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February 21, 2020
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Code Vein passes 1 million sales in under five months  
by Chris Kerr [02.05.20]
Bandai Namco's open world action RPG Code Vein has sold 1 million copies worldwide in under five months.
Console/PC, Business/Marketing

DeNA's existing titles out-performed new games during the last nine months  
by Alissa McAloon [02.05.20]
DeNA’s game segment reported a slight year-over-year decrease in revenue and a larger dip in profit at the close of the nine month period ending December 31, 2019.

At GDC you'll learn how Apple Arcade shaped Grindstone's engrossing design  
by Staff [02.05.20]
Capybara Games' Grindstone was one of Apple Arcade's standout hits last year, thanks in large part to its engrossing design, and at GDC 2020 next month you'll get a rare look at how it was made!
Smartphone/Tablet, Design, GDC

Improbable has purchased online game hosting company Zeuz  
by Chris Kerr [02.05.20]
SpatialOS developer Improbable has purchased online game hosting company Zeuz for an undisclosed fee.
Console/PC, Production, Business/Marketing

Phil Spencer claims Amazon and Google are 'main competitors' to Xbox 2
by Chris Kerr [02.05.20]
Xbox head Phil Spencer has suggested Sony and Nintendo are no longer the company's main competition in the world of games.
Console/PC, Business/Marketing

Digital games driving growth at Sega as packaged titles underperform  
by Chris Kerr [02.05.20]
Both sales and profits are up at Sega Sammy, which said its video game business "performed solidly" during the quarter.
Console/PC, Smartphone/Tablet, Business/Marketing

Road to the IGF: Flight School Studio's Creature in the Well  
by Joel Couture [02.05.20]
Creature in the Well abandons you in a deserted town filled with bizarre machines that can be awakened by bouncing energy balls off of them, adding adventure & mystery to pinball action.
Console/PC, Indie, Art, Design, Video, IGF

Sony Interactive Entertainment's VR-focused Manchester Studio to close down  
by Alissa McAloon [02.04.20]
The studio was founded in 2015, and the closure comes before the VR game it had in the works saw the light of day.
VR, Console/PC

Rockstar Games co-founder Dan Houser is leaving the studio 3
by Alissa McAloon [02.04.20]
The announcement broke by way of an SEC filing from Rockstar parent company Take Two Interactive this afternoon, with note that Houser’s final day with the company will come in March.
Console/PC, Production

Get a job: Yacht Club Games is hiring a Marketing/Community Manager  
by Staff [02.04.20]
Yacht Club Games is looking for a Marketing/Community Manager to serve as the link between Yacht Club’s teams and Shovel Knight players and fans while engaging and empathizing with all stakeholders!
Business/Marketing, Recruitment

Android app developers have earned over $80 billion through Google Play  
by Alissa McAloon [02.04.20]
Sundar Pichai, CEO of Google parent Alphabet, says that app developers have earned over $80 billion through creations on the Google Play Store.

GeForce Now: Nvidia implements aggressive pricing to consolidate cloud gaming position  
by Piers Harding-Rolls [02.04.20]
Industry analyst and IHS Markit Technology games research head Piers Harding-Rolls explores the potential impact and expectations of Nvidia's GeForce Now cloud-based game streaming service.
Console/PC, Social/Online, Smartphone/Tablet

Don't Miss: A Classic Postmortem on how Maxis avoided sequel-itis on The Sims 2 1
by Lucy Bradshaw [02.04.20]
The Sims franchise has launched several sequels and spin-offs since getting its start 20 years ago today, so here's a look at how the team conquered challenges when making the first The Sims sequel.
Console/PC, Design, Production, Business/Marketing

Road to the IGF: Turnfollow's Wide Ocean Big Jacket  
by Joel Couture [02.04.20]
Wide Ocean Big Jacket follows an aunt and uncle on a camping trip with their niece and her boyfriend, exploring who they are as they all get to know one another.
Video, IGF

Now out of beta, GeForce Now offers cloud-based streaming of owned Steam and EGS games 1
by Alissa McAloon [02.04.20]
Nvidia's Stadia competitor GeForce Now allows its users to stream their own games to other devices, completely dodging potential concerns over an unappealing launch library as it exits beta.
Console/PC, Social/Online, Smartphone/Tablet

GDC Arcade Play showcases contemporary arcade cabinets for all to try!  
by Staff [02.04.20]
GDC 2020 attendees are invited to GDC Arcade Play, a new community space dedicated to giving you the chance to check out the newest physical arcade and pinball games from Sega, Raw Thrills, and more!
Console/PC, Business/Marketing, GDC

Capcom credits jump in profit to increasing interest in digital sales  
by Alissa McAloon [02.04.20]
Monster Hunter World: Iceborne was credited as the driving force behind that increase in probability, thanks in no small part to sales skewing significantly digital.

Fable Fortune is being shut down two years after launch 1
by Chris Kerr [02.04.20]
Fable Fortune, the freemium digital card game set in the Fable universe, is shutting down after two years.
Console/PC, Business/Marketing

Blog: Pack-ratting in games - Do players need to have it all? 1
by Gamasutra Community [02.04.20]
Developers have an unspoken duty to manage a player's desire to pick up every little thing they find in their worlds. As numerous titles have shown, there are a number of ways to do this.

First ever UK Games Industry Census highlights need for more diversity 1
by Chris Kerr [02.04.20]
UKIE has launched the UK Games Industry Census to deliver a comprehensive assessment of diversity within the UK games industry.
Production, Business/Marketing