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March 4, 2021
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Report: PlayStation is slowly closing down its first-party SIE Japan Studio  
by Alissa McAloon [02.25.21]
SIE Japan Studio has seen its share of departures in months past, but a recent staff exodus seems to indicate that PlayStation may be close to closing down the 28 year old game development studio.
Console/PC

Learn about Obsidian's storytelling process from Carrie Patel at GDC Showcase  
by Staff [02.25.21]
Obsidian Entertainment narrative designer and game director Carrie Patel is doing an AMA session at GDC Showcase!
Console/PC, Design, GDC

Last call to sign up for GDC Masterclass!  
by Staff [02.25.21]
It's your last chance to register for GDC Masterclass. Don't delay!
Console/PC, Smartphone/Tablet, Design, Production, Business/Marketing

Video: Lessons from Warframe's community management  
by Staff [02.25.21]
In this 2018 GDC session, Digital Extremes' Rebecca Ford explains how the Warframe team has worked in tandem with the community team to make strategic decisions.
Console/PC, Business/Marketing, Video

Mobile studio BebopBee nets $2 million to boost live ops and user acquisition  
by Chris Kerr [02.25.21]
California-based mobile studio BebopBee has secured $2 million in funding to drive user acquisition and build out its live ops.
Smartphone/Tablet, Production, Business/Marketing

Octopath Traveler surpasses 2.5 million digital sales and shipments  
by Chris Kerr [02.25.21]
Octopath Traveler has topped 2.5 million digital sales and shipments in under three years.
Console/PC, Business/Marketing

Nintendo is halting original 3DS and 3DS XL repairs in Japan  
by Chris Kerr [02.25.21]
The original Nintendo 3DS and 3DS XL are about to become endangered species in Japan.
Console/PC, Business/Marketing

Blog: Creating traditional sprites with Unity's new 2D animation package  
by Gamasutra Community [02.25.21]
Diving into Unity's new 2D animation package and finding a lot to love for the creation of sprite-based 2D games.
Art, Design

Ongoing Fallout 4 DLC lawsuit could impact Microsoft's takeover of Bethesda 1
by Chris Kerr [02.25.21]
Bethesda has been dealing with a lawsuit over its handling of Fallout 4's downloadable content that could impact Microsoft's takeover of the company.
Business/Marketing

Blog: Companions and creating player bonds 2
by Gamasutra Community [02.25.21]
A short look at companion characters in non-linear games: How can we make them shine with limited spotlight? What are the key ingredients that make us feel so attached to these characters?
Design

Get a job: Join Sucker Punch as a Producer  
by Staff [02.24.21]
The Producer will work with the production team and team leads across all areas of the project to manage the development process.
Console/PC, Recruitment

Report: Some CD Projekt devs unable to work after ransomware attack  
by Bryant Francis [02.24.21]
A report in Bloomberg News indicates that the cyber attack on CD Projekt Red earlier this month has left its developers unable to work on updates to Cyberpunk 2077
Console/PC, Business/Marketing

Semiconductor shortage hitting console production to be investigated by White House  
by Bryant Francis [02.24.21]
President Biden is planning to file an executive order later today investigating the supply shortage of semiconductors that's hit automakers and console developers alike.
Console/PC, Business/Marketing

Join a free talk + Q&A on leadership in game production with Grant Shonkwiler 1
by Kris Graft [02.24.21]
We welcome expert producer Grant Shonkwiler, formerly producer on triple-A shooters at id Software and Epic Games and now consultant at Shonkventures to talk about leadership in game development and answer your questions live.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Production, Webinar

Deep dive: how Steam followers and wishlists relate  
by Gamasutra Staff [02.24.21]
How do Steam followers (the folks who follow news on your Steam page) related to your pre-release Steam wishlists? We have full survey results here for your delectation.
Console/PC, Indie, Design, Production, Business/Marketing

Luna, Amazon's cloud gaming service, is no longer invite-only on some devices  
by Alissa McAloon [02.24.21]
Amazon has lowered the barrier of entry for folks hoping to try out its cloud based game service Luna, at least for those hoping to give it a go through a Fire TV device.
Console/PC, Social/Online

Blog: My full time indie developer life - Year 4 2
by Gamasutra Community [02.24.21]
Welcome to the fourth edition of my annual blog post. As is now tradition, I'll be charting my life as a full time indie developer in a bid to draw lessons from my successes and failures.
Business/Marketing

BioWare cancels plans for Anthem rework, shifts focus to Dragon Age and Mass Effect 2
by Alissa McAloon [02.24.21]
EA and BioWare have called off its Anthem 2.0 project, canceling plans for what was meant to be a revitalizing rework of BioWare's failed 2019 online shooter Anthem.
Console/PC, Social/Online

Steam's new controller reporting lets devs know how their games are played  
by Chris Kerr [02.24.21]
Valve has rolled out a new Steamworks update that shows developers what percentage of their playerbase uses controllers and more.
Console/PC, Business/Marketing

Introducing GDC Showcase's Platinum Sponsors: Connect to your audience with the power of Facebook 2
by Staff [02.24.21]
Check out the great content that Facebook is offering for developers at GDC Showcase.
Console/PC, Design, GDC