processes.
Smartphone/Tablet, Indie, Business/Marketing

Are YOU prioritizing your Steam tags?  
by Gamasutra Community [06.23.20]
Thought it was worth putting out a new piece on something that’s been getting a lot of traction over the past few days - Steam’s subgenre/attribute tag system, and how you may be 'messing it up'!
Console/PC, Business/Marketing

Get a job: Join Insomniac Games as a Lead Lighting Artist  
by Staff [06.22.20]
The Lighting Lead is responsible for maintaining quality and artistic consistency by establishing high visual standards and cohesive project style as defined by the Art Director.
Console/PC, Art, Recruitment

Lone Echo developer Ready at Dawn acquired by Facebook  
by Alissa McAloon [06.22.20]
Facebook has acquired the game dev studio behind The Order: 1886 and Lone Echo.
VR

Microsoft is shutting down Mixer, redirecting its users to Facebook Gaming 1
by Alissa McAloon [06.22.20]
Microsoft is getting out of the live streaming game, with Xbox head Phil Spencer saying in a blog post that the company’s Mixer platform lacked the crucial ability to scale.
Console/PC, Social/Online

Activision follows Crash Bandicoot remakes with the first new Crash game in a decade  
by Alissa McAloon [06.22.20]
There's another Crash Bandicoot game in the works and, unlike the last few releases in the series, it's an entirely original game that picks up where the classics left off.
Console/PC, Video

Dying Light 2 writer Chris Avellone accused of sexual assault and harassment
by Chris Kerr [06.22.20]
Update: Prominent game designer Chris Avellone has been accused of sexually assaulting and harassing multiple women.
Console/PC

Learn to diversify skills and clinch your next job interview at GDC Summer  
by Staff [06.22.20]
Phoenix Labs' Garrett Fredley will be at GDC Summer in August to give you practical advice for avoiding skill set pitfalls, highlighting strengths, and maximizing your odds in your next job interview!
VR, Console/PC, Smartphone/Tablet, GDC

How playtesting influenced the last days of Control's development 4
by Gamasutra Community [06.22.20]
Fine-tuning Remedy's award-winning game design in the playtest lab, and a look at how the observations there helped inform the game dev decisions made in Control's final months of development.
Console/PC, Design, Production