Gamasutra is part of the Informa Tech Division of Informa PLC

This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.


Gamasutra: The Art & Business of Making Gamesspacer
arrowPress Releases







If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Cooking Mama: Cookstar drama thickens as publisher asserts right to publish 2
by Alex Wawro [04.15.20]
In a statement today Cooking Mama: Cookstar publisher Planet Entertainment defended the company's right to publish the game, which was released on Switch last month and quickly pulled from stores.
Console/PC, Business/Marketing

Get a job: Remedy seeks an Audio Designer  
by Staff [04.15.20]
The team at Control developer Remedy Entertainment are hiring an Audio Designer to take a key role on a project currently in development at the studio's offices in Finland.
Console/PC, Audio, Recruitment

Video: Understanding how people shop for games on Steam  
by Staff [04.15.20]
In this GDC 2020 virtual talk game developer and marketer Chris Zukowski explains why he spent months watching people browse Steam, and shares the results of his research.
Console/PC, Social/Online, Indie, Business/Marketing, Video, Vault

Gamescom eyes digital show as Germany extends COVID-19 ban on events through August  
by Alex Wawro [04.15.20]
Update Following Germany's announcement that its ban on big public gatherings will be extended through August, Gamecom organizers have made the call to host an online event instead.
Console/PC, Indie, Business/Marketing

Indie Megabooth winding down operations due to coronavirus  
by Alex Wawro [04.15.20]
Founder Kelly Wallick and the Indie Megabooth team published a farewell note today explaining that the long-running indie game showcase will wind down operations for the duration of the pandemic.
Indie, Business/Marketing

Nifty Games secures over $12 million to develop sports titles for mobile  
by Chris Kerr [04.15.20]
Mobile developer-publisher Nifty Games has raised over $12 million in Series A funding to create a range of officially licensed sports titles.
Smartphone/Tablet, Business/Marketing

Pokemon Rumble Rush is being shut down one year after launch  
by Chris Kerr [04.15.20]
Pokemon Rumble Rush is being shut down one year after it launched on iOS and Android.
Smartphone/Tablet, Business/Marketing

Nordisk Film invests $4.5 million into Finnish mobile studio Nitro Games  
by Chris Kerr [04.15.20]
Nordisk Film has invested SEK 45 million ($4.5 million) into Finnish mobile studio Nitro Games to become the company's largest shareholder.
Smartphone/Tablet, Production, Business/Marketing

Blog: Composing the interactive music of SPYDER  
by Gamasutra Community [04.15.20]
In the first of a two-part series, game composer Winifred Phillips delves into the dynamic music system for the recently-released SPYDER, which was developed by Sumo Digital for Apple Arcade.
Audio, Production

Cooking Mama license holder threatens legal action against Cookstar publisher  
by Chris Kerr [04.15.20]
Cooking Mama license owner Office Create Corp is preparing to take legal action against Cooking Mama: Cookstar publisher Planet Entertainment LLC for releasing the game without authorization. 
Console/PC, Production, Business/Marketing

Design notes from the making of Treachery in Beatdown City 1
by Bryant Francis [04.15.20]
Treachery in Beatdown City's lead developer breaks down a different way to do retro-themed games for your benfit.
Console/PC, Design

Latest iteration of EGM ceases publication of daily features  
by Alex Wawro [04.14.20]
Update EGM's Josh Harmon published a post to the EGM website today explaining that the outlet will stop publishing new features, though its archive will remain online "for the foreseeable future."
Console/PC, Business/Marketing

Video: Understanding the rules of Baba Is You  
by Staff [04.14.20]
In this GDC 2020 virtual talk Arvi Teikari, developer of the innovative and award-winning puzzle game Baba Is You, describes how the game's unique sentence-based rule system was implemented.
Indie, Programming, Design, Video, Vault

Don't Miss: Firaxis Games' classic postmortem of XCOM: Enemy Unknown 4
by Staff [04.14.20]
After this week's surprise announcement of XCOM: Chimera Squad, reflect back on this classic postmortem of XCOM: Enemy Unknown, Firaxis Games' X-COM reimagining which launched a new franchise.
Console/PC, Programming, Art, Audio, Design, Production, Business/Marketing, History

Blog: Using property drawers for active frames of animation in Unity  
by Gamasutra Community [04.14.20]
How to make a PropertyDrawer to check active frames of an animation.
Programming, Art

Get a job: Join Skyhook Games as a Game Designer  
by Staff [04.14.20]
You will work closely with all disciplines within the studio, taking responsibility for the creation and implementation of gameplay levels, designed within the boundaries of the games real world setting and mechanics.
Design, Recruitment

Nintendo's latest Switch update ushers in system-level button remapping  
by Alissa McAloon [04.14.20]
The latest firmware update for the Nintendo Switch brings the system up to version 10 and adds new data transfer and controller-remapping options.
Console/PC

PlayStation is pulling together a $10 million fund to support indie devs during COVID-19  
by Alissa McAloon [04.14.20]
Sony Interactive Entertainment's Play At Home initiative aims to help independent devs weather the current financial uncertainty brought on by the coronavirus pandemic.
Console/PC, Indie, Business/Marketing

Obituary: Mathematician and Game of Life creator John Conway has passed away  
by Chris Kerr [04.14.20]
British mathematician John Horton Conway, the inventor of the Game of Life, has passed away from complications related to COVID-19.

Blog: The making of Warcraft II 1
by David Craddock [04.14.20]
Fresh off of WarCraft, Blizzard Entertainment's developers sought to prove their success wasn't a fluke, and designed one of the most influential and critically acclaimed strategy titles of all time.
Console/PC, Programming, Art, Audio, Design, Production