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August 12, 2020
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Sponsored Content
Sponsored: Nobody cares about your app idea - Here's how to change that  
by Joel Thomas, Agora.io [06.26.20]
People download and delete apps at a dizzying pace, ravenous for new games. Let's figure out why your idea deserves to exist, and how you can make it matter to today's mobile users.
Smartphone/Tablet, Business/Marketing, Sponsored Article

Keywords buys development engineering provider Coconut Lizard for $2.47M  
by Chris Kerr [06.26.20]
Keywords Studios has acquired specialized game development company Coconut Lizard for a fee that could rise to $2.47 million. 
Console/PC, Production, Business/Marketing

Blog: Using RGB highlights to enhance the player experience  
by Gamasutra Community [06.26.20]
In this article we discuss our experiences with enabling custom RGB highlights in our games, X-Morph: Defense and The Riftbreaker.
Design, Business/Marketing

Discoverability by design: Rethinking how video games get noticed 1
by Simon Carless [06.26.20]
The best way around a shouting match to promote your game? Avoid it altogether. Rather, embrace that game design is part of the marketing equation and embed discoverability directly into the game itself.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Design, Production, Business/Marketing

The Last of Us Part II sold over 4 million copies in three days  
by Chris Kerr [06.26.20]
The Last of Us Part II has become the fastest-selling PlayStation 4 exclusive in history after selling over 4 million copies in three days.
Console/PC, Production, Business/Marketing

Ubisoft to investigate rampant sexual assault and harassment accusations
by Alissa McAloon, Kris Graft, Chris Kerr [06.25.20]
Ubisoft has released a general statement covering an outpouring of accusations against multiple current and past employees, saying that it has partnered with an external consultant to address allegations of abuse, assault, and racism.
Console/PC, Business/Marketing

Steam's Summer Sale debuts a new permanent Steam feature: the Points Shop 3
by Alissa McAloon [06.25.20]
Purchases on Steam land its users points that can be exchanged for chat emoticons, profile page backgrounds, and other digital knick-knacks.
Console/PC, Social/Online

Sponsored: Tap into a massive audience by learning to grow your game in Brazil  
by Xsolla [06.25.20]
Brazil's massive video game audience offers a huge growth opportunity—if you know the best way to approach the market.
Console/PC, Social/Online, Smartphone/Tablet, Business/Marketing, Whitepaper

Focus Home Interactive acquires Lords of the Fallen dev Deck13 for $7.9M  
by Alissa McAloon [06.25.20]
The $7.9 million deal brings the German game dev studio and all 60 of its staff under Focus Home Interactive's wing, and also grants the company control of Deck13's intellectual property and indie publishing branch.
Console/PC, Indie, Business/Marketing

Here's a sneak peek at how you'll meet peers and network at GDC Summer  
by Staff [06.25.20]
Here's an early look at what GDC Summer attendees can expect to find when you log in on the first day and start looking for opportunities to meet interesting people in game development.
VR, Console/PC, Social/Online, Smartphone/Tablet, Indie, Business/Marketing, GDC

Assassin's Creed Valhalla creative director steps down after misconduct allegations
by Alissa McAloon [06.25.20]
Ashraf Ismail has stepped down from the Valhalla team following allegations of infidelity and, reportedly, inappropriate advances toward Assassin's Creed fans significantly younger than himself.
Social/Online

Attend GDC to see how Disney designed the immersive stories of Star Wars: Galaxy's Edge!  
by Staff [06.25.20]
The Walt Disney Imagineers designed one of the most remarkable immersive entertainment experiences in the world with Star Wars: Galaxy's Edge, and at GDC you'll have a chance to see how they did it!
Console/PC, Social/Online, Design, GDC

Blog: Maximizing the performance of your Unity game - Part 1  
by Gamasutra Community [06.25.20]
Street Lamp Games co-founder Mahesh Athirala offers some practical tips on increasing game performance in Unity.

Twitch addresses sexual abuse allegations with permanent ban pledge
by Chris Kerr [06.25.20]
Twitch will permanently ban streamers who are found to have sexually abused or harassed people.
Console/PC, Business/Marketing

Making evocative games with thatgamecompany's Jenova Chen - GDC Podcast ep. 10  
by Kris Graft [06.25.20]
Indie game dev original Jenova Chen of Journey developer thatgamecompany explains why he's drawn to designing evocative games like Flower, Journey, and the studio's latest game Sky: Children of the Light.
Console/PC, Indie, Podcast

Get a job: Join Testronic as a QA Project Lead  
by Staff [06.24.20]
Quality matters to us, and stretches to all aspects of our company culture.  With key operations in London, Warsaw, and Los Angeles, Testronic is now expanding to the heart of New Orlean
Production, Recruitment

Insomniac responds to allegations from former staff about culture of harassment
by Alissa McAloon [06.24.20]
The response follows accusations from earlier this week that Insomniac Games prioritized protecting the careers of accused sexual predators at the studio over the developers that reported the actions of those individuals.
Console/PC

Video: Using deep learning to combat cheating in Counter-Strike  
by Staff [06.24.20]
In this GDC 2018 talk Valve's John McDonald discusses how the company has utilized deep learning machine learning techniques to combat cheating in Counter-Strike: Global Offensive.
Console/PC, Programming, Video, Vault

Don't Miss: What went right (and wrong) during Deadly Premonition's development 2
by Staff [06.24.20]
The open world survival horror comedy game Deadly Premonition turns five this month. We celebrate by reprinting an exhaustive Game Developer magazine postmortem of this cult classic.
Console/PC, Programming, Art, Design, Production

PlayStation posts bug bounty to track down PS4 and PSN security issues  
by Alissa McAloon [06.24.20]
PlayStation will pay out rewards for credible information on security flaws relating to PlayStation Network or the PS4 itself.
Console/PC, Social/Online