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May 26, 2020
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Showcasing on Steam's Game Festival: the real numbers!  
by Simon Carless [03.31.20]
Luciano Iurino from Spanish dev The Troglobytes, who have Hyperparasite, their relentless twin-stick shooter/roguelite set in the roaring '80s, discussed the positive effects of having their game in the new Steam Game Festival.
Console/PC, Indie, Design, Production, Business/Marketing

Colopl acquires game and interactive novel developer Mages for $14.92 million  
by Chris Kerr [03.31.20]
Japanese mobile developer-publisher Colopl has acquired entertainment company Mages for approximately $14.92 million.
Production, Business/Marketing

Blog: Understanding the improved out parameters in Unity C# 4
by Gamasutra Community [03.31.20]
In this post, you will learn about the improved Unity C# out Parameters feature that is available since C# 7.0.
Programming, Design

Kojima Productions working remotely after employee diagnosed with COVID-19  
by Alex Wawro [03.30.20]
Death Stranding developer Kojima Productions announced today that all staff currently working will be doing so from home for the foreseeable future after a sick employee was diagnosed with COVID-19.
Console/PC, Business/Marketing

Get a job: Join Infinity Ward as a Quality Assurance Manager  
by Staff [03.30.20]
Infinity Ward, developer of Call of Duty: Modern Warfare, is looking for a talented and passionate QA Manager to join our high-caliber team.
Console/PC, Production, Recruitment

Video: Storytelling with verbs to better integrate narrative and gameplay  
by Staff [03.30.20]
In this GDC 2020 virtual talk Capy's Kaitlin Tremblay discusses the inherent fiction behind our most common gameplay verbs, such as shooting, talking, deciphering puzzles, hacking, and the like.
Console/PC, Smartphone/Tablet, Indie, Design, Video, Vault

Xbox encouraging devs to push updates during off-peak hours to lessen server strain  
by Alissa McAloon [03.30.20]
A note from the Microsoft Azure team says that Xbox is working with publishing partners to push heftier updates to off-hours.
Console/PC, Social/Online

ALT.CTRL.GDC Showcase: Far Away Cage  
by Joel Couture [03.30.20]
Far Away Cage has players crawling through the guts of a spaceship, seeking control panels they can use to find information they need to avoid an alien that stalking the ducts.
Indie, Video, alt ctrl gdc

With more people staying home, Steam makes changes to reduce bandwidth use 1
by Alissa McAloon [03.30.20]
Valve is making slight changes to Steam’s auto-updating feature to free up more bandwidth during the hours newly home-bound internet users need the net for work, education, and the like.
Social/Online

Star Citizen dev Cloud Imperium raises $17.25 million in funding 10
by Chris Kerr [03.30.20]
Star Citizen developer Cloud Imperium has raised an additional $17.25 million in funding from existing investors.
Console/PC, Production, Business/Marketing

Future shuts down Official Xbox Magazine after almost two decades  
by Chris Kerr [03.30.20]
UK based publisher Future has shut down the long-running Official Xbox Magazine, almost two decades after the publication first hit shelves.
Console/PC, Business/Marketing

Game industry backs 'Play Apart Together' campaign to slow spread of COVID-19  
by Chris Kerr [03.30.20]
A host of major game companies including Activision Blizzard, Twitch, Riot Games, and Unity have banded together to promote the World Health Organisation's 'Play Apart Together' campaign.
Business/Marketing

Blog: Understanding and effectively implementing live ops 1
by Gamasutra Community [03.30.20]
Trying to nail down the sometimes slippery concept of live ops and define what exactly it means and how it's done.
Production, Business/Marketing

Get a job: Visual Concepts is hiring a Senior Software Engineer in California  
by Staff [03.27.20]
Visual Concepts is looking to hire a Senior Software Engineer. Apply now!
Console/PC, Programming, Recruitment

Don't Miss: What it took to port Resident Evil 2 to the N64 2
by Bryant Francis [03.27.20]
Take a look back at what it took to port the original Resident Evil 2 to N64 consoles.
Console/PC

Google Stadia, 'beefy laptops' drive Bungie's remote work success  
by Bryant Francis [03.27.20]
Google Stadia and 'beefy' development laptops are apparently helping drive Bungie's remote work success.
Console/PC, Production

ALT.CTRL.GDC Showcase: The Unfathomed Voyager  
by Joel Couture [03.27.20]
The Unfathomed Voyager puts three players in charge of controlling a malfunctioning submarine, using a variety of wild, wacky inputs to keep it moving.
Indie, Video, alt ctrl gdc

Players host weddings, classes, more in online games during COVID-19 crisis  
by Bryant Francis [03.27.20]
As lockdown after lockdown delays or cancels real-life events, players are beginning to host them into online games.
Console/PC, Design

Sony says COVID-19 won't impact PS5 launch (yet) 1
by Bryant Francis [03.27.20]
Though the spread of COVID-19 has dented Sony's profits, the company says it still plans to launch the PS5 on schedule (for now).
Console/PC, Business/Marketing

Tencent and Huawei are working on a mobile cloud gaming platform  
by Chris Kerr [03.27.20]
Chinese tech companies Tencent and Huawei have partnered up to develop a mobile cloud gaming platform.
VR, Console/PC, Smartphone/Tablet, Programming, Business/Marketing