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August 12, 2020
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Sponsored: Leveraging Google Cloud to create readily scalable online games  
by Google Cloud [06.21.20]
Learn what Google Cloud can offer game developers, and how devs can use those tools to free up their own development resources, ahead of the full webinar on June 30.
Social/Online, Webinar, Whitepaper

Video Game Deep Cuts: Summer In Mara's Shipbreaker Wildfire 1
by Gamasutra Staff [06.20.20]
The latest Video Game Deep Cuts (new games/best links of the week!) features Summer In Mara, Beyond Blue, and... 3D graphics card box art?
Console/PC, Social/Online, Smartphone/Tablet, Indie, Programming, Art, Audio, Design, Production, Business/Marketing

Get a job: innogames needs a Java Software Developer 1
by Staff [06.19.20]
The folks at innogames are looking for a Java Software Developer.
Console/PC, Programming, Recruitment

Don't Miss: Creating the unique visuals of Homeworld: Deserts of Kharak 1
by Staff [06.19.20]
In this 2017 GDC session, Blackbird Interactive's Yossarian King breaks down the use of 2D simulations and 3D graphical presentations to create the visuals of Homeworld: Deserts of Kharak.
Console/PC, Design, Video

Facebook prepares to wage war over release of Gaming app on iOS  
by Bryant Francis [06.19.20]
Facebook is locking horns with Apple over the latter company's refusal to publish the Facebook Gaming app.
Console/PC, Business/Marketing

Come to GDC Summer for expert advice on cultivating female talent in AAA studios  
by Staff [06.19.20]
Come to GDC Summer this August attendees and enjoy a game dev veteran's guidance on how to implement practical strategies for cultivating and supporting women in your own workplace.
Console/PC, Business/Marketing, GDC

The Sims 4 records peak high of 10 million monthly active users 3
by Chris Kerr [06.19.20]
The Sims 4 is proving that age is but a number after attracting over 2.5 million new players over the past two months.
Console/PC, Business/Marketing

Lack of Smart Delivery won't prevent PS5 owners from playing Cyberpunk 2077  
by Chris Kerr [06.19.20]
Anybody who picks up a copy of Cyberpunk 2077 on the PlayStation 4 will be granted a PlayStation 5 version when the next-gen console launches.
Console/PC, Business/Marketing

Tonic Games Group is the new parent company of UK dev Mediatonic  
by Chris Kerr [06.19.20]
The Tonic Games Group has been announced as the new parent company of developers Mediatonic and Fortitude, and publishing label The Irregular Corporation.
Console/PC, Production, Business/Marketing

California court dismisses Magic Leap lawsuit against competitor Nreal  
by Chris Kerr [06.19.20]
A California court has dismissed a lawsuit filed by Magic Leap against Chinese augmented reality company Nreal, according to a report from TechNode.
VR, Business/Marketing

Examining the indie ins and outs of today's game distribution platforms 2
by Liz Henges [06.19.20]
We take a fresh look at the most prolific storefronts in the game industry, and speak with indie game developers about their experiences with each.
Console/PC, Indie, Business/Marketing

Get a job: Join Futureplay as a Senior Game Animator  
by Staff [06.18.20]
Futureplay is a small, experienced, and committed group of just over 30 people working together to create several exciting new titles - as well as maintain an existing portfolio.
Art, Recruitment

Minecraft, King's Quest, and more join the World Video Game Hall of Fame  
by Alissa McAloon [06.18.20]
The Strong museum has selected the 2020 inductees for the World Video Game Hall of Fame.
Console/PC, Video

Don't Miss: A level designer breaks down The Last of Us 2's trailer level 5
by Staff [06.18.20]
A professional level designer reviews the level Naughty Dog used to reveal The Last of Us 2's gameplay
Console/PC, Design

Starting in July, iOS games will require gov't approval to launch on China's App Store  
by Alissa McAloon [06.18.20]
Starting July 2020, Apple is tightening up its policies for games and apps looking to launch on the iOS App Store in China.
Smartphone/Tablet, Business/Marketing

Discoverability, Steam's Summer Festival & 'Not-E3' Showcases 3
by Simon Carless [06.18.20]
Another round-up of all the good things happening in the game discoverability space - from Steam Summer Festival to 'not-E3' showcases.
Social/Online, Indie, Business/Marketing

Zynga launches $25 million charity fund to foster inclusion and diversity
by Chris Kerr [06.18.20]
Zynga has established a $25 million fund to help charities focused on fostering diversity and inclusion within the games industry. 
Smartphone/Tablet, Business/Marketing

Chat with game industry experts at GDC Summer's new Ask Me Anything sessions  
by Staff [06.18.20]
GDC organizers debut a new series of "Ask Me Anything" live Q&A sessions at GDC Summer in which attendees will get to ask industry experts practical questions about key topics in game development.
Console/PC, Smartphone/Tablet, Indie, Programming, Design, Business/Marketing

Blog: Game composers and the importance of themes - Part 1 2
by Gamasutra Community [06.18.20]
The first instalment of a five-part article series based on game composer Winifred Phillips' presentation during the GDC 2020 online conference.
Audio, Design

This War of Mine is now recommended reading for Polish high school students  
by Chris Kerr [06.18.20]
This War of Mine has been added to the recommended reading list for high school students in Poland. 
Console/PC, Indie, Design