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July 7, 2020
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Get a job: Visual Concepts is looking for a Senior Systems Designer  
by Staff [05.22.20]
The folks at Visual Concepts are looking for a Systems Designer to work on a brand new game.
Console/PC, Design, Recruitment

Don't Miss: Designing the Elusive Targets system in 2016's Hitman 6
by Bryant Francis [05.22.20]
"Playing an Elusive Target in a level you have fully mastered gives you the experience of being the apex predator. No matter what might be in store, you have the tools and experience to handle it."
Console/PC, Design

Italy announces fund to support country's game studios during COVID-19 crisis 1
by Bryant Francis [05.22.20]
The Italian government will now provide for financial support for the country's game development studios in the wake of the COVID-19 crisis, which has struck the country with exceptional ferocity.
Console/PC, Business/Marketing

The IGDA debuts standards, reporting system to curb bad industry behavior 6
by Bryant Francis [05.22.20]
Game developers can now submit reports about bad behavior from companies and events to the IGDA.
Console/PC, Business/Marketing

Amazon Games and Bandai Namco are bringing a free Pac-Man game to Twitch  
by Chris Kerr [05.22.20]
Amazon Games and Bandai Namco have partnered on a brand new Pac-Man experience called Pac-Man Live Studio that will be playable directly through Twitch.
Console/PC, Business/Marketing

Blog: Launch day depression (and why i'm over it) 1
by Gamasutra Community [05.22.20]
I can't tell you how many times I cried, yelled, and even curled up in a ball during the launch of my previous game Pinstripe. For my next game Neversong, this launch has been freeing. Here's why.

Fortnite is morphing into a movie theater with help from Christopher Nolan 1
by Chris Kerr [05.22.20]
For its next trick, Epic Games battle royale shooter Fortnite will morph into a virtual movie theater to host a showing of an unnamed Christopher Nolan movie.
Console/PC, Business/Marketing

Blog: Building an MMO screensaver  
by Gamasutra Community [05.22.20]
In this article I talk about how I designed a MMO screensaver, including techniques I used to synchronise the world and how I built the multiplayer side.

Magic Leap withdraws conditional layoff notices after raising $350 million 3
by Chris Kerr [05.22.20]
Augmented reality company Magic Leap has raised $350 million in funding from existing and new investors.
VR, Business/Marketing

From pen-and-paper to blockouts: How level designers craft iconic stealthy encounters 2
by Jack Yarwood [05.22.20]
Level designers with a particular penchant for stealth share their go-to approaches for creating sneaky moments in games like Assassin's Creed: Syndicate, Dishonored 2, and more.

Don't Miss: A classic game postmortem of Westwood Studios' Command & Conquer 2
by Staff [05.21.20]
Four of the minds behind the 1995 release Command & Conquer sat down at GDC to share an hour-long deep dive into the creation of the classic RTS game.
Console/PC, Design

An extensive look at Maxis' short stint in serious simulation games  
by Alissa McAloon [05.21.20]
If you've got time for a long read about a beloved game maker's foray into for-hire simulation games for the likes of Chevron and the EPA, The Obscuritory has you covered.
Console/PC, Serious, Business/Marketing

What to expect from an all-digital GDC Summer? A chat with GM Katie Stern  
by Staff [05.21.20]
This August's GDC Summer will be the most comprehensive all-digital version of GDC to ever take place. Conference GM Katie Stern explains what attendees can expect from the show.
Business/Marketing, GDC

Blog: Demystifying C#'s under-utilized superpower for game development 5
by Gamasutra Community [05.21.20]
An introduction, overview, and deep dive on the power of C#'s Attributes.

G2A to pay Factorio dev $39,600 after allowing illegal game key sales  
by Chris Kerr [05.21.20]
G2A has pledged to pay Factorio developer Wube Software nearly $40,000 for facilitating the sale of illegal game keys.

EA is releasing the source code for Command & Conquer: Red Alert and Tiberian Dawn 1
by Chris Kerr [05.21.20]
EA is releasing the source code for Command & Conquer: Tiberian Dawn and Command & Conquer: Red Alert under the GPL version 3.0. license.
Console/PC, Programming, Business/Marketing

Amplifier Game Invest acquires Italian developer DestinyBit  
by Chris Kerr [05.21.20]
Based in Ravenna, Italy, DestinyBit is the four-person studio behind dice-based survival city builder Dice Legacy.
Console/PC, Business/Marketing

Uncovering the secrets of Alien: Isolation's AI 1
by Tommy Thompson [05.21.20]
Five years since its release, there are still secrets to uncover in the AI of Alien: Isolation. So in this blog I revisit my most popular topic.
Console/PC, Design

Embracer Group sees record shift toward digital due to COVID-19  
by Alissa McAloon [05.20.20]
The ongoing global pandemic is affecting video game companies in different ways, but one notable shift highlighted in several recent quarterly financial reports is an increased interest in digital game sales.
Console/PC, Business/Marketing

Don't Miss: A classic interview with Castlevania composer Michiru Yamane 5
by GDMag Staff [05.20.20]
Michiru Yamane is one of the most notable composers in the field. In 2006, Game Developer's Brandon Sheffield spoke to her about her work and published this intriguing interview.
Console/PC, Audio, History